**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
It appears this will mostly benefit the whales at the top.
Partially correct. You'll still be earning Map 3 Crystals from 100% Exploring the Map, so with an Alliance that completes 3 BGs every day, you'll still get 15 Map 3 Crystals per week. Now, with the new Peak Milestones, at 10 million points, you won't be getting any Map 3 Crystals with a chance at Tier 1 Alphas, but you will be getting more Glory so you can choose to purchase them if you wish. We've also increased the amount you can buy per Glory store Refresh.
This comment is spot on. Not sure how people are failing to see this.
You get 15 of those Crystals from doing the Map itself, which you'll still get.
Currently if you score 130,000,000 Points in the Expert Bracket during an AQ cycle, you get 9 Map 5 Crystals from Milestones 1-9, and 4 Map 6 Crystals from Milestones 10-13, alongside 2,030 Glory from Milestones 1-13.
If you ran the exact same thing in the upcoming Alliance Quest, you'll recieve the same amount fo Map 5 Crystals, 2 additional Map 6 Crystals, and an additional 570 Glory.
The difference in rewards is almost none. I'm talking about interesting game resources to upgrade.
We have a system that only a few alliances have access to some resources. I'm talking anout T5b and T2a. This new system doesn't change this reality.
Both in AW seasons and AQ, it's not viable for a lower player to grow strong. If someone starts to play now, they won't ever be able to join a top positioned alliance.
So, the only real options are:
- "off" market of account sales get boosted.
- 2 years buying all the offers available.
I'm sorry, but this is my feedback.
I've been playing the game for over three years, and I'm not in a "top positioned alliance." However, newer players progress far faster than we did back then. If someone started now and wanted to join a top alliance eventually, if they put in the same amount of effort as the people that are in those alliances they would eventually get within range of that level of performance.
@Kabam Miike
Are you sure that the current glory cap is at 15k? I have in numerous occasions received notification that my glory cap is breached at 10k and therefore my new glory is forfeited.
By the way, there isn’t a mechanism for summoners to back track and clear excess glory before claiming the new when the in game message pings you that you have exceeded the cap. Any chance of rectifying that? Thanks
You know, even if my production manager ordered me to implement the tech that way, I would have implemented the tech to run parallel and then claimed later I misunderstood the instruction.
you need to budget them over the whole week but with about 20% more glory to spend (lets say a 100mio/rank1300 is ally you got 2760 glory, now its 3550, thats a net of +29% even) and while prices of potions didnt drop, alphas did so you get more for the glory you dont spend on pots.
also theres an increase in classcats (sure allot of us cant use those due to lack of t1/2a cats but still), while the old rank 1101-1400 got 2 greater glory (40% of a t4cc) now its 35 t4shard crystals (thats 70% of a t4cc).
id love to see t5b and t1a in the rewards too, for the sake of aq staying the place where you get rankup materials but at least we get more now then before.
Since Im a intermediate/beginner level gamer I found the change useful.
I've been waiting for around 3 months to get 2 more mutant cats and even with buying the shards every week I only got 1 cat in 3 months so far!
Exactly the first thing i noticed, its going to put the whales even further in front and any alliance that aspires to mingle with the top guys will no longer achieve it, they just hit a wall once getting so high, because of how much more rank up material the top alliances get from new AQ and AW every month
1 big concern with this.
Under current AQ, if I had an item (let’s say a T2a) expiring and I had 4 days to use it but needed 1 more T1a, I could buy that T1a after just the first milestone.
With the new changes I would end up having the T2a expire.
All for this.