You're (not so) slowly turning a fun game to a chore
When it can take months to rank a champ to 5 or a 5*, seeing them in aq day 4 and 5 hitting for 200 dmg x hit is disheartening.
Aq has become a chore against unknown factors. Our champs become wet noodles past day 3, critical hits disappear, abilities proccing no more. 5 hit combos have to be dropped cause the AI reacts faster than tour char putting up the block. Parry is broken at least on iphone, while lag is outrageous on android.
In the end, past day 3 whatever you bring is the same, it will hit like a wet noodle, and fights instead of being fun and challenging will just tutn to be needlessly prolonged, boring, made of just waiting the ia and retaliate, 40,50,60 times.
Is this what uou wanted the game to be?
Cause tbh ita hella boring. Feels forced. Feels like you couldnt come up with anything else to male it harder for good players. People gets bored fast of doing the same, infinite, unsatisfying and rigged thing over and over again.
And lezbehonest, 3 more crystals ai t gonna cut it with the terrible rewards they give.
Just my 2 cents, discuss.
TL/DR: aq is "rigged" in a way that makes it boring, and feel like a chore to do instead of a challenging and fun part of the game. Parry issues along with wet noodle state of chars past that day makes ppl fed up.