**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
"The Maze"
Mynamewesh
Posts: 13
Hopefully Kabam sees this... stop making quests with horrible rewards that are for end game legend players... it's not fun for the 90 percent who can't complete it...
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Comments
How do you know it's only for end game legend players? And if the rewards are horrible, why do you care? Personally I think the difficulty will be in line with the rewards, which means it'll be doable for a lot of people that couldn't some of the recent harder content.
Well there’s gonna be another event quest this month so you can do that then
Just because there’s something you CAN’T do, doesn’t mean theres nothing you CAN do. And just because you can’t doesn’t mean you should demand that nobody can.
Me too, well, with 2 Odins maybe? want to see that Korg soloed.
Harder content has been done with less. Remember the first people to beat LoL? 4* starlord.
LOL is longer but it's not harder.
Same. I've done every special quest since Ming-Na. I'll work at it but can't justify using items/units for those rewards.
Again I know a lot might not care for titles, but I believe the harder events like this are always a way to flex with your friends and alliance buddies. A trophy.
That said, the rewards really aren't too desirable, but if I end up really bored I might do it just to do it. Thanks to the team for the new content regardless, eager to see what 2019 holds.
When deciding the rewards the dev team probably thoughtt this is for level 40 and above haha!
Meeting room:
Lead: "Alright, let's get something for people to do that will cause them to use pots before we release the next chapter in January. Any thoughts?"
Respondent 1: "Well for starters, it needs to be hard but let's make sure the rewards are fairly awful for it. We don't want them not spending on our offers. If we make rewards good they may buy less. Also, not sure the chapter rewards are that great since we need to string them along a bit."
Respondent 2: "Honestly, they'll likely buy deals anyway why don't we make it appropriate for the difficulty? These are 500K in health champs and the nodes aren't that easy."
Lead to 2: "I hear what you're saying but in your next job try to fall in line. We don't want this game to be fair. Were you new here?"
I'll probably get this deleted or a warning for posting, but this is what the players see when you put out content like this with poor return on the effort. The constructive part of this is you need to make the reward measure up to the difficulty. I did one path. I'm done.