**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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After considering the amount of resources needed, and the amount of bs nodes, one r4 to r5 crystal (random), and two r2 to r3 rankups are defenetly NOT worth the time/currency invested.
100%ing this quest is gonna give out better rewards pheraps, but random. I dont wanna be in the jeans of all the people getting terrible rng from the rankups and awakening crystal after this pile of garbage gets finished.
VERY disappointing.
https://youtu.be/MqbLqIdKwPA
I've been corrected once so far, so please correct me if I'm wrong this time as well. My only complaints about this quest are the bug(s), the other being non-robot poison immune champions taking shock damage against the 2.2 Ultron Drone Boss.
I suppose if it comforts what you say, but in the end it will be like the labyrinth of legends it is not enough to have a good character to a good rank if you do not have a team of good characters at higher ranks so in the end if it seems an unfair mission and the prizes, ... only the stones for the 2015 characters are used? it is very absurd the truth this does not have any sense ... because the opponents are not 2015 also eh seen that there is emma frost ...
If they want to make it such that it is only for nostalgia purposes and they want everyone including the people who just started to play it, then they should make all 3 chapters cost 1 energy per step or even free, cause they'll be busy doing classic ultron alongside the monthly EQ.
If they do want to keep the energy cost ramp up for classic difficulty, they should at minimum match the rewards to heroic or master difficulty EQ so that it's worth our energy to fully explore.
A mid tier quest would be just another EQ except it would be permanent. It doesn't make sense to create permanent content for previous stages in the game's progression. Act 4 was end game content at the time it was released. ROL was impossible unless you had Electro and were willing to spend a lot to complete it. I just did a LOL path for zero units that would've cost 3-6k when it was released. Old permanent content along with the EQ etc. is there to get you to the place where you can complete newer permanent content. That's how it has always been.
Yes there is. It's called "Act 4". The 4* generic gem and 5* shards you mentioned are there too.
"The mutant stuff was too hard" - Do a lower difficulty.
"Labs were decent" - Middle player didn't get much?
Meh, its for those top tier people that have 4/55 and 5/65 rosters that clear uncollected EQ with ease. What they SHOULD do is either reduce energy costs of classic mode for all chapters to 1 energy per step to make the current rewards worth it, OR to raise the rewards of classic mode to at least match heroic or master difficulty of EQ to make the energy cost to explore it worth it.
and to hopefully stop some of the complaining this is too hard.
Here is an infographic i put together to put the rewards for Ultrons Assault in perspective.
it gives a good explanation as to why it is so dang hard.
THESE REWARDS ARE INSANE.
and have exceptional value.
keep at it... grow stronger and these rewards will still be here when you are ready.
It defliy hard. And the rewards is isanes. It need alot stagry and champ for it.
Hav to agerd. Ther culd alest giv somone Not alot mabye a rank op gym. For 5 Star to rank2. Not alot to Aks. But somting. And mabye 5 shard. But. Dont meant to get that isanes rewards but so midline also hav somtimg to lucking farwar. To. Im done 1 champer and. The champ need it. A bit isanes.
Wouldn't it be possible to creat a mid tier bracket with a 4* for completion and maybe a 5* for exploration ?
Nothing you said changes anything I posted. The fights are not meant to be waltzed through. You’ll probably die a lot. If you insist on picking less than ideal r4 champs just because they’re r4, that’s on you. No reason you couldn’t pick a more suitable r3 and use revives and pots from free crystals or boosts to close the gap. If you’ve decided to rush through it for no reason when you don’t have the right champs or skills, it’s not a moneygrab, it’s a fooltrap.
There should be A heroic or master difficulty rewards there.. now there's something like beginner and uncollected, nothing in-between
I would like to know as well. Those 2 bosses are absurd.
I did find a work around for the 2.3 boss that worked ok but I still suffered from the bug every fight.
The only work around I can think of is RNG luck using SW. No mystic or tech champs have true strike and Voodoo’s AAR isn’t enough to avoid having a fatigue debuff inflicted.
Skill should be enough to clear this content without using items, I’ve manage to reach the 2.3 boss with all champs at full health with 0 item use before losing them all to the bug I’ve provided evidence of. Perhaps that point of view is the problem.
I'm not here to complain about the level of difficulty. With rewards as such, this kind of content is supposed to be hard for us end-game content players. But I will say this... For the difficulty that this content is providing, because it takes more to beat it with your wallet, then it takes to beat it with your skill(s) & roster - There should be NO restrictions on what champs you choose, & all the rank up items should BE generic. It would be soooooooooooooooooooooooooooooooooooooooooooooooo f**ked up if one would to spend a nice chunk of money, & get NOTHING that they need! Those are my only gripes with this content.