vrto wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. You can paint it as you want, some changes were activated, other changes weren't, I don't understand why and I had my share of 6 months profiling and hacking Android kernel so my (most probably faulty) Nexus 5X wouldn't reach up to 70ºC running the game! Now imagine who doesn't know a thing about the matter, oh wait you are not DNA3000...
GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice.
vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes.
GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve.
DNA3000 wrote: » Dropfaith wrote: » The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players.. Business 101 failed If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire.
Dropfaith wrote: » The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players.. Business 101 failed
GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. Show me the posts where people complained AW was too easy. Use the Search.
Markjv81 wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. Show me the posts where people complained AW was too easy.
DNA3000 wrote: » vrto wrote: » DNA3000 wrote: » vrto wrote: » DNA3000 wrote: » Dropfaith wrote: » The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players.. Business 101 failed If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire. Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated! There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is. You have missed the point... twice! Out of curiosity, why do you always brag about software engineering knowledge? You certainly know that many in the community are on same "field", and there is always someone who know more/better... Honestly, I enjoy many of your community interactions, yet being a very experienced software engineer (and architect) myself, working at a highly appraised core dev team, have to note your recurrent brag as something you should really nerf. Please take it as constructive criticism. The fact that you find statements about fundamental operational best practices to be a "brag" suggests to me the value of those appraisals are suspect. However, if you feel you have some superior knowledge of the subject you feel compelled to educate me on, I'm perfectly willing to have that discussion off-thread.
vrto wrote: » DNA3000 wrote: » vrto wrote: » DNA3000 wrote: » Dropfaith wrote: » The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players.. Business 101 failed If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire. Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated! There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is. You have missed the point... twice! Out of curiosity, why do you always brag about software engineering knowledge? You certainly know that many in the community are on same "field", and there is always someone who know more/better... Honestly, I enjoy many of your community interactions, yet being a very experienced software engineer (and architect) myself, working at a highly appraised core dev team, have to note your recurrent brag as something you should really nerf. Please take it as constructive criticism.
DNA3000 wrote: » vrto wrote: » DNA3000 wrote: » Dropfaith wrote: » The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players.. Business 101 failed If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire. Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated! There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is.
vrto wrote: » DNA3000 wrote: » Dropfaith wrote: » The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players.. Business 101 failed If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire. Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated!
Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. Show me the posts where people complained AW was too easy. Use the Search. I did, couldn't find any. Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker.
GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. Show me the posts where people complained AW was too easy. Use the Search. I did, couldn't find any. Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker. They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument.
Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. Show me the posts where people complained AW was too easy. Use the Search. I did, couldn't find any. Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker. They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument. Wow you can twist words some strange ways. So no one actually complained it was too easy but that diversity was a ridiculous medium for deciding a winner.
vrto wrote: » DNA3000 wrote: » vrto wrote: » DNA3000 wrote: » vrto wrote: » DNA3000 wrote: » Dropfaith wrote: » The one time there was an update the players wanted.. you delay it over a minor issue effecting a minority of players.. Business 101 failed If any business course in the country is currently advocating enabling new features in a widely deployed software system build that shows instability and functionality problems on the margins soon after deployment, I would recommend getting a refund on your tuition and using the funds to set the campus on fire. Come on, you are not GroundedWisdom! Calling these new features is a push, at most enhancements, specially the glory store update! Meanwhile the AW map update is on... I'm sure there is a good reason for such delays, yet I can't understand how these may interfere, a more detailed justification would be appreciated! There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers (like, almost every time). Although Kabam has often moved forward with their scheduled updates regardless, that doesn't make it the safe or reasonable thing to do in general. And if someone is teaching otherwise in some MIS course somewhere, I am deadly serious that I'd like to know who and where, so I can try to talk them out of a career in academia. It just makes my profession look like it is filled with more idiots than it already is. You have missed the point... twice! Out of curiosity, why do you always brag about software engineering knowledge? You certainly know that many in the community are on same "field", and there is always someone who know more/better... Honestly, I enjoy many of your community interactions, yet being a very experienced software engineer (and architect) myself, working at a highly appraised core dev team, have to note your recurrent brag as something you should really nerf. Please take it as constructive criticism. The fact that you find statements about fundamental operational best practices to be a "brag" suggests to me the value of those appraisals are suspect. However, if you feel you have some superior knowledge of the subject you feel compelled to educate me on, I'm perfectly willing to have that discussion off-thread. You now failed to justify the activation of game engine related changes, while non game engine related changes were postponed THREE times. I recall that issue reports are wrt performance and overheating so please cut the BS, and recall you are the one calling other people idiots and questioning appraisals... It was just a constructive criticism yet please move on to the subject in discussion.
There have been many times in the past when activating new features, even apparently innocuous ones on the surface, caused significant problems with both clients and servers
GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. Show me the posts where people complained AW was too easy. Use the Search. I did, couldn't find any. Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker. They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument. Wow you can twist words some strange ways. So no one actually complained it was too easy but that diversity was a ridiculous medium for deciding a winner. People have complained the Map was easy. Yes. I don't have time to go on a Scavenger Hunt for comments to appease doubt. If people are hitting 100%, then it would be too easy as per their goal of making it rare.
Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. Show me the posts where people complained AW was too easy. Use the Search. I did, couldn't find any. Kabam clearly stated they made the changes to stop people 100%ing the map because exploration should be the tie breaker. They've maintained from the start of the changes that completing the Map should be rare. As for specific comments, it's been said over and over since the introduction of Diversity that people are constantly reaching 100%, and the Win is determined by a small number of Points. Now, whether the Search Function will find them or not, I can't go back that far in my memory. I'm sure other people have read the same. Regardless, that was the argument. Everyone hits 100%, and Wars are won by a few Points in Diversity. Until they reneged on the removal of it, Diversity was also set to go. I'm usually present, so I have a clear memory of the argument. Wow you can twist words some strange ways. So no one actually complained it was too easy but that diversity was a ridiculous medium for deciding a winner. People have complained the Map was easy. Yes. I don't have time to go on a Scavenger Hunt for comments to appease doubt. If people are hitting 100%, then it would be too easy as per their goal of making it rare. 1 post in 8 months and that's only if you twist his words to say it's too easy. This whole "100% is meant to rare" philosophy is only a week old.
Kabam Miike wrote: » Summoners, Due to some overheating and performance issues that we are investigating following our 19.0 release, we will be delaying the release of our new 1-Day and 3-Day Alliance Events, our new iteration of Alliance Quests and our update to the Glory Store. We do not currently have an ETA for these new Events and Alliance Quests, but will let you all know as soon as we have more information regarding their release, and the results of our investigation surrounding our 19.0 release. We apologize for this delay.
GroundedWisdom wrote: » https://forums.playcontestofchampions.com/en/discussion/comment/187788#Comment_187788https://forums.playcontestofchampions.com/en/discussion/comment/187788#Comment_187788 Couple examples on the first Search.
GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » vrto wrote: » GroundedWisdom wrote: » What changes were introduced today that affect mass profit? There's not much to detail. It's been said that they need a stable Build, and it's just common sense to wait with everything going on that they're trying to resolve. I'm disappointed that you are not aware of today's changes. My mistake. You meant the changes to War, that you view to be for profit, when in actuality are the direct result of people complaining the Map was too easy. Perhaps I didn't think of it because I'm not of the opinion it's all just to milk the Players. Those changes have been scheduled for some time now, and were already set in motion. The aforementioned changes have a tentative date, pending the issues being resolved. That much has been stated from the onset of announcing them. Considering they have more control over holding off with it, that's the wisest choice. You can paint it as you want, some changes were activated, other changes weren't, I don't understand why and I had my share of 6 months profiling and hacking Android kernel so my (most probably faulty) Nexus 5X wouldn't reach up to 70ºC running the game! Now imagine who doesn't know a thing about the matter, oh wait you are not DNA3000... I'm not painting anything. Just the opposite, actually. I'm using Turpentine.