Grenade Launcher Animation's Don't Make Sense
So I've been watching videos of Domino's special 3 over and over trying to figure out if the final hit on her special 3 is from the grenade launcher or the gun itself (sounds are different for the final shot). Based on the muzzle flash I'm going to have to guess the rifle but the grenade launcher has me thinking.
The M203 Grenade Launcher has a minimum arming range of 14 to 38 meters (had to Google it, it's been 7 years since I've used one). How could animations from Winter Soldier and Punisher include the explosion from the grenade launcher? I can give Punisher 2099 a pass because he's from the future.
So basically what I'm saying is grenade launcher animations in this game simply wouldn't work as the grenade has to spin to denote and that's not even considering about the minimum safe distance to avoid being hit by the shrapnel of your own grenade.
If any of the animators would be willing to discuss the distances on the screen in relation to a real life reference that would be extremely interesting, as we could then figure out the speed at which your characters evade, dash, etc.