Kabam Miike wrote: » Hey All, I know there has been a lot of talk about "silent nerfs" and changes going around today. While some of them are bugs, or performance related, this one is an intentional change that did not make it into the patch notes.. We missed including this in the patch notes, and while we do make every effort to ensure that we tell you about every change before it goes live, this one did slip through the cracks. Nevertheless, we are sorry about not getting you this information before it went live. When we made the change to True Strike to make it more effective against Auto-Block, we also updated the way evasion worked so True Strike would work against it. This change created a problem with anyone that tried to copy the Buff. The solution that we came up with was to make it a Passive Buff so that it could not be copied. While this change may make a few Champions less effective against another small group of Champions in specific ways, on a larger level this change is a buff to underused Champions such as Spider-Man (Symbiote), Spider-Gwen, and Howard the Duck. We apologize to everyone for the unintended omission of this change from the patch notes, and appreciate everyone that pointed this out to us! We have already discussed internal process changes that we will be making to better ensure that we don't have oversights like this again.
Anonymous wrote: » Kabam Miike wrote: » Hey All, I know there has been a lot of talk about "silent nerfs" and changes going around today. While some of them are bugs, or performance related, this one is an intentional change that did not make it into the patch notes.. We missed including this in the patch notes, and while we do make every effort to ensure that we tell you about every change before it goes live, this one did slip through the cracks. Nevertheless, we are sorry about not getting you this information before it went live. When we made the change to True Strike to make it more effective against Auto-Block, we also updated the way evasion worked so True Strike would work against it. This change created a problem with anyone that tried to copy the Buff. The solution that we came up with was to make it a Passive Buff so that it could not be copied. While this change may make a few Champions less effective against another small group of Champions in specific ways, on a larger level this change is a buff to underused Champions such as Spider-Man (Symbiote), Spider-Gwen, and Howard the Duck. We apologize to everyone for the unintended omission of this change from the patch notes, and appreciate everyone that pointed this out to us! We have already discussed internal process changes that we will be making to better ensure that we don't have oversights like this again. Howard the duck? Can I get some of what you’re smoking?
Jh_Dez wrote: » Anonymous wrote: » Kabam Miike wrote: » Hey All, I know there has been a lot of talk about "silent nerfs" and changes going around today. While some of them are bugs, or performance related, this one is an intentional change that did not make it into the patch notes.. We missed including this in the patch notes, and while we do make every effort to ensure that we tell you about every change before it goes live, this one did slip through the cracks. Nevertheless, we are sorry about not getting you this information before it went live. When we made the change to True Strike to make it more effective against Auto-Block, we also updated the way evasion worked so True Strike would work against it. This change created a problem with anyone that tried to copy the Buff. The solution that we came up with was to make it a Passive Buff so that it could not be copied. While this change may make a few Champions less effective against another small group of Champions in specific ways, on a larger level this change is a buff to underused Champions such as Spider-Man (Symbiote), Spider-Gwen, and Howard the Duck. We apologize to everyone for the unintended omission of this change from the patch notes, and appreciate everyone that pointed this out to us! We have already discussed internal process changes that we will be making to better ensure that we don't have oversights like this again. Howard the duck? Can I get some of what you’re smoking? Howard triggers eveade when he uses sp3 against science champions
BitterSteel wrote: » Kabam Miike wrote: » Hey All, I know there has been a lot of talk about "silent nerfs" and changes going around today. While some of them are bugs, or performance related, this one is an intentional change that did not make it into the patch notes.. We missed including this in the patch notes, and while we do make every effort to ensure that we tell you about every change before it goes live, this one did slip through the cracks. Nevertheless, we are sorry about not getting you this information before it went live. When we made the change to True Strike to make it more effective against Auto-Block, we also updated the way evasion worked so True Strike would work against it. This change created a problem with anyone that tried to copy the Buff. The solution that we came up with was to make it a Passive Buff so that it could not be copied. While this change may make a few Champions less effective against another small group of Champions in specific ways, on a larger level this change is a buff to underused Champions such as Spider-Man (Symbiote), Spider-Gwen, and Howard the Duck. We apologize to everyone for the unintended omission of this change from the patch notes, and appreciate everyone that pointed this out to us! We have already discussed internal process changes that we will be making to better ensure that we don't have oversights like this again. It’s not a useful buff for the player though, it’s only useful for the AI. Let’s say it’s a match up between hood and Sym spidey. If the player is using Hood, they trigger stagger, but stagger no long prevents evade so Hood is at a disadvantage. The change only benefits the AI. If the player is using sym spidey, you very rarely get hit and even if you do you can just wait out the stagger. Regardless, this change does not benefit the player at all. It’s the same with spidergwen too.
SMiller80 wrote: » Really hoping you'll wise up and deal with these issues the way you should. My decision about getting that Deadpool and entering the arena hangs in the balance.