DNA3000 wrote: » Kabam DK wrote: » BitterSteel wrote: » Kabam Miike wrote: » But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! Kabam DK wrote: » With regards to the comments about how this version of Alliance Quests will be harder, we understand where you're coming from. As with anything you're unfamiliar with, it will be definitely be harder at first. It might take a little while to get used to, but we know our summoners, and we know how quickly they learn and can get used to new content, especially content that is recurring like Alliance Quests. If this update was so inconsequential that it was as easy at the start as you all find Alliance Quests right now (after months of practice) then there would be no point in us making this update, or ANY update for that matter. It will take some time to get accustomed to the new encounters, but refreshing recurring content is important to keep the game fresh, and exciting! So it seems here that DK is admitting it’s harder, and Miike is saying it won’t be. Which one is right, I’m inclined to think it will be harder so I’ll go with DK. The thing is, what is the point in releasing the update to AQ now? Why not wait a little longer and have the difficulty and rewards go up at the same time, in the manner it should. Let me clarify: I am saying ANY change of consequence will be harder AT FIRST, but not because the actual difficulty/complexity of the fights is harder, simply because you will not be as experienced at doing the fights. Miike is saying the complexity/difficulty of the fights is approximately the same: i.e. not necessarily harder. Both are accurate statements, but we're sorry for the confusion around them. While the difficulty will initially rise simply because we are inexperienced at the new map, the new map is very obviously harder in a way no amount of experience will eliminate. That seems very obvious to me. The Sentinels have to be harder to fight than the Syms if for no other reason than the Syms get most of their difficulty from their node buffs which the Sentinels will also have on top of their other intrinsic abilities - immunities being one of them. And the Map 5 bosses at least look as a whole significantly harder to fight. Just the limber Nightcrawler alone is an obvious increase in difficulty. Saying "there are obvious counters to them" is an evasion. *Everything* has obvious counters to it, but that doesn't address whether something is less difficult or more difficult. Limber Nightcrawler is intrinsically more difficult than all of the current Map 5 minibosses. Sure, people said similar things about Groot, but there's a difference: Nightcrawler, as well as other high evade champions like Spider-man, have been *consistent* strong AW defenders throughout post 12.0 alliance war. That means even though (some) players have gotten much better at defeating evading champions, we know across the entire playerbase that Nightcrawler will be harder to beat even today. What's more, we have tons of experience fighting evading champions specifically because they are placed so often in AW. We are already starting from a very high amount of practice against such a boss, and we know it is still hasn't gotten easy for the vast majority of players - or we wouldn't be seeing them placed as defenders. Using AW as the proxy for how hard a buffed champion will be, lets look at the current three minibosses on Map 5 verses the new ones: Cable, Rhino, Mordo vs Morningstar, Green Goblin, Nightcrawler. If we were placing one set or the other on AW defense, which one is likely to be the harder set overall? I'd say the latter by significant margin. And with all due respect, whoever the AW designers were almost certainly didn't pick these changes randomly. They picked changes that very obviously increased the difficulty. The notion that these changes are arbitrary just to inject some change to the map that the designers either believe are exactly the same intrinsic difficulty or alternatively that they have no idea if they are more or less difficult is simply unbelievable to me.
Kabam DK wrote: » BitterSteel wrote: » Kabam Miike wrote: » But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! Kabam DK wrote: » With regards to the comments about how this version of Alliance Quests will be harder, we understand where you're coming from. As with anything you're unfamiliar with, it will be definitely be harder at first. It might take a little while to get used to, but we know our summoners, and we know how quickly they learn and can get used to new content, especially content that is recurring like Alliance Quests. If this update was so inconsequential that it was as easy at the start as you all find Alliance Quests right now (after months of practice) then there would be no point in us making this update, or ANY update for that matter. It will take some time to get accustomed to the new encounters, but refreshing recurring content is important to keep the game fresh, and exciting! So it seems here that DK is admitting it’s harder, and Miike is saying it won’t be. Which one is right, I’m inclined to think it will be harder so I’ll go with DK. The thing is, what is the point in releasing the update to AQ now? Why not wait a little longer and have the difficulty and rewards go up at the same time, in the manner it should. Let me clarify: I am saying ANY change of consequence will be harder AT FIRST, but not because the actual difficulty/complexity of the fights is harder, simply because you will not be as experienced at doing the fights. Miike is saying the complexity/difficulty of the fights is approximately the same: i.e. not necessarily harder. Both are accurate statements, but we're sorry for the confusion around them.
BitterSteel wrote: » Kabam Miike wrote: » But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! Kabam DK wrote: » With regards to the comments about how this version of Alliance Quests will be harder, we understand where you're coming from. As with anything you're unfamiliar with, it will be definitely be harder at first. It might take a little while to get used to, but we know our summoners, and we know how quickly they learn and can get used to new content, especially content that is recurring like Alliance Quests. If this update was so inconsequential that it was as easy at the start as you all find Alliance Quests right now (after months of practice) then there would be no point in us making this update, or ANY update for that matter. It will take some time to get accustomed to the new encounters, but refreshing recurring content is important to keep the game fresh, and exciting! So it seems here that DK is admitting it’s harder, and Miike is saying it won’t be. Which one is right, I’m inclined to think it will be harder so I’ll go with DK. The thing is, what is the point in releasing the update to AQ now? Why not wait a little longer and have the difficulty and rewards go up at the same time, in the manner it should.
Kabam Miike wrote: » But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters!
Kabam DK wrote: » With regards to the comments about how this version of Alliance Quests will be harder, we understand where you're coming from. As with anything you're unfamiliar with, it will be definitely be harder at first. It might take a little while to get used to, but we know our summoners, and we know how quickly they learn and can get used to new content, especially content that is recurring like Alliance Quests. If this update was so inconsequential that it was as easy at the start as you all find Alliance Quests right now (after months of practice) then there would be no point in us making this update, or ANY update for that matter. It will take some time to get accustomed to the new encounters, but refreshing recurring content is important to keep the game fresh, and exciting!
BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him
D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore.
D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp
D14rock wrote: » BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him must be why it only took a couple of hours for this image to circle around the real mcoc chat rooms
BitterSteel wrote: » D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp I suppose I’m a pretty decent newb considering I began during the games beta stages, I have now completed act 4, act 5 with no money spent, RoL with no revives used, every single boss rush challenge or Coulson challenge every released, RTTL, my first run on LoL spending 0 real money, all uncollected quests, in a top tier alliance in tier 3/4 Aw, expert tier aq, have a 6* and close to another, have 5 rank 4 5* with the ability to do another 3 and to have a profile over 400k rated. But sure, go ahead thinking I’m a newb. It is your opinion that wolv will be useless and you are wrong. Over 2/3 of the Aq map will be able to bleed, take him for those fights. You are so wrong it’s laughable.
D14rock wrote: » BitterSteel wrote: » D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp I suppose I’m a pretty decent newb considering I began during the games beta stages, I have now completed act 4, act 5 with no money spent, RoL with no revives used, every single boss rush challenge or Coulson challenge every released, RTTL, my first run on LoL spending 0 real money, all uncollected quests, in a top tier alliance in tier 3/4 Aw, expert tier aq, have a 6* and close to another, have 5 rank 4 5* with the ability to do another 3 and to have a profile over 400k rated. But sure, go ahead thinking I’m a newb. It is your opinion that wolv will be useless and you are wrong. Over 2/3 of the Aq map will be able to bleed, take him for those fights. You are so wrong it’s laughable. Well I applaud you for all of your amazing mcoc accomplishments. Didn't realize you were number 1 mcoc player in the world, but your math is way off. Including abomination whom to don't want to bleed, and none of the mini bosses or bosses, there will be 61 nodes on map 5 where you can't bleed opponent. That's not 2/3 of the map. That's not even 40% of the map..
BitterSteel wrote: » D14rock wrote: » BitterSteel wrote: » D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp I suppose I’m a pretty decent newb considering I began during the games beta stages, I have now completed act 4, act 5 with no money spent, RoL with no revives used, every single boss rush challenge or Coulson challenge every released, RTTL, my first run on LoL spending 0 real money, all uncollected quests, in a top tier alliance in tier 3/4 Aw, expert tier aq, have a 6* and close to another, have 5 rank 4 5* with the ability to do another 3 and to have a profile over 400k rated. But sure, go ahead thinking I’m a newb. It is your opinion that wolv will be useless and you are wrong. Over 2/3 of the Aq map will be able to bleed, take him for those fights. You are so wrong it’s laughable. Well I applaud you for all of your amazing mcoc accomplishments. Didn't realize you were number 1 mcoc player in the world, but your math is way off. Including abomination whom to don't want to bleed, and none of the mini bosses or bosses, there will be 61 nodes on map 5 where you can't bleed opponent. That's not 2/3 of the map. That's not even 40% of the map.. I can’t be bothered to do the maths, but even if it’s half of the map or a third of the map that can bleed. Wolverine is one third of your aq team. So what if he can do one third of the fights.
D14rock wrote: » BitterSteel wrote: » D14rock wrote: » BitterSteel wrote: » D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp I suppose I’m a pretty decent newb considering I began during the games beta stages, I have now completed act 4, act 5 with no money spent, RoL with no revives used, every single boss rush challenge or Coulson challenge every released, RTTL, my first run on LoL spending 0 real money, all uncollected quests, in a top tier alliance in tier 3/4 Aw, expert tier aq, have a 6* and close to another, have 5 rank 4 5* with the ability to do another 3 and to have a profile over 400k rated. But sure, go ahead thinking I’m a newb. It is your opinion that wolv will be useless and you are wrong. Over 2/3 of the Aq map will be able to bleed, take him for those fights. You are so wrong it’s laughable. Well I applaud you for all of your amazing mcoc accomplishments. Didn't realize you were number 1 mcoc player in the world, but your math is way off. Including abomination whom to don't want to bleed, and none of the mini bosses or bosses, there will be 61 nodes on map 5 where you can't bleed opponent. That's not 2/3 of the map. That's not even 40% of the map.. I can’t be bothered to do the maths, but even if it’s half of the map or a third of the map that can bleed. Wolverine is one third of your aq team. So what if he can do one third of the fights. That's not including the to rockets and iron mans, whom are beatable, but still... I mean I guess I'm wrong.. if you are the world's greatest player who doesn't need revives to best every game mode and are too stubborn to retire your wolvy for your better 5* and 6* options the would have better utility, then wolvy is definitely not useless to you. Lol
Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now.
420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players?
DNA3000 wrote: » D14rock wrote: » BitterSteel wrote: » D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp I suppose I’m a pretty decent newb considering I began during the games beta stages, I have now completed act 4, act 5 with no money spent, RoL with no revives used, every single boss rush challenge or Coulson challenge every released, RTTL, my first run on LoL spending 0 real money, all uncollected quests, in a top tier alliance in tier 3/4 Aw, expert tier aq, have a 6* and close to another, have 5 rank 4 5* with the ability to do another 3 and to have a profile over 400k rated. But sure, go ahead thinking I’m a newb. It is your opinion that wolv will be useless and you are wrong. Over 2/3 of the Aq map will be able to bleed, take him for those fights. You are so wrong it’s laughable. Well I applaud you for all of your amazing mcoc accomplishments. Didn't realize you were number 1 mcoc player in the world, but your math is way off. Including abomination whom to don't want to bleed, and none of the mini bosses or bosses, there will be 61 nodes on map 5 where you can't bleed opponent. That's not 2/3 of the map. That's not even 40% of the map.. Seems unfair to me to first call a player a newb, then criticize them for bragging about their accomplishments. The math is off, but the presumption is that all the places where the targets are currently bleed immune have nothing to do with the Sentinels making Wolverine useless, because those nodes are already immune. If you're already doing the immunity path with Wolverine, for example, then you don't care about robot immunity. If you care about Abomination's bleeds, you probably aren't doing that path with Wolverine either. If you were *only* using Wolverine on Syms, well then that might be a problem but Syms were about half of most paths. I think Wolverine will still be fine on paths 2, 4, 6, 7, and 8 in stage one of Map 5, and paths 1, 4, 5, and 6 in stage 2. Path 7 if you were already doing it now. And anything in the middle in stage 3. But we'll see.
D14rock wrote: » DNA3000 wrote: » D14rock wrote: » BitterSteel wrote: » D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp I suppose I’m a pretty decent newb considering I began during the games beta stages, I have now completed act 4, act 5 with no money spent, RoL with no revives used, every single boss rush challenge or Coulson challenge every released, RTTL, my first run on LoL spending 0 real money, all uncollected quests, in a top tier alliance in tier 3/4 Aw, expert tier aq, have a 6* and close to another, have 5 rank 4 5* with the ability to do another 3 and to have a profile over 400k rated. But sure, go ahead thinking I’m a newb. It is your opinion that wolv will be useless and you are wrong. Over 2/3 of the Aq map will be able to bleed, take him for those fights. You are so wrong it’s laughable. Well I applaud you for all of your amazing mcoc accomplishments. Didn't realize you were number 1 mcoc player in the world, but your math is way off. Including abomination whom to don't want to bleed, and none of the mini bosses or bosses, there will be 61 nodes on map 5 where you can't bleed opponent. That's not 2/3 of the map. That's not even 40% of the map.. Seems unfair to me to first call a player a newb, then criticize them for bragging about their accomplishments. The math is off, but the presumption is that all the places where the targets are currently bleed immune have nothing to do with the Sentinels making Wolverine useless, because those nodes are already immune. If you're already doing the immunity path with Wolverine, for example, then you don't care about robot immunity. If you care about Abomination's bleeds, you probably aren't doing that path with Wolverine either. If you were *only* using Wolverine on Syms, well then that might be a problem but Syms were about half of most paths. I think Wolverine will still be fine on paths 2, 4, 6, 7, and 8 in stage one of Map 5, and paths 1, 4, 5, and 6 in stage 2. Path 7 if you were already doing it now. And anything in the middle in stage 3. But we'll see. I personally think wolvy will be replaced by blade if you want to bring a champ who can bleed and regen. His regen is more reliable, he doesnt have pillow fists, and is available as a 5*. If there were a 5* version of wolvy, I woukd take it all back, but there's not, and no plans to, according to kabam. 4*s are just becoming harder and harder to use in late aq days. With wolvy having such low health, 1 small slip and he's gone. And if you fight perfectly, the fight takes forever..
TheOneAndOnly wrote: » BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him Day 5 Wolverine on debuff immune path against CB can go to the wire if you are not aggressive enough.
BitterSteel wrote: » D14rock wrote: » DNA3000 wrote: » D14rock wrote: » BitterSteel wrote: » D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp I suppose I’m a pretty decent newb considering I began during the games beta stages, I have now completed act 4, act 5 with no money spent, RoL with no revives used, every single boss rush challenge or Coulson challenge every released, RTTL, my first run on LoL spending 0 real money, all uncollected quests, in a top tier alliance in tier 3/4 Aw, expert tier aq, have a 6* and close to another, have 5 rank 4 5* with the ability to do another 3 and to have a profile over 400k rated. But sure, go ahead thinking I’m a newb. It is your opinion that wolv will be useless and you are wrong. Over 2/3 of the Aq map will be able to bleed, take him for those fights. You are so wrong it’s laughable. Well I applaud you for all of your amazing mcoc accomplishments. Didn't realize you were number 1 mcoc player in the world, but your math is way off. Including abomination whom to don't want to bleed, and none of the mini bosses or bosses, there will be 61 nodes on map 5 where you can't bleed opponent. That's not 2/3 of the map. That's not even 40% of the map.. Seems unfair to me to first call a player a newb, then criticize them for bragging about their accomplishments. The math is off, but the presumption is that all the places where the targets are currently bleed immune have nothing to do with the Sentinels making Wolverine useless, because those nodes are already immune. If you're already doing the immunity path with Wolverine, for example, then you don't care about robot immunity. If you care about Abomination's bleeds, you probably aren't doing that path with Wolverine either. If you were *only* using Wolverine on Syms, well then that might be a problem but Syms were about half of most paths. I think Wolverine will still be fine on paths 2, 4, 6, 7, and 8 in stage one of Map 5, and paths 1, 4, 5, and 6 in stage 2. Path 7 if you were already doing it now. And anything in the middle in stage 3. But we'll see. I personally think wolvy will be replaced by blade if you want to bring a champ who can bleed and regen. His regen is more reliable, he doesnt have pillow fists, and is available as a 5*. If there were a 5* version of wolvy, I woukd take it all back, but there's not, and no plans to, according to kabam. 4*s are just becoming harder and harder to use in late aq days. With wolvy having such low health, 1 small slip and he's gone. And if you fight perfectly, the fight takes forever.. Blade will be in Aw, where the better rewards are. Until aq is updated and better than Aw, Aw seasons and mystic war is where Blade will be
D14rock wrote: » BitterSteel wrote: » D14rock wrote: » DNA3000 wrote: » D14rock wrote: » BitterSteel wrote: » D14rock wrote: » D14rock wrote: » What about giving players rank downs now that BitterSteel wrote: » D14rock wrote: » What about giving players rank downs now that wolvy is useless.. also with the inclusion if sentinels which take forever to take down, you should increase the match timer to 5 minutes.. already without the sentinels, if l you are in an alliance right now with decent prestige, you can't take down nodes in time with 4* Champs anymore. If you think Wolvy is useless you don’t deserve to have him I guess I don't deserve him anymore after years of use. Lol. Obviously you have no idea what I'm talking about and are a still a newb.. that's why wolvy is so close to your heart.. I wasn't stating an opinion on wolvy being useless. It is a fact. Wait and see. As useless as your 3* dp I suppose I’m a pretty decent newb considering I began during the games beta stages, I have now completed act 4, act 5 with no money spent, RoL with no revives used, every single boss rush challenge or Coulson challenge every released, RTTL, my first run on LoL spending 0 real money, all uncollected quests, in a top tier alliance in tier 3/4 Aw, expert tier aq, have a 6* and close to another, have 5 rank 4 5* with the ability to do another 3 and to have a profile over 400k rated. But sure, go ahead thinking I’m a newb. It is your opinion that wolv will be useless and you are wrong. Over 2/3 of the Aq map will be able to bleed, take him for those fights. You are so wrong it’s laughable. Well I applaud you for all of your amazing mcoc accomplishments. Didn't realize you were number 1 mcoc player in the world, but your math is way off. Including abomination whom to don't want to bleed, and none of the mini bosses or bosses, there will be 61 nodes on map 5 where you can't bleed opponent. That's not 2/3 of the map. That's not even 40% of the map.. Seems unfair to me to first call a player a newb, then criticize them for bragging about their accomplishments. The math is off, but the presumption is that all the places where the targets are currently bleed immune have nothing to do with the Sentinels making Wolverine useless, because those nodes are already immune. If you're already doing the immunity path with Wolverine, for example, then you don't care about robot immunity. If you care about Abomination's bleeds, you probably aren't doing that path with Wolverine either. If you were *only* using Wolverine on Syms, well then that might be a problem but Syms were about half of most paths. I think Wolverine will still be fine on paths 2, 4, 6, 7, and 8 in stage one of Map 5, and paths 1, 4, 5, and 6 in stage 2. Path 7 if you were already doing it now. And anything in the middle in stage 3. But we'll see. I personally think wolvy will be replaced by blade if you want to bring a champ who can bleed and regen. His regen is more reliable, he doesnt have pillow fists, and is available as a 5*. If there were a 5* version of wolvy, I woukd take it all back, but there's not, and no plans to, according to kabam. 4*s are just becoming harder and harder to use in late aq days. With wolvy having such low health, 1 small slip and he's gone. And if you fight perfectly, the fight takes forever.. Blade will be in Aw, where the better rewards are. Until aq is updated and better than Aw, Aw seasons and mystic war is where Blade will be . I'm not saying wolvy is just terrible champs. He's still god tier 4*