SomeoneElse wrote: » It is way too time consuming on top of all the other content I have to finish. It doesn’t even matter that I am not in the top bracket. I won’t be able to get the top milestone each day anyway. Kabam seems to think this is all we do all day. The time requirements for this game are very unrealistic. It’s not even a matter of progressing slower if you can’t play as much. You can barely progress at all if you can’t do everything.
kraioszero wrote: » It seems programmers didn't take loading time and in battles time into the final account, so in the end you get a dungeon timer that is way too short. Again, you are having the Idealistic image, not the Realistic Image. It seems they forgot to take into account also temporary connection problems that many users are experiencing right now even when their networks are ok, chat delay or no message showing at all, so coordination has to be done through other means such as whatsapp or something else, which for some people crushed the MCOC app, loosing time again, microlags they game has and more; You Kabam should really consider to add some more minutes to the timers. Only way to have a real parallel progress is for two players to play the dungeon with the identical same device with same configuration and apps, and under the same network; which is almost impossible so far but just being the both of them relatives or friends in real life living near to each other, and even with that is really depends on the enemies you can face, some of them take much more time than others.
Haji_Saab wrote: » KhanMedina wrote: » If we just want to sit down and play a video game for hours in a row without really being able to take breaks, we'd play console or PC games. Exactly. Same thoughts here.
KhanMedina wrote: » If we just want to sit down and play a video game for hours in a row without really being able to take breaks, we'd play console or PC games.