Brainimpacter wrote: » That they think its about diversity and reinstating it will calm people down, proves how much out of touch the decision makers are with the community, this has be bubbling for a while, AW changes just happen to be the point where people have had enough, It is just one of many decisions that led to the uproar. Nerfing champs "accidently" and not fixing them, being lenient with Whales that are piloting, colluding and cheating which affects every other alliance playing legit, introducing way OP defenders for the purpose of just making people spend, these are a few other things that people are mad about that have all happened in the last month or two.
0chris999999999 wrote: » Kabam Miike wrote: » hurricant wrote: » Kabam Miike wrote: » NevvB wrote: » So you made the nodes harder, any changes in rewards? The rewards have not changed (aside from Season rewards being halved to match the change in length). This is because Alliances were still finding these Maps far too easy. The goal of these changes is to put an end to the near 100% of wars ending in 100% Exploration. what's wrong with 100% exploration? people will continue to pay for 100% you know that right? 100% exploration should be a rare instance, and if achieved, should be helping to decide the winner of a War. It should not be a common occurrence for both Alliances to be able to hit 100%, and then the deciding factor becomes Attacker Bonus points. If you want to make it more difficult to 100% complete, why not remove items and methods of payment? You bring 5 champs instead and there is no reviving/pots allowed. This would highlight true skill. Also, add prove yourself to mini bosses.
Kabam Miike wrote: » hurricant wrote: » Kabam Miike wrote: » NevvB wrote: » So you made the nodes harder, any changes in rewards? The rewards have not changed (aside from Season rewards being halved to match the change in length). This is because Alliances were still finding these Maps far too easy. The goal of these changes is to put an end to the near 100% of wars ending in 100% Exploration. what's wrong with 100% exploration? people will continue to pay for 100% you know that right? 100% exploration should be a rare instance, and if achieved, should be helping to decide the winner of a War. It should not be a common occurrence for both Alliances to be able to hit 100%, and then the deciding factor becomes Attacker Bonus points.
hurricant wrote: » Kabam Miike wrote: » NevvB wrote: » So you made the nodes harder, any changes in rewards? The rewards have not changed (aside from Season rewards being halved to match the change in length). This is because Alliances were still finding these Maps far too easy. The goal of these changes is to put an end to the near 100% of wars ending in 100% Exploration. what's wrong with 100% exploration? people will continue to pay for 100% you know that right?
Kabam Miike wrote: » NevvB wrote: » So you made the nodes harder, any changes in rewards? The rewards have not changed (aside from Season rewards being halved to match the change in length). This is because Alliances were still finding these Maps far too easy. The goal of these changes is to put an end to the near 100% of wars ending in 100% Exploration.
NevvB wrote: » So you made the nodes harder, any changes in rewards?
Stewman wrote: » WE DON'T WANT WAR DIFFICULTY INCREASED. GET RID OF THE NEW "MINI BOSSES"
Sirnoob2 wrote: » so a suggestion I have is make two leagues for aw one league is the competitive aw this is same as current state of war except get rid of defender diversity this allows alliances to go all out and not gimp them the second league is the more casual league this league has defender diversity for those who want a more downed down aw a cap of champs in to 4 stars no buying items and and item limit that u give everybody at the begining of attack phase also side this league is ment to be more casual and easy the rewards get towned down to match this set up will help u guys satisfy ur players that want aw to be a challenge and those that want it to be more casual
Vulkan7 wrote: » Loving the changes Kabam! Your continued incompetence has finally given me the resolve to quit after almost 3 years. I should have quit after 12.0 or after you broke AW with diversity. But you clearly have no clue how to treat the community. And as you drop further and further from gross ranks maybe then someone will finally realize that games with staying power, truly listen to their base, instead of the quick buck. I wish you no luck and hope your mmgt doesnt find it to another game to ruin.