Dropfaith wrote: » Buttehrs wrote: » The monthly content isnt supposed to be harder than story quests tho. I think that's what people are upset about. Story is here forever. You can grow to beating it. Monthly is only here for a short time making it harder than story doesnt make much sense. Says who? The monthly should.get harder every month. As you grew to get better so should the content
Buttehrs wrote: » The monthly content isnt supposed to be harder than story quests tho. I think that's what people are upset about. Story is here forever. You can grow to beating it. Monthly is only here for a short time making it harder than story doesnt make much sense.
Isman1998 wrote: » Dropfaith wrote: » Buttehrs wrote: » The monthly content isnt supposed to be harder than story quests tho. I think that's what people are upset about. Story is here forever. You can grow to beating it. Monthly is only here for a short time making it harder than story doesnt make much sense. Says who? The monthly should.get harder every month. As you grew to get better so should the content It shouldn't get harder every month. It should be consistent difficulty wise. If They want to make it extra hard then its time to introduce a new difficulty.
GroundedWisdom wrote: » Kil63 wrote: » GroundedWisdom wrote: » I ended up having to pummel him with Hulk, Collector-style. Hit, hit, die. Voodoo got smashed. Hyp was toast. I used who I brought. I get that people want to flex their muscles on these Threads, but it's too far. Not even reasonable. I do Master every month. It shouldn't be that amped up. People can feel free to say it's skill or the right Champs, but I'm saying I really think it needs toned down. Too far. Kil63 wrote: » GroundedWisdom wrote: » She wasn't the only one I used. Besides dealing with the lag, the Nodes leave very little room to do much of anything. 12 L1 Revs, and 50 Pots, just to take down one Boss in Master 3.1, there's a bloody problem. It needs toned down. Who else did you try? I know you normally do Master every month, and most times get through it fairly easily. So I know you have the skills for it. That's why I was saying it's probably more of a roster issue than anything. Bet if you go back with some different champs, you'd beat him easier. What I'm saying is it's too amped up for the Difficulty it's supposed to be. Obviously I'm going to do it. Don't have a choice if I want to finish. It's the simple fact that the Nodes are overkill. I'm saying I think it needs adjusted. That's my opinion. There's also the lag, and it's unbelievable. Was thinking of taking a Video with my phone for the Android Thread sometime to show how crazy it is. However, that's not really tied into the discussion. It's just too much. There's a difference between challenge and brick wall.
Kil63 wrote: » GroundedWisdom wrote: » I ended up having to pummel him with Hulk, Collector-style. Hit, hit, die. Voodoo got smashed. Hyp was toast. I used who I brought. I get that people want to flex their muscles on these Threads, but it's too far. Not even reasonable. I do Master every month. It shouldn't be that amped up. People can feel free to say it's skill or the right Champs, but I'm saying I really think it needs toned down. Too far. Kil63 wrote: » GroundedWisdom wrote: » She wasn't the only one I used. Besides dealing with the lag, the Nodes leave very little room to do much of anything. 12 L1 Revs, and 50 Pots, just to take down one Boss in Master 3.1, there's a bloody problem. It needs toned down. Who else did you try? I know you normally do Master every month, and most times get through it fairly easily. So I know you have the skills for it. That's why I was saying it's probably more of a roster issue than anything. Bet if you go back with some different champs, you'd beat him easier.
GroundedWisdom wrote: » I ended up having to pummel him with Hulk, Collector-style. Hit, hit, die. Voodoo got smashed. Hyp was toast. I used who I brought. I get that people want to flex their muscles on these Threads, but it's too far. Not even reasonable. I do Master every month. It shouldn't be that amped up. People can feel free to say it's skill or the right Champs, but I'm saying I really think it needs toned down. Too far. Kil63 wrote: » GroundedWisdom wrote: » She wasn't the only one I used. Besides dealing with the lag, the Nodes leave very little room to do much of anything. 12 L1 Revs, and 50 Pots, just to take down one Boss in Master 3.1, there's a bloody problem. It needs toned down. Who else did you try?
Kil63 wrote: » GroundedWisdom wrote: » She wasn't the only one I used. Besides dealing with the lag, the Nodes leave very little room to do much of anything. 12 L1 Revs, and 50 Pots, just to take down one Boss in Master 3.1, there's a bloody problem. It needs toned down. Who else did you try?
GroundedWisdom wrote: » She wasn't the only one I used. Besides dealing with the lag, the Nodes leave very little room to do much of anything. 12 L1 Revs, and 50 Pots, just to take down one Boss in Master 3.1, there's a bloody problem. It needs toned down.
Jiren1234_ wrote: » He is a money grabbing fight for people who don’t have a Ronan or magik. Even my 4* 5/50 blade can’t our damage vigor.
Dropfaith wrote: » Buttehrs wrote: » That's exactly right. Want harder fight? Make a new difficulty. That's how every game works. Making a current difficulty harder means increase rewards So when the monthly.is insanely easy like last month the rewards should get lowered correct?
Buttehrs wrote: » That's exactly right. Want harder fight? Make a new difficulty. That's how every game works. Making a current difficulty harder means increase rewards
GroundedWisdom wrote: » Dropfaith wrote: » Buttehrs wrote: » The monthly content isnt supposed to be harder than story quests tho. I think that's what people are upset about. Story is here forever. You can grow to beating it. Monthly is only here for a short time making it harder than story doesnt make much sense. Says who? The monthly should.get harder every month. As you grew to get better so should the content Disagree with that. There's a reason we have Difficulties each month. Perhaps a gradual change, but not that abruptly. It's EQ. People do it every month. They know when something doesn't fit. It's not LOL. It's not meant to weed out people who can't hack it. It's meant to challenge people where they are at, and help them progress each month. That can't happen if there's no consistency. Just because some are entirely bored and not challenged doesn't mean it should be added frustration for others.