They MUTILATED VENOM!

So in order to actually compare pre and post buffs I decided to take screenshots and video of venom’s abilities. Lo and behold… they killed his fury. What used to be roughly 40-50% has been stripped to less than 20%
Unbelievable!!! Almost Half his base attack was devalued to less than 1 fifth!
Notice the 4 Synergies

Notice the 7 Synergies

Unbelievable!!! Almost Half his base attack was devalued to less than 1 fifth!
Notice the 4 Synergies

Notice the 7 Synergies

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Edit: Would have thought it would be at least close though to what it currently was at the same rank. So, looks like they may have nerfed low rank values at least.
Notice the 4 Synergy
Notice the 7 Synergy
@V1PER1987
Except Kabam lied. In the patch notes they label Venom’s fury going from 11% to 15%
I don’t know about you but almost half is not 11%
I’m confused by your comment. If it’s 15% and in the patch notes it’s 15%, how did they lie?
11% to 15%
LOL
@V1PER1987 they claimed it was an increase. I mean how is that hard to understand that they lied about this?
Because it doesn’t matter what it was before? It’s 15% now and that’s what they said it would be. The numbers do look weird before but now it’s 15% so I don’t understand why you’re bent out of shape. On his new spotlight it shows 15% attack.
*sigh* because of what the buff technically should have been about 75% boost to his fury. Take that 234 and change and multiply it by 1.75 and you end up just above 410 per fury on a 3/30 4*. Stack that up to 8 and you’d be capable of nearly 3300 total fury from that 3/30 4*
See THAT is what would have happened if their numbers actually lined up.
The screenshot you show is NOT what the change to venom is, however it is an edit to the changes they originally had for the beta. In the beta as it came out at first the fury was changed to 11%. after initial feedback from the beta testers they decided to increase it to 15%. The increase from 11-15% was not Pre Beta Venom vs Post Beta Venom, it was Beta Venom Version 1 and Beta Venom Version 2. (not entirely sure if i am explaining that well)
Ah so that’s what it was. That makes sense then.
The original fury appears to have been 33%. I haven't updated yet so I can both look at the values and also field test it. It shows as essentially 33% and it appears to boost damage by 33% of base attack in actual game play.
Now, is this a "mutilation?" Not necessarily, because of two factors. First, the number of mutation buffs was increased from five to eight. On average, you'd expect to get two of those furies, plus or minus, for a 66% base attack boost. Now, you're likely to get on average about three, for a 45% base attack boost. Plus, the actual Klyntar mutation buff itself now appears to contain an attack buff of 15% while it is active, which doesn't exist in the current version of Venom. So overall you're likely to max out around the same level of Fury, but short of high nullification environments you're likely to average more Fury, because you'll start at +15% not zero. In actual game play, this is going to roughly even out.
In fact, I suspect a spreadsheet jockey tried to make it exactly even out in rough terms. Your statistical maximum fury benefit in the old Venom is 5/3*33 = +55%. The new Venom is going to get a max average benefit of about 8/3*15+15 = +55%. If that's a numerical coincidence, it is a pretty good one.
Don’t forget the fact that similar to Joe Fixit, you can use a heavy attack to “reroll” your previous buff. With this mechanic you are easily able to achieve more fury buffs than you were able to before, not only due to having the cap of buffs raised, but also because you rely a little less on RNG to get the ideal setup.