Add a new Ultron’s Assault Difficulty?

2

Comments

  • Cap_PiggzCap_Piggz Member Posts: 48
    Yes
    Being a mid game player myself, I think that I should be able to benefit in some way with the back issues.
  • xNigxNig Member Posts: 7,331 ★★★★★
    No
    OKAYGang wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    You do realize it's 3 energy per tile for Ultron's Assault also? Go do ROL, RTTL, and LOL if you want decent rewards for 1 energy per tile.

    Also if you don't have time, too bad, that's your fault. The people who are clearing Ultron's Assault made time to clear all the other stuff first.

    I’m genuinely curious. No offense to you, but how does one “make time to fully 100% LOL?

    P.S: I have already 100% ROL and RTTL.

    RoL and RTTL is nothing in the current stage of the game.

    Most end game players did it with 4* 4/40s if they’ve played long enough.

    You “make time to fully 100% LOL” by planning your schedule and being smart about when your roster is free and when you can afford the time to do it.

    No one is going to hand you the timetable for you to clear LOL. It’s your choice and if you’re lazy about making an effort to make time for it, it’s on you.

    Before anyone says “oh I work full time” and “I have a life” so don’t have time and all those nonsense, guess what!? Most end game players have that too.

    The only difference is that we know how we want to get there, what it takes to get there and more importantly, that we need to make sacrifices to help us get there.
  • Austin555555Austin555555 Member Posts: 3,048 ★★★★★
    Yes
    xNig wrote: »
    OKAYGang wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    You do realize it's 3 energy per tile for Ultron's Assault also? Go do ROL, RTTL, and LOL if you want decent rewards for 1 energy per tile.

    Also if you don't have time, too bad, that's your fault. The people who are clearing Ultron's Assault made time to clear all the other stuff first.

    I’m genuinely curious. No offense to you, but how does one “make time to fully 100% LOL?

    P.S: I have already 100% ROL and RTTL.

    RoL and RTTL is nothing in the current stage of the game.

    Most end game players did it with 4* 4/40s if they’ve played long enough.

    You “make time to fully 100% LOL” by planning your schedule and being smart about when your roster is free and when you can afford the time to do it.

    No one is going to hand you the timetable for you to clear LOL. It’s your choice and if you’re lazy about making an effort to make time for it, it’s on you.

    Before anyone says “oh I work full time” and “I have a life” so don’t have time and all those nonsense, guess what!? Most end game players have that too.

    The only difference is that we know how we want to get there, what it takes to get there and more importantly, that we need to make sacrifices to help us get there.

    Soo what you want is players too 100% LOL. Because it seems like that would be way harder to do than doing back issues on hard mode. Middle tier players want too have a difficulty so they can join in and get another challenge to help them get stronger so they can do harder difficulty.
  • xNigxNig Member Posts: 7,331 ★★★★★
    edited November 2018
    No
    xNig wrote: »
    OKAYGang wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    You do realize it's 3 energy per tile for Ultron's Assault also? Go do ROL, RTTL, and LOL if you want decent rewards for 1 energy per tile.

    Also if you don't have time, too bad, that's your fault. The people who are clearing Ultron's Assault made time to clear all the other stuff first.

    I’m genuinely curious. No offense to you, but how does one “make time to fully 100% LOL?

    P.S: I have already 100% ROL and RTTL.

    RoL and RTTL is nothing in the current stage of the game.

    Most end game players did it with 4* 4/40s if they’ve played long enough.

    You “make time to fully 100% LOL” by planning your schedule and being smart about when your roster is free and when you can afford the time to do it.

    No one is going to hand you the timetable for you to clear LOL. It’s your choice and if you’re lazy about making an effort to make time for it, it’s on you.

    Before anyone says “oh I work full time” and “I have a life” so don’t have time and all those nonsense, guess what!? Most end game players have that too.

    The only difference is that we know how we want to get there, what it takes to get there and more importantly, that we need to make sacrifices to help us get there.

    Soo what you want is players too 100% LOL. Because it seems like that would be way harder to do than doing back issues on hard mode. Middle tier players want too have a difficulty so they can join in and get another challenge to help them get stronger so they can do harder difficulty.

    You should probably list down the content that you have 100% first.

    Edit: Just saw you were in a 950+ war rating alliance with 1 r4. Don’t complain about end game content with that kind of roster please.

    You’re still miles away from 100%ing everything in the game.
  • Midknight007Midknight007 Member Posts: 770 ★★★
    Yes
    xNig wrote: »
    @Midknight007

    Read the announcement post before you comment. It has already been mentioned there.

    Never mind I’ll save you the trouble. Here.
    xNig wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    Then you also won’t have time to clear this event if there were one for mid tier players because it’s 3 energy per tile too.

    Your argument holds no grounds.

    Ultron’s Assult Variant Difficulty is NEW end game content riding on an old quest aimed at end game players. The classic difficulty is added for NOSTALGIA purposes and not meant to give any progress for anyone.

    Mid tier players go and finish up the quests that you haven’t finished yet. Don’t be greedy and assume that every single new piece of content must be catered to you.

    You’re welcome.

    You know, you can say that with a little less snark. Maybe then I would read your dribble.
  • xNigxNig Member Posts: 7,331 ★★★★★
    No
    xNig wrote: »
    @Midknight007

    Read the announcement post before you comment. It has already been mentioned there.

    Never mind I’ll save you the trouble. Here.
    xNig wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    Then you also won’t have time to clear this event if there were one for mid tier players because it’s 3 energy per tile too.

    Your argument holds no grounds.

    Ultron’s Assult Variant Difficulty is NEW end game content riding on an old quest aimed at end game players. The classic difficulty is added for NOSTALGIA purposes and not meant to give any progress for anyone.

    Mid tier players go and finish up the quests that you haven’t finished yet. Don’t be greedy and assume that every single new piece of content must be catered to you.

    You’re welcome.

    You know, you can say that with a little less snark. Maybe then I would read your dribble.

    Then maybe you should have read more information first.
  • Midknight007Midknight007 Member Posts: 770 ★★★
    Yes
    xNig wrote: »
    xNig wrote: »
    @Midknight007

    Read the announcement post before you comment. It has already been mentioned there.

    Never mind I’ll save you the trouble. Here.
    xNig wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    Then you also won’t have time to clear this event if there were one for mid tier players because it’s 3 energy per tile too.

    Your argument holds no grounds.

    Ultron’s Assult Variant Difficulty is NEW end game content riding on an old quest aimed at end game players. The classic difficulty is added for NOSTALGIA purposes and not meant to give any progress for anyone.

    Mid tier players go and finish up the quests that you haven’t finished yet. Don’t be greedy and assume that every single new piece of content must be catered to you.

    You’re welcome.

    You know, you can say that with a little less snark. Maybe then I would read your dribble.

    Then maybe you should have read more information first.

    Reading has nothing to do with you being arrogant. I can fix the education part. You can’t fix being a troll.
  • xNigxNig Member Posts: 7,331 ★★★★★
    No
    xNig wrote: »
    xNig wrote: »
    @Midknight007

    Read the announcement post before you comment. It has already been mentioned there.

    Never mind I’ll save you the trouble. Here.
    xNig wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    Then you also won’t have time to clear this event if there were one for mid tier players because it’s 3 energy per tile too.

    Your argument holds no grounds.

    Ultron’s Assult Variant Difficulty is NEW end game content riding on an old quest aimed at end game players. The classic difficulty is added for NOSTALGIA purposes and not meant to give any progress for anyone.

    Mid tier players go and finish up the quests that you haven’t finished yet. Don’t be greedy and assume that every single new piece of content must be catered to you.

    You’re welcome.

    You know, you can say that with a little less snark. Maybe then I would read your dribble.

    Then maybe you should have read more information first.

    Reading has nothing to do with you being arrogant. I can fix the education part. You can’t fix being a troll.

    I only troll those that deserve to be trolled. :)
  • Midknight007Midknight007 Member Posts: 770 ★★★
    Yes
    xNig wrote: »
    xNig wrote: »
    xNig wrote: »
    @Midknight007

    Read the announcement post before you comment. It has already been mentioned there.

    Never mind I’ll save you the trouble. Here.
    xNig wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    Then you also won’t have time to clear this event if there were one for mid tier players because it’s 3 energy per tile too.

    Your argument holds no grounds.

    Ultron’s Assult Variant Difficulty is NEW end game content riding on an old quest aimed at end game players. The classic difficulty is added for NOSTALGIA purposes and not meant to give any progress for anyone.

    Mid tier players go and finish up the quests that you haven’t finished yet. Don’t be greedy and assume that every single new piece of content must be catered to you.

    You’re welcome.

    You know, you can say that with a little less snark. Maybe then I would read your dribble.

    Then maybe you should have read more information first.

    Reading has nothing to do with you being arrogant. I can fix the education part. You can’t fix being a troll.

    I only troll those that deserve to be trolled. :)

    Awwww... you want a cookie before you go to school?
  • This content has been removed.
  • xNigxNig Member Posts: 7,331 ★★★★★
    No
    xNig wrote: »
    xNig wrote: »
    xNig wrote: »
    @Midknight007

    Read the announcement post before you comment. It has already been mentioned there.

    Never mind I’ll save you the trouble. Here.
    xNig wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    Then you also won’t have time to clear this event if there were one for mid tier players because it’s 3 energy per tile too.

    Your argument holds no grounds.

    Ultron’s Assult Variant Difficulty is NEW end game content riding on an old quest aimed at end game players. The classic difficulty is added for NOSTALGIA purposes and not meant to give any progress for anyone.

    Mid tier players go and finish up the quests that you haven’t finished yet. Don’t be greedy and assume that every single new piece of content must be catered to you.

    You’re welcome.

    You know, you can say that with a little less snark. Maybe then I would read your dribble.

    Then maybe you should have read more information first.

    Reading has nothing to do with you being arrogant. I can fix the education part. You can’t fix being a troll.

    I only troll those that deserve to be trolled. :)

    Awwww... you want a cookie before you go to school?

    Nah. Just seeing your ignorance is enough for me, kid.
  • Strikerrx8Strikerrx8 Member Posts: 1,090 ★★★
    edited November 2018
    Yea the game needs easyer ways to get stronger
  • SuperCoolPandazSuperCoolPandaz Member Posts: 18
    Yes
    There is such a jump from only a couple prems to two 5* crystals, 5* rank up gems, 5* awakening gems, and accendent crystals and there should be something in-between these two difficulties with like some 4* awakening gems, 4* rank up gems, 4*s, and some t4 class catalysts.
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  • Atticus9090Atticus9090 Member Posts: 521 ★★
    Yes
    Seems like the community is very evenly split on this topic.
  • This content has been removed.
  • Midknight007Midknight007 Member Posts: 770 ★★★
    Yes
    xNig wrote: »
    xNig wrote: »
    xNig wrote: »
    xNig wrote: »
    @Midknight007

    Read the announcement post before you comment. It has already been mentioned there.

    Never mind I’ll save you the trouble. Here.
    xNig wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    Then you also won’t have time to clear this event if there were one for mid tier players because it’s 3 energy per tile too.

    Your argument holds no grounds.

    Ultron’s Assult Variant Difficulty is NEW end game content riding on an old quest aimed at end game players. The classic difficulty is added for NOSTALGIA purposes and not meant to give any progress for anyone.

    Mid tier players go and finish up the quests that you haven’t finished yet. Don’t be greedy and assume that every single new piece of content must be catered to you.

    You’re welcome.

    You know, you can say that with a little less snark. Maybe then I would read your dribble.

    Then maybe you should have read more information first.

    Reading has nothing to do with you being arrogant. I can fix the education part. You can’t fix being a troll.

    I only troll those that deserve to be trolled. :)

    Awwww... you want a cookie before you go to school?

    Nah. Just seeing your ignorance is enough for me, kid.

    If the pot isn’t calling the kettle black... lol
  • Timone147Timone147 Member Posts: 1,276 ★★★★
    No
    This topic and everyone’s frustration confuses me because they were very clear about their intent here. This is supposed to show the evolution of the game putting what was once hard next to what is now hard in the contest.

    It’s doesnt need to provide something to everyone right now. Just keep playing and work towards it. I’m not even sure I can do it without burning my unit stash down more than I want to but I am glad to have hard content to try and complete again as I don’t want to invest the time it takes to do LOL and I’ve completed act v. This type of content I love because it grows your skills in the game.

    Everyone needs to chill and just realize there is already plenty of content to complete in this game for people across all levels. If you haven’t done through Act V yet then you shouldn’t even be looking at this yet imo.
  • Austin555555Austin555555 Member Posts: 3,048 ★★★★★
    Yes
    xNig wrote: »
    xNig wrote: »
    OKAYGang wrote: »
    Sungj wrote: »
    Of course it wouldn't hurt, more rewards for everybody but that isn't the purpose of the ultron quest.

    Yes it wouldn’t hurt to cater to the middle tier players who don’t have all the time in the world to sit and spend 3 energy per tile on for exploration of Act 4 and 5. Many of us are way too busy irl to sit for hours doing that stuff. That is why a lot of us prefer Monthly EQs bc they’re quicker (bc energy cost is less and it has consistent overall decent rewards.

    Just doesn’t make sense to me that there was no middle tier difficulty added for the throwback Ultron quest. What ever happened to the saying “All for one, and one for all”.

    You do realize it's 3 energy per tile for Ultron's Assault also? Go do ROL, RTTL, and LOL if you want decent rewards for 1 energy per tile.

    Also if you don't have time, too bad, that's your fault. The people who are clearing Ultron's Assault made time to clear all the other stuff first.

    I’m genuinely curious. No offense to you, but how does one “make time to fully 100% LOL?

    P.S: I have already 100% ROL and RTTL.

    RoL and RTTL is nothing in the current stage of the game.

    Most end game players did it with 4* 4/40s if they’ve played long enough.

    You “make time to fully 100% LOL” by planning your schedule and being smart about when your roster is free and when you can afford the time to do it.

    No one is going to hand you the timetable for you to clear LOL. It’s your choice and if you’re lazy about making an effort to make time for it, it’s on you.

    Before anyone says “oh I work full time” and “I have a life” so don’t have time and all those nonsense, guess what!? Most end game players have that too.

    The only difference is that we know how we want to get there, what it takes to get there and more importantly, that we need to make sacrifices to help us get there.

    Soo what you want is players too 100% LOL. Because it seems like that would be way harder to do than doing back issues on hard mode. Middle tier players want too have a difficulty so they can join in and get another challenge to help them get stronger so they can do harder difficulty.

    You should probably list down the content that you have 100% first.

    Edit: Just saw you were in a 950+ war rating alliance with 1 r4. Don’t complain about end game content with that kind of roster please.

    You’re still miles away from 100%ing everything in the game.

    Wars aren’t even worth doing. I would rather focus in AQ than war which feel more like a chore. And the reason why I only have 1 R4 is because I could never get the correct catalysts for this champion.
  • SknZnSknZn Member Posts: 442 ★★★
    I just don’t understand ppl who says no.
    IF kabam adds medium lvl for middle tier players, rewards like 4* 2->3 3->4 4->5 gems plus few unit and 5*shards plus bunch of gold like 1m or somethin, you guys still can benefit from it, right? Im pretty sure that ppl who think themselves end game players has few 4* r3 champs okay with some 5* shards some gold. C’mon Some players like Seatin, Legacy who are literally end game players they still have few r1 4* champs. So my point of view for middle and beginner tier players, it’s very good and tempting rewards like variant for end gamers. And for so called end game players, save your recourses a little bit, maybe 17x T4bc, 3x T4cc, over half of t4bc, some 2500x 5* shard, 4* generic AG 1m gold, some Sig.stone might nothing for you but still end gamers still can benefit from it.
  • _Chaos__Chaos_ Member Posts: 143
    Yes
    Next you should bring back Blood and Venom (the original where we got venom!)
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  • VulcanMVulcanM Member Posts: 664 ★★
    No
    Yeah. It will help encourage middle players to do the quest and help give player to do something if they are already done with act 4, master, and already done with uncollected. And help players get a chance at champs who are needed for certain content.

    if you have all that stuff done, work on 100% act 5, LoL, and UC EQ. when you can do that all then youre ready. us mid tier players have enough to do already, end game players need more content which is why this is catered to them.
  • xNigxNig Member Posts: 7,331 ★★★★★
    No
    There is such a jump from only a couple prems to two 5* crystals, 5* rank up gems, 5* awakening gems, and accendent crystals and there should be something in-between these two difficulties with like some 4* awakening gems, 4* rank up gems, 4*s, and some t4 class catalysts.

    Yup they totally should have something in between the difficulties.

    I think it’s called Act 4.
  • xNigxNig Member Posts: 7,331 ★★★★★
    No
    VulcanM wrote: »
    Yeah. It will help encourage middle players to do the quest and help give player to do something if they are already done with act 4, master, and already done with uncollected. And help players get a chance at champs who are needed for certain content.

    if you have all that stuff done, work on 100% act 5, LoL, and UC EQ. when you can do that all then youre ready. us mid tier players have enough to do already, end game players need more content which is why this is catered to them.

    Ok. Here’s the point I’m trying too get at.
    Middle tier players are trying to get stronger but challenges come around harder and harder every time. It’s harder too do the stuff we wanna do but harder because kabam keeps raising the challenge way to high. And everyone who keeps saying just work on act 5 and LOL, find a better argument. Because if we can do this challenge, we surely won’t be able to do act 5 100% or LOL. Because guess what. IT FOCUSES ON TOP TIER PLAYERS!!!!!!

    That’s the whole idea of this quest. It’s meant for top tier players.
  • Austin555555Austin555555 Member Posts: 3,048 ★★★★★
    Yes
    xNig wrote: »
    VulcanM wrote: »
    Yeah. It will help encourage middle players to do the quest and help give player to do something if they are already done with act 4, master, and already done with uncollected. And help players get a chance at champs who are needed for certain content.

    if you have all that stuff done, work on 100% act 5, LoL, and UC EQ. when you can do that all then youre ready. us mid tier players have enough to do already, end game players need more content which is why this is catered to them.

    Ok. Here’s the point I’m trying too get at.
    Middle tier players are trying to get stronger but challenges come around harder and harder every time. It’s harder too do the stuff we wanna do but harder because kabam keeps raising the challenge way to high. And everyone who keeps saying just work on act 5 and LOL, find a better argument. Because if we can do this challenge, we surely won’t be able to do act 5 100% or LOL. Because guess what. IT FOCUSES ON TOP TIER PLAYERS!!!!!!

    That’s the whole idea of this quest. It’s meant for top tier players.

    And the middle tier players are sick of not getting content aimed for them. It’s either newbies or god tier players. And just plain tired of it.
  • LeNoirFaineantLeNoirFaineant Member Posts: 8,672 ★★★★★
    No
    Here is the kicker... all these no’s say it is end game content.

    Answer this. Why have “Classic” which is obviously NOT end game content?

    They sheer presence of “Classic” mode undermines the end game argument.

    The classic is there for fun. The 1st EQ quest as it was so that people can see how far the game has come, see what it was like way back when if you weren't there at the time, etc. It's nostalgia. So no, it doesn't undermine anything.
  • SungjSungj Member Posts: 2,113 ★★★★★
    edited November 2018
    No

    And the middle tier players are sick of not getting content aimed for them. It’s either newbies or god tier players. And just plain tired of it.

    There doesn't need to be anymore though, there's act 4, uncollected, act 5 completion, act 5 exploration, monthly master, monthly uncollected, occasional celebrity challenges and side quests, even first LOL clear now is very doable at a high mid-game level. Those are all challenges mid game players have to face, endgame players only have 100% LOL and now variant to really challenge them. What are you talking about only endgame players getting content for them this is the only real endgame content they've released since LOL. Act 5 was and is very doable for middle of the road players. The monthly event quest is a good challenge for mid-game players, not so much for top tier players. Do you see where this is going, most of the content in this game is aimed for mid-game players there's less newbie content and less end game content so yes kabam should cater to them once in a while.
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