Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow.
also people who need to rely on the crutches that are champion synergies need to learn to adapt.yes synergies are great.yes they make things easier.but thats just it.they should make it easier for you to do things.not be the only way you are able to do things.if you need danger sense to kill modok you need to practice and learn to kil modok.if you need wasp to make ghost good you need to practice more and good without. yes it makes things easier much much easier to the point of almost too easy but she is still great by herself.I have 5/65 Medusa. i barely use royal family synergy.synergies make the job easier but should not be the crutch you rely upon.practice without, improve your skills, it may be hard, it may take time but your skills will improve and you will be a better player for it.
'special' doesn't mean useful. Whoever the special champ is I hope it'll be at least useful. Maybe useful than Deadpool Xforce, Kamala and Colossus
BORN AGAINCavaliers will have access to a brand new Cavalier Crystal that guarantees at least a 3-Star Champion with a 38% chance at a 4-Star Champion, an 11% chance at a 5-Star Champions, and a rare 1% chance of a 6 Star Champion! These Crystals will be available for 200 units each.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill. There's nothing stopping you, are you sure about that? What if you need poison immunity, bleed immunity? What if you need Gladiator Hulk for that dashing back causes degen node? There has always been a requirement to have champions with a specific utility, but you can't guarantee that you get them in a specific rarity.So yes, there is something stopping your skill, it's your roster.
I would buy that IF kabam had not spent the last 18 months buffing champs indirectly with synergies instead of directly changing champs. That is their process. They are going to have to work very hard to convince me this is not just a profit margin move.
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc understand that you may be missing alot of 5*.i understand RNG can affect people poorly.but i have no doubt you have a chunk of perfectly useful 5*.after 4 years you must.
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this.
also people who need to rely on the crutches that are champion synergies need to learn to adapt.yes synergies are great.yes they make things easier.but thats just it.they should make it easier for you to do things.not be the only way you are able to do things.if you need danger sense to kill modok you need to practice and learn to kil modok.if you need wasp to make ghost good you need to practice more and good without. yes it makes things easier much much easier to the point of almost too easy but she is still great by herself.I have 5/65 Medusa. i barely use royal family synergy.synergies make the job easier but should not be the crutch you rely upon.practice without, improve your skills, it may be hard, it may take time but your skills will improve and you will be a better player for it. I would buy that IF kabam had not spent the last 18 months buffing champs indirectly with synergies instead of directly changing champs. That is their process. They are going to have to work very hard to convince me this is not just a profit margin move.
BORN AGAINCavaliers will have access to a brand new Cavalier Crystal that guarantees at least a 3-Star Champion with a 38% chance at a 4-Star Champion, an 11% chance at a 5-Star Champions, and a rare 1% chance of a 6 Star Champion! These Crystals will be available for 200 units each. Is this correct, or was this supposed to be published on April fools day?If you don't allow any 4* champs in Act 6 (goodbye synergies!) to begin with, then, why are you offering a 3* or 4* champ once you complete Act 6 to get the Cavaliers title in those crystals?It should be get a 5* or 6* or Awakening gem.
As much as I disagree with the 5/6* champ requirement, I’ll just roll with it. Puts everyone on equal footing anyway. If you can’t use your 4*s and I can’t use mine, then it’s the same for you and me. No biggie.
As much as I disagree with the 5/6* champ requirement, I’ll just roll with it. Puts everyone on equal footing anyway. If you can’t use your 4*s and I can’t use mine, then it’s the same for you and me. No biggie. Not the same thing at all considering people pull different champs at different rarities.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill. There's nothing stopping you, are you sure about that? What if you need poison immunity, bleed immunity? What if you need Gladiator Hulk for that dashing back causes degen node? There has always been a requirement to have champions with a specific utility, but you can't guarantee that you get them in a specific rarity.So yes, there is something stopping your skill, it's your roster. collosus is bleed and poison immune.i would find it very hard to believe that someone at the level of act 6 has no 5* or 6* immune.the dashing back causes degen node. you dont need Gulk he is just one option, what about a regen champ? what about an ability accuracy reducer? there is more than one option.
it is most likely designed as a timefram kinda gate.if ur too new you wont have the roster.if ur older u will.i dont 100% like it. i dont 100% agree with it.but i kinda understand why.but really it is wat it is.thats wat they decided.complaining bout it is stupid and pointless.just gotta adjust and adapt.move forward make it happen.
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc understand that you may be missing alot of 5*.i understand RNG can affect people poorly.but i have no doubt you have a chunk of perfectly useful 5*.after 4 years you must. You’re correct I have a number of 5/6* champs that will be useful, simply highlighting how ridiculous it is that I can’t bring 4* r5 god tier but can bring r1 5* trash champs. If the reason behind no 4* is to limit synergy then simply turn them off, if the reason is because 4* aren’t strong enough then anything under r3 5* should also be banned also. Eagerly awaiting kabams roughly our together explanation, that will more than likely pose more questions and confusion than answers.
Why no 4*s allowed? My only 6* is trash and i have only a few good 5*s
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc understand that you may be missing alot of 5*.i understand RNG can affect people poorly.but i have no doubt you have a chunk of perfectly useful 5*.after 4 years you must. You’re correct I have a number of 5/6* champs that will be useful, simply highlighting how ridiculous it is that I can’t bring 4* r5 god tier but can bring r1 5* trash champs. If the reason behind no 4* is to limit synergy then simply turn them off, if the reason is because 4* aren’t strong enough then anything under r3 5* should also be banned also. Eagerly awaiting kabams roughly our together explanation, that will more than likely pose more questions and confusion than answers. not saying i agree with and like this choice.but it is wat it is and i will deal with it.just gotta move forward and plan how to do act 6 once we see it
@Kabam Miike can you confirm that the 4* lockout is only for Chapter 1? A lot of folks seem to be assuming/misreading it as for all of act 6.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill. There's nothing stopping you, are you sure about that? What if you need poison immunity, bleed immunity? What if you need Gladiator Hulk for that dashing back causes degen node? There has always been a requirement to have champions with a specific utility, but you can't guarantee that you get them in a specific rarity.So yes, there is something stopping your skill, it's your roster. collosus is bleed and poison immune.i would find it very hard to believe that someone at the level of act 6 has no 5* or 6* immune.the dashing back causes degen node. you dont need Gulk he is just one option, what about a regen champ? what about an ability accuracy reducer? there is more than one option. Is this a joke? Did Colossus undergo a buff that I didn't know about? *checks champion description* Oh no he didn't, he doesn't have poison immunity. Please, read the abilities of the champions you're going to use to justify this gatekeeping.