Escape2794 wrote: » I'm still confused with the peak milestones. Can someone explain them to me (for both AQ and non Aq) ?
DNA3000 wrote: » Escape2794 wrote: » I'm still confused with the peak milestones. Can someone explain them to me (for both AQ and non Aq) ? The best way to explain peak milestones is that they are unfortunately named. They are intended to replace milestone rewards, but they aren't really milestone rewards anymore. Instead, "peak milestone" rewards are really just achievement rewards. Whatever the highest level of achievement you reach, that's the reward you get. You only get one. In that respect, they are very much like rank rewards. Whatever rank you reach, that's the reward you get. You don't get any of the lower rank rewards also. Peak milestone works the same way. Whatever "milestone" you reach, that's the reward you get. That's the only reward you get. Because you only get the highest peak milestone reward you reach, the game can't give you anything until the end of the event in question, because only then will the game know what "peak" you reached.
V1PER1987 wrote: » In theory I would think that the peak milestone system should be able to deliver rewards quicker? I’m no game developer so maybe I’m way off base, but once the event/AQ is done, the system should already know what you should receive as a reward. There’s no comparing scores and placing ranks, so the delivery of rewards should be smoother and quicker. But like I said, maybe I’m wrong.
Spurgeo14 wrote: » DNA3000 wrote: » Escape2794 wrote: » I'm still confused with the peak milestones. Can someone explain them to me (for both AQ and non Aq) ? The best way to explain peak milestones is that they are unfortunately named. They are intended to replace milestone rewards, but they aren't really milestone rewards anymore. Instead, "peak milestone" rewards are really just achievement rewards. Whatever the highest level of achievement you reach, that's the reward you get. You only get one. In that respect, they are very much like rank rewards. Whatever rank you reach, that's the reward you get. You don't get any of the lower rank rewards also. Peak milestone works the same way. Whatever "milestone" you reach, that's the reward you get. That's the only reward you get. Because you only get the highest peak milestone reward you reach, the game can't give you anything until the end of the event in question, because only then will the game know what "peak" you reached. What sucks is that it lowers motivation for reaching milestones during the event. They should have just kept the milestone rewards and added the Peak rewards on top at the end.
DNA3000 wrote: » V1PER1987 wrote: » In theory I would think that the peak milestone system should be able to deliver rewards quicker? I’m no game developer so maybe I’m way off base, but once the event/AQ is done, the system should already know what you should receive as a reward. There’s no comparing scores and placing ranks, so the delivery of rewards should be smoother and quicker. But like I said, maybe I’m wrong. The "peak milestone system" included both replacing the normal milestone rewards with the peak milestone rewards, and enhancing the rank rewards and eliminating brackets. But rank rewards are still there, and still have to be computed. On the one hand, brackets are gone. On the other hand, that now means every alliance has to be sorted against every other alliance in one big list. My guess is that it is probably a wash as to how long it will take to compute rank rewards. Milestone rewards themselves actually could take slightly more time to deliver, because in the current system you get those as you go along, so there's nothing to do at all at the end. Peak milestones have to be determined and delivered at the end.
V1PER1987 wrote: » DNA3000 wrote: » V1PER1987 wrote: » In theory I would think that the peak milestone system should be able to deliver rewards quicker? I’m no game developer so maybe I’m way off base, but once the event/AQ is done, the system should already know what you should receive as a reward. There’s no comparing scores and placing ranks, so the delivery of rewards should be smoother and quicker. But like I said, maybe I’m wrong. The "peak milestone system" included both replacing the normal milestone rewards with the peak milestone rewards, and enhancing the rank rewards and eliminating brackets. But rank rewards are still there, and still have to be computed. On the one hand, brackets are gone. On the other hand, that now means every alliance has to be sorted against every other alliance in one big list. My guess is that it is probably a wash as to how long it will take to compute rank rewards. Milestone rewards themselves actually could take slightly more time to deliver, because in the current system you get those as you go along, so there's nothing to do at all at the end. Peak milestones have to be determined and delivered at the end. But there really isn’t a rank. If you hit 1M you get these rewards, 2M gets these rewards, etc. there shouldn’t be any sorting. As soon as the event/AQ ends, you should be able to determine immediately what you’re getting.
Kabam Miike wrote: » Hey All, Quick last minute update here for rewards in Alliance Quests. To help consolidate the rewards we're awarding in Alliance Quests, and reduce the sheer number of items being awarded, we're gonna be consolidating the Tier 4 Class Catalyst fragments you receive. We don't usually include Tier 4 Class Catalyst Fragment crystals in Alliance Quests, so we're going to be using Glory Crystals instead. The amount of Shards you receive will not changing, but we'll be cutting the number of Crystals down and switching them for the equivalent amount of Glory Crystals. So, to be clear, there is no real change in the rewards, we're just going to be using Glory Crystals instead of T4CC Fragment Crystals.
DNA3000 wrote: » Spurgeo14 wrote: » DNA3000 wrote: » Escape2794 wrote: » I'm still confused with the peak milestones. Can someone explain them to me (for both AQ and non Aq) ? The best way to explain peak milestones is that they are unfortunately named. They are intended to replace milestone rewards, but they aren't really milestone rewards anymore. Instead, "peak milestone" rewards are really just achievement rewards. Whatever the highest level of achievement you reach, that's the reward you get. You only get one. In that respect, they are very much like rank rewards. Whatever rank you reach, that's the reward you get. You don't get any of the lower rank rewards also. Peak milestone works the same way. Whatever "milestone" you reach, that's the reward you get. That's the only reward you get. Because you only get the highest peak milestone reward you reach, the game can't give you anything until the end of the event in question, because only then will the game know what "peak" you reached. What sucks is that it lowers motivation for reaching milestones during the event. They should have just kept the milestone rewards and added the Peak rewards on top at the end. They should have added the peak milestone system on top of, and not replacing, the normal milestone system in the game engine if for no other reason than its better to add systems than immediately eliminate them. But I don't see how the new system lowers motivation to score points.
DNA3000 wrote: » Kabam Miike wrote: » Hey All, Quick last minute update here for rewards in Alliance Quests. To help consolidate the rewards we're awarding in Alliance Quests, and reduce the sheer number of items being awarded, we're gonna be consolidating the Tier 4 Class Catalyst fragments you receive. We don't usually include Tier 4 Class Catalyst Fragment crystals in Alliance Quests, so we're going to be using Glory Crystals instead. The amount of Shards you receive will not changing, but we'll be cutting the number of Crystals down and switching them for the equivalent amount of Glory Crystals. So, to be clear, there is no real change in the rewards, we're just going to be using Glory Crystals instead of T4CC Fragment Crystals. Not that it matters a lot in terms of compensation, but this is totally weird.
Mr_Chris wrote: » Seems like it’s broken. I bought some alphas last week and now it’s showing 3/10 limit after reset. Cost on t2a shards also wrong.
Eagleernie1 wrote: » Mr_Chris wrote: » Seems like it’s broken. I bought some alphas last week and now it’s showing 3/10 limit after reset. Cost on t2a shards also wrong. It hasn't reset yet. 12pm Pacific time. You can see the T4CC have 30 minutes remaining.
HahaNu wrote: » Peak millestones! Are we suppose to collect them when we reach every millestone or at the end of the Aq week? I can`t claim them and was wondering if work as intended.
V1PER1987 wrote: » HahaNu wrote: » Peak millestones! Are we suppose to collect them when we reach every millestone or at the end of the Aq week? I can`t claim them and was wondering if work as intended. You claim all rewards (milestone and ranked) at the end of the AQ week.