**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Just happened repeatedly to me in Epic Occult Labs. Hyperion vs Blackbolt, Hyperion vs Vision, and Voodo vs Black Panther. In each case my L2s were blocked after completing a 5 hit combo - multiple times.
This. It started after the last update. I went from landing his sp2 90+% of the time to getting blocked the majority of the time. Something definitely changed. Happens in arena and in quests.
Most consistent examples I’ve seen of this “miracle block” are in Epic Labs, almost to the extent of laughability.
If the team is still looking into this, that’s where I would start. AI blocking regardless of whether the last hit is L or M, especially after 4 or 5 hit combo.
One thing to check is whether or not there is any precedence given to AI input over human input—that is, whether there is a type of “push goes to the dealer” rule imbedded in the code. And the “miracle block”seems much more likely to occur the lower the health of the AI, but that’s probably just an anecdotal observation.
Here’s another idea—if the AI is going to miraculously recover and block specials, at least let it remain in defensive posture for a second after the block.
What’s patently unfair is the miraculous recovery + out of the blue block + perfect segue into a combo that a human can’t block even though the human starts frantically blocking or swiping back as soon as the blocked special begins to process.
If @mostlyharmlessn or @Jakobitz or @PaytoPlay or anyone else on this thread continues to experience, please share...
Dr. Zola
Device Operating System: Android 8.1
Mobile Carrier: Movistar
Cellular or WiFi: both
Game Version Installed: 20.1.1
Game Mode: Event Quests, Arena, Alliance Quest, Alliance War.
Champions Affected:
Domino sp1
Starlord sp1
Magik sp2
Medusa sp1
Spiderman OG sp1
Rogue sp1
Iron man/superior im sp2
Spiderman stark enhanced sp1
Captain marvel sp1
Ronan sp1
Antman sp2
Active Boosts: none
Description of the Issue: can't chain a sp1 or sp2 after a five hit combo, the AI blocks it.
Star lord on AW (screenshots from internet)
They are waiting for this bug to be mastered by skill. Once that happens, it will be fixed. Just like the Medusa fury bug, they wont fix this one till they have milked some people
Constantly having the problem to point where I gave up on the Sym level.
I just gave up reporting it. It's just tiresome reporting the same issue over and over again.
@Only_Aloner
Is that really Rhulk recovering mid-special to block the second half of the SL Sp2? Because that’s what it looks like.
Dr. Zola
iOS 12.0
Version 21.0
WiFi
Champions clash Heavyweight last path
The third hit of my combo is completely ignored by Hyperion and it allows him to block my sp2. Look at the 3-4 second mark and slow it down if you need to.
https://youtu.be/9tHvKPTCGoY
It’s not the same way most other specials get blocked, but it does happen. @Kabam Miike @Kabam Zibiit
I see this with taskmasters special 1 sometimes when he does his flipkick
This one just seems like a case of interrupting your own attack to throw a special. The animation for the hit started, but the special was thrown before the frame that detects the hit, cancelling the regular attack and launching the special. The delay is slight, but it gives the enemy enough time to put up a block.