Magrailothos wrote: » Iron Man Infinity War. He was designed to be an absolute pain as a defender, and that's exactly what he is. It's not even the Autoblock that's my biggest problem; but the Unblockable SP1 that clips me every time. MODOK and Nightcrawler would be in second and third place.
dot_ditto wrote: » Emma frost ... she changes the mechanics of the game, and it's not really enjoyable when that happens and you can't control your character .. I'm still trying to understand what exactly "inverted controls" mean ... For me, close follow ups are: Iron man (inifinity war) - way too OP : Can't parry him ... stupid long range heavy attack, and unblockable level 1 ... oh, and power gain too? *sigh* Hyperion is stupid - just sits in the corner until he has sp3 ... Quake - another dumb champ (included with Magik, and Elektro - taking damage you can't avoid is not "fun")
Amonthir wrote: » dot_ditto wrote: » Emma frost ... she changes the mechanics of the game, and it's not really enjoyable when that happens and you can't control your character .. I'm still trying to understand what exactly "inverted controls" mean ... For me, close follow ups are: Iron man (inifinity war) - way too OP : Can't parry him ... stupid long range heavy attack, and unblockable level 1 ... oh, and power gain too? *sigh* Hyperion is stupid - just sits in the corner until he has sp3 ... Quake - another dumb champ (included with Magik, and Elektro - taking damage you can't avoid is not "fun") Inverted controls in this case means that swiping forward will dash back, and swiping backwards will dash forward. So when she throws her L1, you have to swipe forward, forward, back to Dex, Dex, and then counter-attack.
IMIW- Parrying him is hard, unless he attacks with a Light attack if you are in close to him, that can be parried. Can also block his first Medium, drop block for a split-second, and then block again to parry his second attack. For his heavy, when he goes into his crouch to start it, dash back a few time until his final upward strike, then dash in to punish. Or, after intial dash back, throw your own heavy. Most have the range to hit him between his attacks. When he has Armor Ups to Auto-block, just hold block in close to bait heavy, and only heavy him back.
Hype- Comes down to his AI. He is often agressive with specials as long as you leave him lots of openings (don't stand there holding block, for instance, the AI tends to only throw specials if they see an opening for one).
It's a lot of hitting a few times, then bait, then repeat. Or, use Magik/SW/Hood, etc, anyone who can power lock/burn/drain or nullify his Power Gain buffs. Sometimes he is just lazy, and no amount of anything seems to get him to do anything other than stand there, blocking, with that smug look on his face.
Quake- Absolutely remain fluid, do not hold blocks as that can prompt her AI to charge a Heavy, which leads to Aftershock charges being placed on you; when the time on the charges runs out, you take some Damage Over Time according to her attack/# of charges, with a 10% chance per charge to be stunned as well. If you get a charge on you, try to time it so it expires when you are in the middle of a special; you take the damage, but cannot be stunned. IF she is awoken, hitting her block will reflect a small amount of damage back to you. Do not block her specials; they place charges on you through the block, so they must be evaded.
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