**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
It works, I played and got the rewards from epic twice!
Auto fight turned on twice for no reason for me and screwed up my second run. Rather they take that back out if it's buggy.
I heard the difficulty is off but still dont want to waste a pass yet.
Master fights are 19-20K PI, boss was 32K PI
Epic fights are 30-35K PI including boss.
EPIC was HARD, and for me, i'll likely only do 1 per day of that.
This shouldn’t be happening on the first run, right?
EDIT: Ok, not a serious issue. The bug is purely visual and the rewards are in my inventory.
Thought that drop rates should be on all crystals in the game for transperacy.
For example, how high are the chances to obtain 7200 T4cc fragments from a tier 3 lab crystal?
Drop rates are only required for crystals which can be bought for money. Just like they don't show drop rates with aq map crystals
my only problem is not the difficulty or the rewards.
it is too hard for me when i get bad nodes. i know i got murdered in it. my problem is that by challenging myself and trying it i get locked out of completing master.
so i am better off not challenging myself and doing the easier difficulty. and atleast getting rewards.
its like you get punished if you try and fail.
i was always taught to always try and if you fail to try again.
but this doesnt make me wanna do that. this makes me wanna not try again and just take the rewards i know i can get.
i love the harder gameplay and the fat the game is progressing. i just really wish i was able to try it without missing out on the rewards i know i can get.
and also just to add the rewards are fine if you are good enough to complete the quest easily. yes they are notr worth using revives to get. but if you need to use revives then you are not ready for it.
I can see the point here. If you try and fail, perhaps you shouldn't lose a attempt so that you can still run a lower level twice. But, if you back out of a difficulty, you shouldn't be able to go back in and try that one again. Then people would just keep backing out until they got good nodes to deal with.
exactly wat i feel.
What’s the difference? Whether you try and fail and have to back out or just back out, you are still quitting the same way. How would you differentiate?
from kabams point maybe hard to tell yes....
but the way i see it is simple....
2 entries.....
if you win a room you lose an entry.....
if you lose a room you can still re enter a room but only a lower difficulty one....
ie.
lose in epic - can enter again but only in expert or lower.
lose in heroic - can enter again but only in normal or beginner.
this way you still have a maximum of 2 entries. but you are not afraid to push your limits and challenge yourself to improve your gameplay
Thanks!