Bubba6161 wrote: » @Kabam Miike right now there is cap on the amount of Loyalty players can earn week to week. This is going to have the effect of forcing alliances to choose high performance in AW vs running map 7. And encourage the 3rd party resource economy. Does Kabam have plans to increase the amount of sources that players can get resources from? Kind of a big deal.
Ordalca wrote: » @Kabam Miike when you posted the image with the savings costs, if it is down to zero, the savings percentage is how much is saved, but if it isn't, then it's how much is left. Could you correct that, please? Map 4 Gold = 400k -> 0, 100% savings Map 5 Gold = 800k -> 450k, 56.25% left, only 43.65% savings.
FactorQ wrote: » to confirm, map 7 crystals only contain T5B fragments? nothing else?
PandamanPete wrote: » This doesn't matter. People WILL run 7x5, and people WILL get their donations in. These high costs are encouraging the "black market" donations that already plague every high tier alliance I know of except 4l0ki. If they want us to farm for our own donations instead of paying bots to donate for us, then at least make the donations achievable
BrianGrant wrote: » Is the loyalty cost a typo by any chance? It's not just a small increase from what alliances who are currently running 6x5 are paying, it's nearly double.
Kabam Miike wrote: » It is steep, but it is not a typo! Map 7 is meant to be High Risk, High Reward and a pretty big investment to run!
PandamanPete wrote: » V1PER1987 wrote: » I think that’s the point. Just as Map 6 wasn’t intended to run everyday (at least upon its release ) the same is with Map 7. Unless you want to spend. This doesn't matter. People WILL run 7x5, and people WILL get their donations in. These high costs are encouraging the "black market" donations that already plague every high tier alliance I know of except 4l0ki. If they want us to farm for our own donations instead of paying bots to donate for us, then at least make the donations achievable
V1PER1987 wrote: » I think that’s the point. Just as Map 6 wasn’t intended to run everyday (at least upon its release ) the same is with Map 7. Unless you want to spend.
PandamanPete wrote: » Kabam Miike wrote: » It is steep, but it is not a typo! Map 7 is meant to be High Risk, High Reward and a pretty big investment to run! That's the thing; it's not a big investment to alliances that buy "donation drops" from 3rd party players. If these "black market donations" aren't addressed then there will be no legitimate alliances placing highly in AQ anymore
Kabam Miike wrote: » PandamanPete wrote: » Kabam Miike wrote: » It is steep, but it is not a typo! Map 7 is meant to be High Risk, High Reward and a pretty big investment to run! That's the thing; it's not a big investment to alliances that buy "donation drops" from 3rd party players. If these "black market donations" aren't addressed then there will be no legitimate alliances placing highly in AQ anymore We are working to address this behaviour. I don't have any details right now, and can't share much on what we're doing anyways, but we haven't forgotten about that.
V1PER1987 wrote: » This seems very backwards. So just because there are 3rd party black market options, means the players should do it? I guess playing by the rules isn’t cool anymore. I guess people should engage in illegal activities as long as it’s something they really want. Can’t people just play the game without spending a fortune through illegal means in order to do it? Man games have become way more complicated from when Pong was invented.
Kabam Miike wrote: » We are working to address this behaviour. I don't have any details right now, and can't share much on what we're doing anyways, but we haven't forgotten about that.
Rockon wrote: » im not expecting anything but with the removal of battlechip cost to map 4,5,6, will the players, not the alliance due to players built up the alliance treasury, get something back possibly from battlechips or gold with this reduction cost?
CoatHang3r wrote: » BrianGrant wrote: » Is the loyalty cost a typo by any chance? It's not just a small increase from what alliances who are currently running 6x5 are paying, it's nearly double. Current 6x5 is 34,000 and 7x5 is 50,000. That’s about 50% though. Dunno if ya’ll dip from extras or account for the 8day cycle and 7day week of donations to Reduce the cost to 28,000.
BrianGrant wrote: » CoatHang3r wrote: » BrianGrant wrote: » Is the loyalty cost a typo by any chance? It's not just a small increase from what alliances who are currently running 6x5 are paying, it's nearly double. Current 6x5 is 34,000 and 7x5 is 50,000. That’s about 50% though. Dunno if ya’ll dip from extras or account for the 8day cycle and 7day week of donations to Reduce the cost to 28,000. Yeah I was doing the math in my head instead of looking at the charts which is why I said nearly double. But a 50% increase is still too much for a resource that isn't farmable. This is just leading to less fun and more burnout.
CoatHang3r wrote: » BrianGrant wrote: » CoatHang3r wrote: » BrianGrant wrote: » Is the loyalty cost a typo by any chance? It's not just a small increase from what alliances who are currently running 6x5 are paying, it's nearly double. Current 6x5 is 34,000 and 7x5 is 50,000. That’s about 50% though. Dunno if ya’ll dip from extras or account for the 8day cycle and 7day week of donations to Reduce the cost to 28,000. Yeah I was doing the math in my head instead of looking at the charts which is why I said nearly double. But a 50% increase is still too much for a resource that isn't farmable. This is just leading to less fun and more burnout. Somewhat yeah. But here is something else to think about when comparing to 6x5. *Assuming the numbers and sheets i have are correct. 77666 is less donos. 77766 is +5k loyalty, less BCs. 77776 is +10k loyalty, less BCs, +100k gold. And 77777 is +16k loyalty, same BCs and +166k gold. Looking at it from there the increased costs are mostly in running 7 on the final 2 days which would be going harder on map 7 than almost all allies did when map 6 was introduced.