Kabam Miike wrote: » Thanks for your feedback Summoners, It's important to remember a few things here. First, the first and foremost goal of these kinds of compensation are to make up for what you missed during the downtime. We want to make sure that all events affected had a resolution, and that any affected Summoner has the situation rectified for them. Compensation packages are not about "Free stuff". The only events that we can't measure how players were affected specifically were things like Event Quest, and Alliance Wars, which is why there are Energy Refills and 5-Star Shards in the package as well. Secondly, I see a lot of people bringing up the last compensation package that went out. That one was a different situation where it was not possible for us to address every event that was affected because of the repeated downtimes during the month of March. That package was also for an entire month, and not a single night. And Lastly, we're seeing some comments on other issues, such as problems with devices. This is completely unrelated, and something that we are still investigating.
dcw_ wrote: » I struggle to understand the business logic behind Kabam’s approach. There will come a point when the people that have been so vocal will go silent and start showing there displeasure with their wallets instead of just words. Doing bare minimum compensation calculations then attempting to justify them is a very poor business and customer relations decision. If you already feel the need to justify your compensation packages then you have most likely already realized before even presenting them that the customers are not going to be happy with it. Look at what you stand to lose here, it is a lot more then what the digital goods are worth. What is the thought process that leads you to moving forward with a decision that you know will be received badly? Do you think that ppl will stop playing or not spend as much on the game if you give them compensation they will be happy with? I would argue that you would be more likely to see spending go up from creating happy customers as well as all the time and resources the customer would have to spend ranking up a new champion (if received from compensation in some way ie. shards as an example). As a business you are far better off just making a hard fast decision without the explanation. You see your explanations and calculations fail to take everything into consideration. A few major things you neglected to discuss are things like units, resources, time and energy spent. These are major concerns to your customers and as such should be a major concern to you. Instead you leave the customers believing that none of this mattered too you (or it would have been considered). This leaves a very bad taste in a lot of your customers mouths and I would wager to say you will end up paying for it in the long run. Whoever is making these decisions should strongly consider changing their mind set towards customer relations.
mum_m2 wrote: » dcw_ wrote: » I struggle to understand the business logic behind Kabam’s approach. There will come a point when the people that have been so vocal will go silent and start showing there displeasure with their wallets instead of just words. Doing bare minimum compensation calculations then attempting to justify them is a very poor business and customer relations decision. If you already feel the need to justify your compensation packages then you have most likely already realized before even presenting them that the customers are not going to be happy with it. Look at what you stand to lose here, it is a lot more then what the digital goods are worth. What is the thought process that leads you to moving forward with a decision that you know will be received badly? Do you think that ppl will stop playing or not spend as much on the game if you give them compensation they will be happy with? I would argue that you would be more likely to see spending go up from creating happy customers as well as all the time and resources the customer would have to spend ranking up a new champion (if received from compensation in some way ie. shards as an example). As a business you are far better off just making a hard fast decision without the explanation. You see your explanations and calculations fail to take everything into consideration. A few major things you neglected to discuss are things like units, resources, time and energy spent. These are major concerns to your customers and as such should be a major concern to you. Instead you leave the customers believing that none of this mattered too you (or it would have been considered). This leaves a very bad taste in a lot of your customers mouths and I would wager to say you will end up paying for it in the long run. Whoever is making these decisions should strongly consider changing their mind set towards customer relations. They've given us the equivalent of at least 1,000 units worth of stuff here. That's about more than $35. I fail to recognize your point as this being bare minimum. It sounds to me that you have nothing to complain about in your first world problem peter pan dream land.
teekq wrote: » Since you equivalent it of $35 I rather take 35 dollars
mum_m2 wrote: » dcw_ wrote: » mum_m2 wrote: » dcw_ wrote: » I struggle to understand the business logic behind Kabam’s approach. There will come a point when the people that have been so vocal will go silent and start showing there displeasure with their wallets instead of just words. Doing bare minimum compensation calculations then attempting to justify them is a very poor business and customer relations decision. If you already feel the need to justify your compensation packages then you have most likely already realized before even presenting them that the customers are not going to be happy with it. Look at what you stand to lose here, it is a lot more then what the digital goods are worth. What is the thought process that leads you to moving forward with a decision that you know will be received badly? Do you think that ppl will stop playing or not spend as much on the game if you give them compensation they will be happy with? I would argue that you would be more likely to see spending go up from creating happy customers as well as all the time and resources the customer would have to spend ranking up a new champion (if received from compensation in some way ie. shards as an example). As a business you are far better off just making a hard fast decision without the explanation. You see your explanations and calculations fail to take everything into consideration. A few major things you neglected to discuss are things like units, resources, time and energy spent. These are major concerns to your customers and as such should be a major concern to you. Instead you leave the customers believing that none of this mattered too you (or it would have been considered). This leaves a very bad taste in a lot of your customers mouths and I would wager to say you will end up paying for it in the long run. Whoever is making these decisions should strongly consider changing their mind set towards customer relations. They've given us the equivalent of at least 1,000 units worth of stuff here. That's about more than $35. I fail to recognize your point as this being bare minimum. It sounds to me that you have nothing to complain about in your first world problem peter pan dream land. People’s time and effort has value to them and as such should be a consideration if they wish to retain happy customers. You are also making the assumption that people did not pay or use over $35 in resources (that’s before u even talk about time). I know what I spent in time and what my time is worth. This will be different for everyone. This is basic business principles, they are not even returning the resources used that failed to achieve the results there were intended for. That’s not even compensation that’s basic common sense. After all that is returned anything over and above is compensation. I would also suggest you keep your post to the point without the little digs as they only serve to weaken your statements. I happen to think it vastly increased the value of the statement Peter Pan. I mean seriously go outside and find a cow to tip or something. Want to be helpful? then go help an old woman cross the street
dcw_ wrote: » mum_m2 wrote: » dcw_ wrote: » I struggle to understand the business logic behind Kabam’s approach. There will come a point when the people that have been so vocal will go silent and start showing there displeasure with their wallets instead of just words. Doing bare minimum compensation calculations then attempting to justify them is a very poor business and customer relations decision. If you already feel the need to justify your compensation packages then you have most likely already realized before even presenting them that the customers are not going to be happy with it. Look at what you stand to lose here, it is a lot more then what the digital goods are worth. What is the thought process that leads you to moving forward with a decision that you know will be received badly? Do you think that ppl will stop playing or not spend as much on the game if you give them compensation they will be happy with? I would argue that you would be more likely to see spending go up from creating happy customers as well as all the time and resources the customer would have to spend ranking up a new champion (if received from compensation in some way ie. shards as an example). As a business you are far better off just making a hard fast decision without the explanation. You see your explanations and calculations fail to take everything into consideration. A few major things you neglected to discuss are things like units, resources, time and energy spent. These are major concerns to your customers and as such should be a major concern to you. Instead you leave the customers believing that none of this mattered too you (or it would have been considered). This leaves a very bad taste in a lot of your customers mouths and I would wager to say you will end up paying for it in the long run. Whoever is making these decisions should strongly consider changing their mind set towards customer relations. They've given us the equivalent of at least 1,000 units worth of stuff here. That's about more than $35. I fail to recognize your point as this being bare minimum. It sounds to me that you have nothing to complain about in your first world problem peter pan dream land. People’s time and effort has value to them and as such should be a consideration if they wish to retain happy customers. You are also making the assumption that people did not pay or use over $35 in resources (that’s before u even talk about time). I know what I spent in time and what my time is worth. This will be different for everyone. This is basic business principles, they are not even returning the resources used that failed to achieve the results there were intended for. That’s not even compensation that’s basic common sense. After all that is returned anything over and above is compensation. I would also suggest you keep your post to the point without the little digs as they only serve to weaken your statements.
ShadowReptile wrote: » Well i looked into it a Kabam is not accredited by the Better Business Bureu. No surprise there. BBB must determine that the business meets BBB accreditation standards, which include a commitment to make a good faith effort to resolve any consumer complaints.
Kabam Miike wrote: » It's important to remember a few things here. First, the first and foremost goal of these kinds of compensation are to make up for what you missed during the downtime. We want to make sure that all events affected had a resolution, and that any affected Summoner has the situation rectified for them. Compensation packages are not about "Free stuff". The only events that we can't measure how players were affected specifically were things like Event Quest, and Alliance Wars, which is why there are Energy Refills and 5-Star Shards in the package as well.
Kdog76 wrote: »
Lowecomotive wrote: » This proposed compensation is unsatisfactory. We dropped nearly 1000 places in AQ as we couldn't finish the maps on day 1. This didn't just mean we missed out on our map 5 crystals. We also took a massive prestige hit over the remaining days. We missed at least 2 map 6 crystals plus glory. Plus whatever rank rewards we miss.