Alliance Wars - Suggestion
Even with all the changes done to Alliance Wars, teams still work to finish the map with 100% Exploration, little to none Attacker Kills, try to max their Defender Diversity and still there are times when they come very close to a tie or lose by very few points, so with that said, an idea came to mind that I don't think it has been considered before... Time Challenge, extra points for every hour or minute you have left on the clock from the moment you either get the Boss Kill or 100% Exploration, this would make things a bit more interesting and would push the players to participate more and have less downtime, thoughts?