LeNoirFaineant wrote: » MrMaat wrote: » buff the war season rewards. LMFAO. greedy much! war season rewards are a bonus on top of of what you would normally get for wars. lets rewind a year. there was no war seasons. every body was happy doing wars 2 or 3 times a week for the shards provided on a singular per victory basis. the individual war tier rewards have also been increased once since then. you used to have to get to like tier 8 or something for 5* shards. now you only need to be like tier 11. seriously the season rewards do not need a buff. yeah it is always cool to get more rewards. but seriously these are an extra bonus on top of your individual war rewards. No, this is completely wrong. War Seasons is totally different from previous war. That's the point of having a "season". War seasons, according to Kabam, made war the most competitive area of the game for the most lucrative rewards. So there is no sense in which it is a "bonus" on top of what we got previously. In the previous version it made sense to stop fighting if you knew you couldn't win. In the current version you have to 100% even in a loss if you want to compete. We can't rewind a year because they are completely different lol.
MrMaat wrote: » buff the war season rewards. LMFAO. greedy much! war season rewards are a bonus on top of of what you would normally get for wars. lets rewind a year. there was no war seasons. every body was happy doing wars 2 or 3 times a week for the shards provided on a singular per victory basis. the individual war tier rewards have also been increased once since then. you used to have to get to like tier 8 or something for 5* shards. now you only need to be like tier 11. seriously the season rewards do not need a buff. yeah it is always cool to get more rewards. but seriously these are an extra bonus on top of your individual war rewards.
LeNoirFaineant wrote: » GroundedWisdom wrote: » Season Rewards were halved because the duration has lowered as well. Really has nothing to do with the interim. I don't know about you but every season since they were "halved" has been far less than 1/2 the t5 basics
GroundedWisdom wrote: » Season Rewards were halved because the duration has lowered as well. Really has nothing to do with the interim.
MrMaat wrote: » LeNoirFaineant wrote: » MrMaat wrote: » buff the war season rewards. LMFAO. greedy much! war season rewards are a bonus on top of of what you would normally get for wars. lets rewind a year. there was no war seasons. every body was happy doing wars 2 or 3 times a week for the shards provided on a singular per victory basis. the individual war tier rewards have also been increased once since then. you used to have to get to like tier 8 or something for 5* shards. now you only need to be like tier 11. seriously the season rewards do not need a buff. yeah it is always cool to get more rewards. but seriously these are an extra bonus on top of your individual war rewards. No, this is completely wrong. War Seasons is totally different from previous war. That's the point of having a "season". War seasons, according to Kabam, made war the most competitive area of the game for the most lucrative rewards. So there is no sense in which it is a "bonus" on top of what we got previously. In the previous version it made sense to stop fighting if you knew you couldn't win. In the current version you have to 100% even in a loss if you want to compete. We can't rewind a year because they are completely different lol. how is it wrong???? a AW is AW regardless of in season or out of season. there is no difference between a war in season and out of season. it is only your mentality and your perception that means you have to push harder to complete it and harder to win. this is the way top tier allies see it and the rewards at top tier reflect this. if you use items ie boosts and potions to complete a war that is your choice. but the simple fact is this. every war is played on the same map. and the matchmaking algorithm is the same in season or out of season. you get the same win / loss rewards per war regardless of season or not season. A war is still a war regardless of when it happens. if you have the desire to push so much harder during season then great and i hope that enables you to get a higher tier and the rewards that you are after. but there is no need to increase war season rewards at all. maybe the only thing would be to reduce the RNG in the war seasons crystals.
Worknprogress wrote: » EQ shouldn't end up being better than a platinum war season finish
xNig wrote: » Worknprogress wrote: » EQ shouldn't end up being better than a platinum war season finish What your rationale behind this thinking?
Reevesy01 wrote: » Everyone complaining about AW easy thing to do is what I did don't play AW, been nearly 4 months with no AW and it's bloody great.
LeNoirFaineant wrote: » MrMaat wrote: » LeNoirFaineant wrote: » MrMaat wrote: » buff the war season rewards. LMFAO. greedy much! war season rewards are a bonus on top of of what you would normally get for wars. lets rewind a year. there was no war seasons. every body was happy doing wars 2 or 3 times a week for the shards provided on a singular per victory basis. the individual war tier rewards have also been increased once since then. you used to have to get to like tier 8 or something for 5* shards. now you only need to be like tier 11. seriously the season rewards do not need a buff. yeah it is always cool to get more rewards. but seriously these are an extra bonus on top of your individual war rewards. No, this is completely wrong. War Seasons is totally different from previous war. That's the point of having a "season". War seasons, according to Kabam, made war the most competitive area of the game for the most lucrative rewards. So there is no sense in which it is a "bonus" on top of what we got previously. In the previous version it made sense to stop fighting if you knew you couldn't win. In the current version you have to 100% even in a loss if you want to compete. We can't rewind a year because they are completely different lol. how is it wrong???? a AW is AW regardless of in season or out of season. there is no difference between a war in season and out of season. it is only your mentality and your perception that means you have to push harder to complete it and harder to win. this is the way top tier allies see it and the rewards at top tier reflect this. if you use items ie boosts and potions to complete a war that is your choice. but the simple fact is this. every war is played on the same map. and the matchmaking algorithm is the same in season or out of season. you get the same win / loss rewards per war regardless of season or not season. A war is still a war regardless of when it happens. if you have the desire to push so much harder during season then great and i hope that enables you to get a higher tier and the rewards that you are after. but there is no need to increase war season rewards at all. maybe the only thing would be to reduce the RNG in the war seasons crystals. It's wrong because Kabam designed it to be the most competitive and lucrative game mode and not as a bonus on top of what we normally get for wars... You say there is no difference in season and out of season? I wonder why people tank out of season and cheat in season lol. Everything that you point out about the maps being the same is true except for the conclusion that you draw. Kabam did not design season rewards to be a "bonus" so they are not a bonus.