**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I don't think the first part you wrote is true, because I have you on ignore and you can still read my comments
Regarding your 2nd issue, you seem a bit too focused on the statement "people have a harder time to acquire dups from the basic pool" and not looking at the bigger picture. The bigger picture for beginners is that while it is harder to acquire dupes from the basic pool, they're still better off than they were months/years ago with the many more sources of shards available to them now than before. If someone were to start a brand new account today, they'd have an easier time acquiring 5* shards and 5* champions from just playing through the game, than a new player from a year ago when the basic pool was limited. Your whole argument is based around newer players having it tougher now than older players, which is simply false with the recent changes Kabam has made. While they may take longer to dupe a champion (debatable, more shards = more chances at dupes than before), they're still growing their roster faster.
Kabam has made the availability and level of crystals and shards MUCH much higher in this game, even BEYOND what I explained in my previous comments on here. Where it used to take us veterans of the game when we started out months to earn even one 4 star champion, Kabam has actually progressed the game and they have multiple ways to earn either large amounts of shards or FULL 4 & 5 star crystals just through the different game modes like event quests, the monthly, dungeons, this new Gwenpool event, boss rushes, celebrity challenges, etc. The list goes on.
So why would this design and level of increase for 4 and 5 star crystals not continue to rise, in proportion not only to new players starting out but the pool of champions itself? Is that not how all games work, and actually how this game has worked as well in the past? The answers on how to actually improve the odds of pulling more 5 star champions, therefore more chances to dupe them has been given over and over on this thread already. That will increase as well in PROPORTION to the number of champions in the basic crystals. I do not understand why this is such a hard concept to grasp, but i'm trying to explain it in detail the best I can. Others have said this as well, and instead of being acknowledged, they are dismissed and ignored and their argument reduced to "you're just saying get gud" which is actually insulting to them and the entire player base. This is how Kabam has advanced the game. Just today I was listening to the UMCOC podcast and they mentioned how it's possible to earn one 5 star crystal a week in the game. This was not the case a year ago, and I will bet anyone money that next year at this same time we will probably be saying the same thing about 6 star champions, or saying how easy it is to pull 2 five star champs a week.
Grounded, you may have me on ignore or not, but if you're reading this - there are all kinds of levels of players and this game caters to them all. You are simultaneously not the only one in your level in the game, while you are also in a level where others have no problem duping their champions. This will not change, but the game itself does like it always has since it started. I am able to open on average 3-4 four star champions a week on a good, active week. Many of mine I have maxed out, so i'm getting so many shards from that and arena on top of game content. This will continue with five stars, at the level the basic pool grows. And opportunities like the dungeon crystals or special crystals as well as featured crystals will be there for an increased chance. I just got the Captain marvel deal and opened a 5 star version and awakened mine, and in the last few weeks I managed to dupe 6 of my five star champions through normal game play and rewards from the ant man rifts. I have only seen one suggestion from you, in the form of "class specific" crystals - and I already explained that there are so many champs per class now, if they did that it would still be close to the same number of champs narrowed down in the feature crystal currently. That's all people are trying to explain to you, and if ANY OTHER growing player came on the forum and said they had less than 20 five star champs and were having trouble duping them, they would be given the EXACT SAME advice and explanation you were given multiple times now. If you are taking that personally, I would say don't and just try some of the advice given, as well as think about your suggestion and how many champs per class we have currently. It's not feasible for the problem you have described, and kabam isn't in the business of just making dupes easier - they make the crystals increase but it's up to you, RNG and personal hunger to progress to get them. It always will be.
It's not as much easier as you think. If someone started an Account now, it would take months to get their first 5*. Less time than it took us, no doubt, but still longer. Let's say after 6 months, they progress to getting 1 5* a month. Roughly. They're still competing with 2 new Champs added a month.
The statement that it is easier to get Shards is true, but it's also exaggerated by the fact that it's easier for upper demographics than lower. It's not THAT much easier for newer Players. It's easier for Uncollected and people in Allies that are pulling regular Shards. It's easier for people now than it was for us starting out. However, there are new problems arising. I'm pointing one out.
Depends on what they pay for, their ally and how much they play. I didn't get my first 5* for almost a year and as you stated above, some can get it in 5 months, some right away just for paying for the right deal.
I now have 21x 5* and just 1 dupe. But, I am average a little more than 2x 5* a month and sometimes get 3. My dupe rate isn't great (yet), but I'm accumulating more than the 2 new champs they put out a month, so in theory, dupes will catch up at some point.
The argument from @Hulksmasshh was that new players still get way more 5* which allows them to progress faster. Which is true. Eventually the dupes will come with some patience, RNG luck, or cash. Plus, not everyone has to be duped to be good. I'd kill for an unduped 5* iceman, blade, stark spidey or arch angel and I see noob accounts with 2-3 of those as their first pulls, when mine were Colossus, Cap America, Black Panther, etc. I just pulled Gwen Pool last week (unduped) and am ecstatic about it. It's not going to hurt my progress using her and you can bet I'm taking her to R4 because she's still a beast and one of the best I have now.
I'm talking about the Basic pool. Which keeps rising. The purpose of the Featured is to try for newer Champs. Spending an extra 5k when trying to build a Roster and Awaken them is not an effective solution either. The problem will only grow as the Basic pool grows.
I don't remember Kabam ever saying the purpose of the 5* featured crystal is to try for newer champs. I was excited to be able to dupe Guillotine (1st 5* champ), Rogue (3/45 champ), and Crossbones (4/55 champ) from the current featured crystal. Didn't care for duping Yellowjacket and Moon Knight but without the bitter nothing would be sweet. Like most (or all) players I wasn't happy Kabam decided to replace the old 5* featured crystal format for the current 5* featured crystal format. Then I realized they would be making a lot less $ if they had kept the old 5* featured crystal format due to 5* shards and crystals being so much more available now compared to 6-12 months ago.
The current MCOC meta still favors 5* champions over all other star ratings, this is obvious because 99% of all top alliance players have four 5* champions in their profile. The occasional exceptions to that are players who were fortunate enough to pull and possibly dupe 6* champions like Void, Corvus Glaive, or Iron Man Infinity War.
Dorky Dave made a YouTube video on how he's able to open one 5* crystal per week. 5* champions being that available for any player means 5* champion class crystals would unbalance the game. 5* basic crystals have poor odds for duping champions but they keep the game balanced.
https://www.youtube.com/watch?v=YKxz2JZdOnY
It's like you're taking the statement "harder to dupe 5*s because of growing pool" completely out of context, not looking at the big picture. By that logic, 4*s are harder to dupe than 5*s because the 4* pool is larger than the 5* pool. The number of tries you get at a crystal directly tie into the chance you'll pull a dupe, over a period of time. Therefore, the number of shards you get is relevant to the discussion of how more/less difficult it is to pull a dupe. No one is ignoring your argument, people are just telling you your argument doesn't hold up when you look at the facts. I think you're a bit too boneheaded to accept that though.
You're also basing that on an assumption of how easy it is for people to acquire Shards, which is not in proportion to the actual time it takes to acquire them for people first building a Roster.
My points hold because people aren't acquiring Shards at that level fast enough to make a difference. I'm sure people can cite a few cases where some are raking them in. That's not really average at all, and is still not the issue I'm presenting because it's under a false impression that people are swimming in 5*s. Not the case for the lower demographic. More available than they were a year ago, sure. The Crystal layout has changed since then as well.
You can keep arguing that everything is as it should be, but you've already expressed that opinion. I'm not going around in circles about it. I see a problem arising. You don't agree? Great. I do.
I also asked people how they feel about a Class Crystal, or splitting the Basic into 3, which was the whole basis of the Thread. Yet there's been very little acknowledgement of that, just the same argument that there's no problem because there are more Shards. Over and over.
I'm not boneheaded at all. I'm dealing with people arguing the same points that don't even hear the problem I'm describing. I'm also done because it's quite apparent what the intention is. I see a growing problem with people being able to Dup their Roster. Others have agreed as well. You don't agree. Great. We will be moving on in the conversation. I'm interested in getting feedback and discussion ideas. Not arguing the sky is green. There's a tremendous amount of effort to dispute for someone who says they have me on Ignore. Thanks for the feedback.
The 5* shards are there if you know where to look, which based on what you've had to say so far you don't know where to go. I'd really recommend looking at the various guides the community has generously created for 5* progression before blaming the game/system. To be fair, a true "beginner" has no business getting 5* shards before they build their 3* and 4* roster first. Kabam has actually laid out a pretty good progression plan for beginners to play and enjoy the game, getting 4* - 5* shards at a steady pace until they're hooked. Regarding class crystals or splitting the basic pool into 3, that would seem to benefit the veteran players more than the beginners. If you could purchase these crystals with shards, that would make 'targeting' a whole lot easier for those swimming in shards and not benefit beginner players as much as it would unbalance the veteran players. If those crystals were a thing, they would have to cost more than the standard 10k 5* crystal or the basic crystal would become obsolete. Then there's already this thing called the featured 5* crystal, which Kabam specifically stated one of the pros is a higher chance to duplicate a champ. A lot of these issues have been addressed in Kabam - just need to know where to look. From the very first post, it sounds like you made this thread out of rage pulling another non-dupe and didn't really think the argument through.
go defend kabam how they are not giving u anything Iol
Just needed to amend this..
I recently duped Iceman
THANK YOU for saying this perfectly. I've been trying to get the point across all over this thread but it's like throwing eggs at a concrete wall. Kabam has designed this game for a specific progression and many of us didn't start getting dupes unless we saved our shards and went for a featured, got it through a special crystal or package we used $ or units with, and really didn't start getting multiple GOOD dupes until we progressed in the game and started opening multiple 5 star crystals a month or more. The video someone shared above it all he needs to do to dupe someone quicker, and as newer players come up (these supposed people who would have a harder time to dupe someone due to the pool being larger) the game will already be scaled to their natural progression and allow them to pull as many 5 star crystals as there are 4 stars being opened now.
I don't know how anyone couldn't see the points you just made, they're clear as day. It's not a Kabam issue or a new player issue. Who does that leave?
Shut it down guys. it's run it's course
Only that's totally irreverent to what I brought up and only caters to the group that doesn't need it. It's just ignorance.
Honestly we should all let this thread die now. We are at the wall as is the typical case when OP is part of the discussion. Just let him keep wishing. Cause that’s all it is.