GroundedWisdom wrote: » The higher up you go, the more it will play a factor. That's inevitable because stronger Allies will have an easier time getting the Map 100% with Full Bonus. Which means it all comes down to something. That's pretty much the intended purpose of Diversity. It tips the scale.
Rule_62 wrote: » Can we change the name from Alliance Wars to "Contest of Diversity"?
raffster wrote: » GroundedWisdom wrote: » The higher up you go, the more it will play a factor. That's inevitable because stronger Allies will have an easier time getting the Map 100% with Full Bonus. Which means it all comes down to something. That's pretty much the intended purpose of Diversity. It tips the scale. What should tip the scale is the number of attempts on the attack. If it takes a player 10 times to KO a defender champ then that alliance's attack bonus should have an appropriate deduction. The problem right now is that after 3 tries, you can try to revive until you've used up all your items and won't be penalized severely for it.
DaMunk wrote: » raffster wrote: » GroundedWisdom wrote: » The higher up you go, the more it will play a factor. That's inevitable because stronger Allies will have an easier time getting the Map 100% with Full Bonus. Which means it all comes down to something. That's pretty much the intended purpose of Diversity. It tips the scale. What should tip the scale is the number of attempts on the attack. If it takes a player 10 times to KO a defender champ then that alliance's attack bonus should have an appropriate deduction. The problem right now is that after 3 tries, you can try to revive until you've used up all your items and won't be penalized severely for it. Absolutely. Defender kills needs to come back. I've seen some crazy numbers pop up because they know it doesn't matter.