Kronos987654321 wrote: » Mordo and cable are so easy I don't see how anyone can complain.
Etaki_Lirakoi wrote: » Kronos987654321 wrote: » Mordo and cable are so easy I don't see how anyone can complain. Then you aren't trying to see. Cable: Power gain chance when reaching a bar. Regen chance when reaching a bar. Hard to dodge L1. L2 takes up a lot of time(Not good if he has regen/power gain buff on). Mordo: Can't hit during stun(Unless you have certain champs). Has a power gain phase that'll make him very defensive. Some champs work very well against them (Magik for both, Drax for Mordo, etc.) but if you don't have them then it'll be a bit more difficult. They aren't impossible, but they are harder to face than most characters.
Kronos987654321 wrote: » Etaki_Lirakoi wrote: » Kronos987654321 wrote: » Mordo and cable are so easy I don't see how anyone can complain. Then you aren't trying to see. Cable: Power gain chance when reaching a bar. Regen chance when reaching a bar. Hard to dodge L1. L2 takes up a lot of time(Not good if he has regen/power gain buff on). Mordo: Can't hit during stun(Unless you have certain champs). Has a power gain phase that'll make him very defensive. Some champs work very well against them (Magik for both, Drax for Mordo, etc.) but if you don't have them then it'll be a bit more difficult. They aren't impossible, but they are harder to face than most characters. Rhinos unstoppable has always been more of a pain. Mordo: Fate seal removes his power gain for the entire fight. Intercept don't parry. Cable: all specials easily avoided and you can use pacify masteries to tone down his regen and power gain. Thor easily soloes.
Mcord11758 wrote: » And if you believe they do not tilt the scales based on what boss gets more kills, I have a bridge to sell you
DNA3000 wrote: » Mcord11758 wrote: » And if you believe they do not tilt the scales based on what boss gets more kills, I have a bridge to sell you How would Kabam know whether Rhino would get more or less miniboss kills if he hasn't been the miniboss yet? I'm not deluded enough to believe we'll ever stop having crazy conspiracy notions thrown at the wall to see if they stick, but I would like to see more effort put into reducing the number of plot holes they contain.
Etaki_Lirakoi wrote: » DNA3000 wrote: » Mcord11758 wrote: » And if you believe they do not tilt the scales based on what boss gets more kills, I have a bridge to sell you How would Kabam know whether Rhino would get more or less miniboss kills if he hasn't been the miniboss yet? I'm not deluded enough to believe we'll ever stop having crazy conspiracy notions thrown at the wall to see if they stick, but I would like to see more effort put into reducing the number of plot holes they contain. Beta testing round, they said they even lowered the difficulty of some bosses, that's how they'd know.
DNA3000 wrote: » Etaki_Lirakoi wrote: » DNA3000 wrote: » Mcord11758 wrote: » And if you believe they do not tilt the scales based on what boss gets more kills, I have a bridge to sell you How would Kabam know whether Rhino would get more or less miniboss kills if he hasn't been the miniboss yet? I'm not deluded enough to believe we'll ever stop having crazy conspiracy notions thrown at the wall to see if they stick, but I would like to see more effort put into reducing the number of plot holes they contain. Beta testing round, they said they even lowered the difficulty of some bosses, that's how they'd know. That's not really logical, because if they were adjusting difficulty during beta test, those kill counts wouldn't be representative of current difficulty. Worse: the longer a boss remains in rotation, the more practice players get on him and the easier that boss becomes. That's what happened to Groot for example. Throwing Cable and Mordo at us over and over again just because Rhino got a few less kills in beta will eventually be counter productive. Mcord's theory only makes the tiniest bit of sense if Kabam was adjusting the boss chance *continuously* based on which boss was getting the higher percentage kill counts over time on live. Pushing the probability of one boss much lower based on old data actually makes things easier for the players, because they can focus their practice on fewer targets. In other words, it is next to worthless to know which boss *was* the hardest. It is only useful to know which boss is *currently* the hardest, based on recent performance. And that means each boss has to show up often enough to gauge that performance in the first place.
Etaki_Lirakoi wrote: » DNA3000 wrote: » Etaki_Lirakoi wrote: » DNA3000 wrote: » Mcord11758 wrote: » And if you believe they do not tilt the scales based on what boss gets more kills, I have a bridge to sell you How would Kabam know whether Rhino would get more or less miniboss kills if he hasn't been the miniboss yet? I'm not deluded enough to believe we'll ever stop having crazy conspiracy notions thrown at the wall to see if they stick, but I would like to see more effort put into reducing the number of plot holes they contain. Beta testing round, they said they even lowered the difficulty of some bosses, that's how they'd know. That's not really logical, because if they were adjusting difficulty during beta test, those kill counts wouldn't be representative of current difficulty. Worse: the longer a boss remains in rotation, the more practice players get on him and the easier that boss becomes. That's what happened to Groot for example. Throwing Cable and Mordo at us over and over again just because Rhino got a few less kills in beta will eventually be counter productive. Mcord's theory only makes the tiniest bit of sense if Kabam was adjusting the boss chance *continuously* based on which boss was getting the higher percentage kill counts over time on live. Pushing the probability of one boss much lower based on old data actually makes things easier for the players, because they can focus their practice on fewer targets. In other words, it is next to worthless to know which boss *was* the hardest. It is only useful to know which boss is *currently* the hardest, based on recent performance. And that means each boss has to show up often enough to gauge that performance in the first place. I'm not confirming the theory, I'm just saying how they would know, don't talk to me about it, talk to Mcord about it.
DNA3000 wrote: » Etaki_Lirakoi wrote: » DNA3000 wrote: » Etaki_Lirakoi wrote: » DNA3000 wrote: » Mcord11758 wrote: » And if you believe they do not tilt the scales based on what boss gets more kills, I have a bridge to sell you How would Kabam know whether Rhino would get more or less miniboss kills if he hasn't been the miniboss yet? I'm not deluded enough to believe we'll ever stop having crazy conspiracy notions thrown at the wall to see if they stick, but I would like to see more effort put into reducing the number of plot holes they contain. Beta testing round, they said they even lowered the difficulty of some bosses, that's how they'd know. That's not really logical, because if they were adjusting difficulty during beta test, those kill counts wouldn't be representative of current difficulty. Worse: the longer a boss remains in rotation, the more practice players get on him and the easier that boss becomes. That's what happened to Groot for example. Throwing Cable and Mordo at us over and over again just because Rhino got a few less kills in beta will eventually be counter productive. Mcord's theory only makes the tiniest bit of sense if Kabam was adjusting the boss chance *continuously* based on which boss was getting the higher percentage kill counts over time on live. Pushing the probability of one boss much lower based on old data actually makes things easier for the players, because they can focus their practice on fewer targets. In other words, it is next to worthless to know which boss *was* the hardest. It is only useful to know which boss is *currently* the hardest, based on recent performance. And that means each boss has to show up often enough to gauge that performance in the first place. I'm not confirming the theory, I'm just saying how they would know, don't talk to me about it, talk to Mcord about it. Mcord said "gets more kills" not "got more kills." I'm giving Mcord the benefit of the doubt that he meant what he said, and didn't mean what you said, which I tried to explain to you are two different things. Your interpretation of his theory, that he meant "got more kills (in beta)" makes even less sense.