Vincew80 wrote: » It’s not fun imo. Nothing more than a money grab as always.
RoninBR wrote: » Without blade, isn’t that fun. I have no problem using resources, I understand the challenge. But imo this is for Blade players.
Kabam Miike wrote: » Akhilxcx wrote: » Cinematics in between fights wow kabam i thought you couldn't go more lower but apparently i was wrong Those were added after our play tests to actually make this fight easier. Without the cinematics, he just activated his different modes without any warning, continuing his unrelenting assault. EDIT: Grammar
Akhilxcx wrote: » Cinematics in between fights wow kabam i thought you couldn't go more lower but apparently i was wrong
kraioszero wrote: » Kabam Miike wrote: » Akhilxcx wrote: » Cinematics in between fights wow kabam i thought you couldn't go more lower but apparently i was wrong Those were added after our play tests to actually make this fight easier. Without the cinematics, he just activated his different modes without any warning, continuing his unrelenting assault. EDIT: Grammar Just to be sure... So most of the time the player is the one on the attack mode because if not, he/she would loose, right? Then how can a cinematic interrupting your attack (most of the time - because of the first establishment) and restarting all the process by putting your hero at the beginning of the scenario and also restarting the fighting/attacking process make the fight easier? Wouldn't it be a lot more easier to add a "punch up and shine" animation to show this activation?
Primmer79 wrote: » kraioszero wrote: » Kabam Miike wrote: » Akhilxcx wrote: » Cinematics in between fights wow kabam i thought you couldn't go more lower but apparently i was wrong Those were added after our play tests to actually make this fight easier. Without the cinematics, he just activated his different modes without any warning, continuing his unrelenting assault. EDIT: Grammar Just to be sure... So most of the time the player is the one on the attack mode because if not, he/she would loose, right? Then how can a cinematic interrupting your attack (most of the time - because of the first establishment) and restarting all the process by putting your hero at the beginning of the scenario and also restarting the fighting/attacking process make the fight easier? Wouldn't it be a lot more easier to add a "punch up and shine" animation to show this activation? Imagine in the middle of a combo he goes unstoppable. Imagine middle of a combo, he triggers that blood armor.
UC439 wrote: » Why can't you just keep a game simple? With all these complex characters and mechanisms the game day by day becoming a brain torture not a relaxer. Have to check long list of complex abilities just to play a game is basically nonsense. (Keep your "quit the game" opinions to yourselves).
Mcord117 wrote: » Getting better but still backing out I really don’t like the blood armor, the window where it is safe to attack is so incredibly small. Think I am going to switch Hawkeye out and bring my 6* cable next try so if I bleed he degens
kraioszero wrote: » Kabam Miike wrote: » Akhilxcx wrote: » Cinematics in between fights wow kabam i thought you couldn't go more lower but apparently i was wrong Those were added after our play tests to actually make this fight easier. Without the cinematics, he just activated his different modes without any warning, continuing his unrelenting assault. EDIT: Grammar Just to be sure... So most of the time the player is the one on the attack mode because if not, he/she would loose, right? Then how can a cinematic interrupting your attack (most of the time - because of the first establishment) and restarting all the process by putting your hero at the beginning of the scenario and also restarting the fighting/attacking process make the fight easier?
Wouldn't it be a lot more easier to add a "punch up and shine" animation to show this activation?
CondemnedToe wrote: » Mcord117 wrote: » JC_ wrote: » @RoninBR How does blade affect his abilities? I haven’t started the new EQ yet. He is a vilan. Danger sense However in his champion notes it’s stated that he’s immune to Power manipulation and Ability Accuracy reduction. Blade is just ultra handy for his Well Timed Block Bleed triggers, the Power Gain that follows and Regeneration.
Mcord117 wrote: » JC_ wrote: » @RoninBR How does blade affect his abilities? I haven’t started the new EQ yet. He is a vilan. Danger sense
JC_ wrote: » @RoninBR How does blade affect his abilities? I haven’t started the new EQ yet.
Jh_Dez wrote: » I sincerely hate the inverted controls How does it work