mydnight wrote: » That's really cute. So u nerf Blade vs. AQ sentinels to make it "easier" for us to beat them? Ya, "minion" and not "villain" sentinels..... thanks for that.
GroundedWisdom wrote: » Pure wrote: » And @GroundedWisdom do you have any facts that this was not intentional? Just because they said so? Does anyone have any facts beyond their official statements? No. Given the fact that they commented shortly after indicating they never intended for a large increase in difficulty and were collecting data, that's a pretty safe conclusion. Everyone seems hung up one comments made that it wasn't harder, but that shows their intention wasn't that it should be, considering the comment was made before it went live. The revisions also support that it wasn't intentional. I see no reason or purpose in arguing that.
Pure wrote: » And @GroundedWisdom do you have any facts that this was not intentional? Just because they said so?
BDLH wrote: » Demonzfyre wrote: » DNA3000 wrote: » We aren't ever going to be able to agree regardless on this. I will always personally feel that they weren't harder, just different. You are going to be opposite. They changed them and the community got what they wanted. It is what it is and nothing i'll ever be able to say will change yours or anyone of the same opinion differently. Plus your last post was super long and no one needs to read that much on a mobile gaming forum lol All the posters who claim there is no difficulty difference between the old and new AQ despite Kabam finally acknowledging this after weeks of the mods arguing that they were the same difficulty making them basically look like chumps. Why would the company retract all these statements from multiple mods from a thousand thread post arguing back and forth with the players if their conclusion wasn't the same as that of the overwhelming majority of the player base? My first instinct is to just assume all the ppl claiming there is no difficulty change are like the mods making these statements - they either barely play the game and spend more time makng posts, or play at a very low level so it is not so obvious to them. At a low enough map and prestige level probably nothing can feel that hard. All the guys arguing that there is no difficulty change despite the company itself acknowledging all their collected data indicates the opposite, why don't you post your war and AQ scores so we have some idea of what level of progression your opinion is coming from? Most higher tier players are pushing through just fine but there is a definite difficulty difference and increased number of deaths and items used as confirmed by Kabam. We aren't complaining they are not beatable or not able to adjust to them, we are just stating the obvious which Kabam is finally agreeing to. So now we have the vast majority of the player base stating there is a difficulty difference and the developpers acknowledging such, then a few players claiming the opposite... Something smells fishy...
Demonzfyre wrote: » DNA3000 wrote: » We aren't ever going to be able to agree regardless on this. I will always personally feel that they weren't harder, just different. You are going to be opposite. They changed them and the community got what they wanted. It is what it is and nothing i'll ever be able to say will change yours or anyone of the same opinion differently. Plus your last post was super long and no one needs to read that much on a mobile gaming forum lol
DNA3000 wrote: »
BDLH wrote: » BDLH wrote: » Demonzfyre wrote: » DNA3000 wrote: » We aren't ever going to be able to agree regardless on this. I will always personally feel that they weren't harder, just different. You are going to be opposite. They changed them and the community got what they wanted. It is what it is and nothing i'll ever be able to say will change yours or anyone of the same opinion differently. Plus your last post was super long and no one needs to read that much on a mobile gaming forum lol All the posters who claim there is no difficulty difference between the old and new AQ despite Kabam finally acknowledging this after weeks of the mods arguing that they were the same difficulty making them basically look like chumps. Why would the company retract all these statements from multiple mods from a thousand thread post arguing back and forth with the players if their conclusion wasn't the same as that of the overwhelming majority of the player base? My first instinct is to just assume all the ppl claiming there is no difficulty change are like the mods making these statements - they either barely play the game and spend more time makng posts, or play at a very low level so it is not so obvious to them. At a low enough map and prestige level probably nothing can feel that hard. All the guys arguing that there is no difficulty change despite the company itself acknowledging all their collected data indicates the opposite, why don't you post your war and AQ scores so we have some idea of what level of progression your opinion is coming from? Most higher tier players are pushing through just fine but there is a definite difficulty difference and increased number of deaths and items used as confirmed by Kabam. We aren't complaining they are not beatable or not able to adjust to them, we are just stating the obvious which Kabam is finally agreeing to. So now we have the vast majority of the player base stating there is a difficulty difference and the developpers acknowledging such, then a few players claiming the opposite... Something smells fishy... Funny how quiet it got from all the posters stating they find the Sentinels to be no different than the symbioids when asked to show what map and prestige they are fighting at. I guess doing Map 3 where their sig is already reduced to 1 and at tiny prestige levels may have something to do with it.
Mcord117 wrote: » Jaded wrote: » BDLH wrote: » BDLH wrote: » Demonzfyre wrote: » DNA3000 wrote: » We aren't ever going to be able to agree regardless on this. I will always personally feel that they weren't harder, just different. You are going to be opposite. They changed them and the community got what they wanted. It is what it is and nothing i'll ever be able to say will change yours or anyone of the same opinion differently. Plus your last post was super long and no one needs to read that much on a mobile gaming forum lol All the posters who claim there is no difficulty difference between the old and new AQ despite Kabam finally acknowledging this after weeks of the mods arguing that they were the same difficulty making them basically look like chumps. Why would the company retract all these statements from multiple mods from a thousand thread post arguing back and forth with the players if their conclusion wasn't the same as that of the overwhelming majority of the player base? My first instinct is to just assume all the ppl claiming there is no difficulty change are like the mods making these statements - they either barely play the game and spend more time makng posts, or play at a very low level so it is not so obvious to them. At a low enough map and prestige level probably nothing can feel that hard. All the guys arguing that there is no difficulty change despite the company itself acknowledging all their collected data indicates the opposite, why don't you post your war and AQ scores so we have some idea of what level of progression your opinion is coming from? Most higher tier players are pushing through just fine but there is a definite difficulty difference and increased number of deaths and items used as confirmed by Kabam. We aren't complaining they are not beatable or not able to adjust to them, we are just stating the obvious which Kabam is finally agreeing to. So now we have the vast majority of the player base stating there is a difficulty difference and the developpers acknowledging such, then a few players claiming the opposite... Something smells fishy... Funny how quiet it got from all the posters stating they find the Sentinels to be no different than the symbioids when asked to show what map and prestige they are fighting at. I guess doing Map 3 where their sig is already reduced to 1 and at tiny prestige levels may have something to do with it. Actually I run in 5.5k starting prestige 5x5 and don’t have a problem with current sentinels. Day 4 I cleared lane 4 section 1 + Morningstar, section 2 lane 7, section 3 lane 1 + solo on Dormmamu. Day 4 team consisted of 5* r5 blade + 4* r4 gr + 6* LC. But day 5 will be 5* r4 star lord + 6* Luke cage + 6* red hulk. And I will still complete my paths at 8.9k prestige day without health pots or revives. That is if I didn’t just jinx myself haha. But all that said, I would say the changes were needed as not everyone will have my roster or abilities. Which is fine. Just thought I’d chime in. Most people would struggle if using those champs. Slow down on patting yourself on the back
Jaded wrote: » BDLH wrote: » BDLH wrote: » Demonzfyre wrote: » DNA3000 wrote: » We aren't ever going to be able to agree regardless on this. I will always personally feel that they weren't harder, just different. You are going to be opposite. They changed them and the community got what they wanted. It is what it is and nothing i'll ever be able to say will change yours or anyone of the same opinion differently. Plus your last post was super long and no one needs to read that much on a mobile gaming forum lol All the posters who claim there is no difficulty difference between the old and new AQ despite Kabam finally acknowledging this after weeks of the mods arguing that they were the same difficulty making them basically look like chumps. Why would the company retract all these statements from multiple mods from a thousand thread post arguing back and forth with the players if their conclusion wasn't the same as that of the overwhelming majority of the player base? My first instinct is to just assume all the ppl claiming there is no difficulty change are like the mods making these statements - they either barely play the game and spend more time makng posts, or play at a very low level so it is not so obvious to them. At a low enough map and prestige level probably nothing can feel that hard. All the guys arguing that there is no difficulty change despite the company itself acknowledging all their collected data indicates the opposite, why don't you post your war and AQ scores so we have some idea of what level of progression your opinion is coming from? Most higher tier players are pushing through just fine but there is a definite difficulty difference and increased number of deaths and items used as confirmed by Kabam. We aren't complaining they are not beatable or not able to adjust to them, we are just stating the obvious which Kabam is finally agreeing to. So now we have the vast majority of the player base stating there is a difficulty difference and the developpers acknowledging such, then a few players claiming the opposite... Something smells fishy... Funny how quiet it got from all the posters stating they find the Sentinels to be no different than the symbioids when asked to show what map and prestige they are fighting at. I guess doing Map 3 where their sig is already reduced to 1 and at tiny prestige levels may have something to do with it. Actually I run in 5.5k starting prestige 5x5 and don’t have a problem with current sentinels. Day 4 I cleared lane 4 section 1 + Morningstar, section 2 lane 7, section 3 lane 1 + solo on Dormmamu. Day 4 team consisted of 5* r5 blade + 4* r4 gr + 6* LC. But day 5 will be 5* r4 star lord + 6* Luke cage + 6* red hulk. And I will still complete my paths at 8.9k prestige day without health pots or revives. That is if I didn’t just jinx myself haha. But all that said, I would say the changes were needed as not everyone will have my roster or abilities. Which is fine. Just thought I’d chime in.
GroundedWisdom wrote: » Pure wrote: » The only thing I'm thinking is if there're adjusting Aq they can say we're not going to make the rewards better because their "lowering the difficulty in the Sentinels"Just a thought. As was mentioned, they didn't aim to have the difficulty increased that much. As much feedback as was given, they also had to gather data before considering adjustments. I don't think they're trying to avoid giving Rewards. The aim was to swap and freshen it up, pending the new Season.
Pure wrote: » The only thing I'm thinking is if there're adjusting Aq they can say we're not going to make the rewards better because their "lowering the difficulty in the Sentinels"Just a thought.
Kabam Miike wrote: » Hey Summoners, We've just posted an update in regards to your feedback on Alliance Quests. This post includes some adjustments to Sentinels and Alliance Quests that will be coming with the next series. Take a look right here: http://forums.playcontestofchampions.com/en/discussion/62626/upcoming-adjustments-to-alliance-quests-april-18th-2018
Mcord117 wrote: » Jaded wrote: » Mcord117 wrote: » Jaded wrote: » BDLH wrote: » BDLH wrote: » Demonzfyre wrote: » DNA3000 wrote: » We aren't ever going to be able to agree regardless on this. I will always personally feel that they weren't harder, just different. You are going to be opposite. They changed them and the community got what they wanted. It is what it is and nothing i'll ever be able to say will change yours or anyone of the same opinion differently. Plus your last post was super long and no one needs to read that much on a mobile gaming forum lol All the posters who claim there is no difficulty difference between the old and new AQ despite Kabam finally acknowledging this after weeks of the mods arguing that they were the same difficulty making them basically look like chumps. Why would the company retract all these statements from multiple mods from a thousand thread post arguing back and forth with the players if their conclusion wasn't the same as that of the overwhelming majority of the player base? My first instinct is to just assume all the ppl claiming there is no difficulty change are like the mods making these statements - they either barely play the game and spend more time makng posts, or play at a very low level so it is not so obvious to them. At a low enough map and prestige level probably nothing can feel that hard. All the guys arguing that there is no difficulty change despite the company itself acknowledging all their collected data indicates the opposite, why don't you post your war and AQ scores so we have some idea of what level of progression your opinion is coming from? Most higher tier players are pushing through just fine but there is a definite difficulty difference and increased number of deaths and items used as confirmed by Kabam. We aren't complaining they are not beatable or not able to adjust to them, we are just stating the obvious which Kabam is finally agreeing to. So now we have the vast majority of the player base stating there is a difficulty difference and the developpers acknowledging such, then a few players claiming the opposite... Something smells fishy... Funny how quiet it got from all the posters stating they find the Sentinels to be no different than the symbioids when asked to show what map and prestige they are fighting at. I guess doing Map 3 where their sig is already reduced to 1 and at tiny prestige levels may have something to do with it. Actually I run in 5.5k starting prestige 5x5 and don’t have a problem with current sentinels. Day 4 I cleared lane 4 section 1 + Morningstar, section 2 lane 7, section 3 lane 1 + solo on Dormmamu. Day 4 team consisted of 5* r5 blade + 4* r4 gr + 6* LC. But day 5 will be 5* r4 star lord + 6* Luke cage + 6* red hulk. And I will still complete my paths at 8.9k prestige day without health pots or revives. That is if I didn’t just jinx myself haha. But all that said, I would say the changes were needed as not everyone will have my roster or abilities. Which is fine. Just thought I’d chime in. Most people would struggle if using those champs. Slow down on patting yourself on the back Sure whatever you say. Don’t hate the player that is better then you because they say they are better then you. Plenty of people will be better then the next. There is always someone better. But it’s beyond helpful to state that everyone is having difficulty with the sentinels currently. They are very boring to fight against but not difficult. Sorry to offend you. I’ll prepare myself for the slew of hate comments back at me. But hey truth hurts don’t it... You not offending me and when someone tells me how good they are I it’s a good sign of the reverse. I don’t have a real issue with sentinels but unlike you I can admit that it’s partly because I am using a good champ Ps Starting prestige is real low for someone rolling in with a rank 5 5* May want to remind yourself that your not talking an even playing field with many
Jaded wrote: » Mcord117 wrote: » Jaded wrote: » BDLH wrote: » BDLH wrote: » Demonzfyre wrote: » DNA3000 wrote: » We aren't ever going to be able to agree regardless on this. I will always personally feel that they weren't harder, just different. You are going to be opposite. They changed them and the community got what they wanted. It is what it is and nothing i'll ever be able to say will change yours or anyone of the same opinion differently. Plus your last post was super long and no one needs to read that much on a mobile gaming forum lol All the posters who claim there is no difficulty difference between the old and new AQ despite Kabam finally acknowledging this after weeks of the mods arguing that they were the same difficulty making them basically look like chumps. Why would the company retract all these statements from multiple mods from a thousand thread post arguing back and forth with the players if their conclusion wasn't the same as that of the overwhelming majority of the player base? My first instinct is to just assume all the ppl claiming there is no difficulty change are like the mods making these statements - they either barely play the game and spend more time makng posts, or play at a very low level so it is not so obvious to them. At a low enough map and prestige level probably nothing can feel that hard. All the guys arguing that there is no difficulty change despite the company itself acknowledging all their collected data indicates the opposite, why don't you post your war and AQ scores so we have some idea of what level of progression your opinion is coming from? Most higher tier players are pushing through just fine but there is a definite difficulty difference and increased number of deaths and items used as confirmed by Kabam. We aren't complaining they are not beatable or not able to adjust to them, we are just stating the obvious which Kabam is finally agreeing to. So now we have the vast majority of the player base stating there is a difficulty difference and the developpers acknowledging such, then a few players claiming the opposite... Something smells fishy... Funny how quiet it got from all the posters stating they find the Sentinels to be no different than the symbioids when asked to show what map and prestige they are fighting at. I guess doing Map 3 where their sig is already reduced to 1 and at tiny prestige levels may have something to do with it. Actually I run in 5.5k starting prestige 5x5 and don’t have a problem with current sentinels. Day 4 I cleared lane 4 section 1 + Morningstar, section 2 lane 7, section 3 lane 1 + solo on Dormmamu. Day 4 team consisted of 5* r5 blade + 4* r4 gr + 6* LC. But day 5 will be 5* r4 star lord + 6* Luke cage + 6* red hulk. And I will still complete my paths at 8.9k prestige day without health pots or revives. That is if I didn’t just jinx myself haha. But all that said, I would say the changes were needed as not everyone will have my roster or abilities. Which is fine. Just thought I’d chime in. Most people would struggle if using those champs. Slow down on patting yourself on the back Sure whatever you say. Don’t hate the player that is better then you because they say they are better then you. Plenty of people will be better then the next. There is always someone better. But it’s beyond helpful to state that everyone is having difficulty with the sentinels currently. They are very boring to fight against but not difficult. Sorry to offend you. I’ll prepare myself for the slew of hate comments back at me. But hey truth hurts don’t it...
Mcord117 wrote: » 5.5k prestige is well below where you should be playing with those champs. Your taking the easy road then trying to talk down to people playing the same difficulty with far lessor champs. Anyway...
Demonzfyre wrote: » Mcord117 wrote: » 5.5k prestige is well below where you should be playing with those champs. Your taking the easy road then trying to talk down to people playing the same difficulty with far lessor champs. Anyway... I took our alliance prestige from CHQ. AQ page says 8.9k prestige. couldn't remember if that includes any inflation.
BigDaddyJoe wrote: » Thank you Kabam for listening to the gamers