As much as I disagree with the 5/6* champ requirement, I’ll just roll with it. Puts everyone on equal footing anyway. If you can’t use your 4*s and I can’t use mine, then it’s the same for you and me. No biggie. Not the same thing at all considering people pull different champs at different rarities.
As much as I disagree with the 5/6* champ requirement, I’ll just roll with it. Puts everyone on equal footing anyway. If you can’t use your 4*s and I can’t use mine, then it’s the same for you and me. No biggie.
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc understand that you may be missing alot of 5*.i understand RNG can affect people poorly.but i have no doubt you have a chunk of perfectly useful 5*.after 4 years you must. You’re correct I have a number of 5/6* champs that will be useful, simply highlighting how ridiculous it is that I can’t bring 4* r5 god tier but can bring r1 5* trash champs. If the reason behind no 4* is to limit synergy then simply turn them off, if the reason is because 4* aren’t strong enough then anything under r3 5* should also be banned also. Eagerly awaiting kabams roughly our together explanation, that will more than likely pose more questions and confusion than answers. not saying i agree with and like this choice.but it is wat it is and i will deal with it.just gotta move forward and plan how to do act 6 once we see it See that’s where you’re wrong, enough people voiced their displeasure about the AW start time and it was changed to suit, it appears the squeaky wheel gets the grease around here.
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc understand that you may be missing alot of 5*.i understand RNG can affect people poorly.but i have no doubt you have a chunk of perfectly useful 5*.after 4 years you must. You’re correct I have a number of 5/6* champs that will be useful, simply highlighting how ridiculous it is that I can’t bring 4* r5 god tier but can bring r1 5* trash champs. If the reason behind no 4* is to limit synergy then simply turn them off, if the reason is because 4* aren’t strong enough then anything under r3 5* should also be banned also. Eagerly awaiting kabams roughly our together explanation, that will more than likely pose more questions and confusion than answers. not saying i agree with and like this choice.but it is wat it is and i will deal with it.just gotta move forward and plan how to do act 6 once we see it
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc understand that you may be missing alot of 5*.i understand RNG can affect people poorly.but i have no doubt you have a chunk of perfectly useful 5*.after 4 years you must. You’re correct I have a number of 5/6* champs that will be useful, simply highlighting how ridiculous it is that I can’t bring 4* r5 god tier but can bring r1 5* trash champs. If the reason behind no 4* is to limit synergy then simply turn them off, if the reason is because 4* aren’t strong enough then anything under r3 5* should also be banned also. Eagerly awaiting kabams roughly our together explanation, that will more than likely pose more questions and confusion than answers.
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc understand that you may be missing alot of 5*.i understand RNG can affect people poorly.but i have no doubt you have a chunk of perfectly useful 5*.after 4 years you must.
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this. I’ve been here nearly 4 years but still don’t have 5* domino, Corvus, AA, iceman, void, aegon, symbiote supreme, ghost, sabretooth, gwenpool, venom the duck, carnage, heimdal that’s a huge junk of god tier champs that I can’t use for story content and why? Just because I’m unlucky? There’s literally nothing else I could have done to improve my 5/6* roster, I complete all solo content outside of LOL/variant/maze 100%, I do all dungeons, plat 3 AW all seasons etc
i believe the 5* requirements are simple.As the game progresses people are getting 4* like candy and can build up 4* roster easy.i believe they want to intentionally add an artificial bottle neck to make it so only EXPERIENCED (iee. long time) summoners who have spent the time to build a large roster are the ones who can compete in it.as newer players play for longer the rosters will grow and will be able to do this.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. If your not going to allow us to use 4* in act 6 than stop giving us free 2*. I would say 1% of the game players want a 2* for collecting purposes and most of us have enough 2* for your random arena 2* event. I could understand removing 1-3* for Act 6 but 4*. I know I would never use 1-3* in Act 6 but I would use 4* especially for synergies. some people even like to test their skills and try to beat quests with 3* characters just for fun. those same people are going to want to try with 4* now.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow.
@MaatMan I dare you to take on act 6 with colossus, groot, and joe fixit. If you’re gonna say those things, back it up.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill. There's nothing stopping you, are you sure about that? What if you need poison immunity, bleed immunity? What if you need Gladiator Hulk for that dashing back causes degen node? There has always been a requirement to have champions with a specific utility, but you can't guarantee that you get them in a specific rarity.So yes, there is something stopping your skill, it's your roster. collosus is bleed and poison immune.i would find it very hard to believe that someone at the level of act 6 has no 5* or 6* immune.the dashing back causes degen node. you dont need Gulk he is just one option, what about a regen champ? what about an ability accuracy reducer? there is more than one option. Is this a joke? Did Colossus undergo a buff that I didn't know about? *checks champion description* Oh no he didn't, he doesn't have poison immunity. Please, read the abilities of the champions you're going to use to justify this gatekeeping. yeah ok... my bad...but my point still stands....regardless of how bad you percieve a champ to be they.colossus is bleed immune, groot is bleed immune,joe fixit is poison immune... etc etc...
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill. There's nothing stopping you, are you sure about that? What if you need poison immunity, bleed immunity? What if you need Gladiator Hulk for that dashing back causes degen node? There has always been a requirement to have champions with a specific utility, but you can't guarantee that you get them in a specific rarity.So yes, there is something stopping your skill, it's your roster. collosus is bleed and poison immune.i would find it very hard to believe that someone at the level of act 6 has no 5* or 6* immune.the dashing back causes degen node. you dont need Gulk he is just one option, what about a regen champ? what about an ability accuracy reducer? there is more than one option. Is this a joke? Did Colossus undergo a buff that I didn't know about? *checks champion description* Oh no he didn't, he doesn't have poison immunity. Please, read the abilities of the champions you're going to use to justify this gatekeeping.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill. There's nothing stopping you, are you sure about that? What if you need poison immunity, bleed immunity? What if you need Gladiator Hulk for that dashing back causes degen node? There has always been a requirement to have champions with a specific utility, but you can't guarantee that you get them in a specific rarity.So yes, there is something stopping your skill, it's your roster. collosus is bleed and poison immune.i would find it very hard to believe that someone at the level of act 6 has no 5* or 6* immune.the dashing back causes degen node. you dont need Gulk he is just one option, what about a regen champ? what about an ability accuracy reducer? there is more than one option.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill. There's nothing stopping you, are you sure about that? What if you need poison immunity, bleed immunity? What if you need Gladiator Hulk for that dashing back causes degen node? There has always been a requirement to have champions with a specific utility, but you can't guarantee that you get them in a specific rarity.So yes, there is something stopping your skill, it's your roster.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so.
Hey everybody,We're seeing your concerns, and desire for more clarification on the Champion Requirements. We're going to write something up to clearly present our intentions with these requirements and their purpose. We don't want to create any more confusion, so we're going to take our time with this. We'll have something to give you insight into our intentions tomorrow. Miike if this write up isn't absolutely eloquent expect a larger backlash then what you are already receiving. There is no way to guarantee that anyone can get a particular 5 or 6 star champion, not even arena since that only hands out a maximum of 300 5 star champions. Not to mention the other obstacles in the way of being in the top 150 such as game servers, device speed, roster size, boost utilization, refreshing champions, etc. I really don't see how any explanation could get around the gatekeeping occuring with the implementation of the rarity requirement.For example; in Labyrinth of Legends to get the extended enrage timer you need to get a total of 2,000 attack rating. You can get that by combining different attack synergies and by using champions with a naturally higher base attack. But there is still a timer available for champions who's attack rating is below 2,000, allowing summoner's who have a suboptimal roster to still complete the content if they wish to do so. yes but you do not need a particular 5* or 6* champ.there is nothing stopping you from doing it with any 5* or 6* except your own skill. There's nothing stopping you, are you sure about that? What if you need poison immunity, bleed immunity? What if you need Gladiator Hulk for that dashing back causes degen node? There has always been a requirement to have champions with a specific utility, but you can't guarantee that you get them in a specific rarity.So yes, there is something stopping your skill, it's your roster. collosus is bleed and poison immune.i would find it very hard to believe that someone at the level of act 6 has no 5* or 6* immune.the dashing back causes degen node. you dont need Gulk he is just one option, what about a regen champ? what about an ability accuracy reducer? there is more than one option. Is this a joke? Did Colossus undergo a buff that I didn't know about? *checks champion description* Oh no he didn't, he doesn't have poison immunity. Please, read the abilities of the champions you're going to use to justify this gatekeeping. yeah ok... my bad...but my point still stands....regardless of how bad you percieve a champ to be they.colossus is bleed immune, groot is bleed immune,joe fixit is poison immune... etc etc... Joe Fixit is not available as a 5 or 6 star champion. I'm not sure you made a point. Because people rank champions based on their utility, but you can't rank champions you don't have. There is no in game mechanic to guarantee you will get a champion that has the utility you need, especially if you restrict the rarity of the champions you can use.
can some people complaingn they wont be able to do it show screenshots of their 5* and 6* rosters. will help see who can do it and is just complaining and who is honestly not able / ready for it.Here is my topI know i can make it work if i have the skill.
In recent months Kabam has stated that 4*’s are still going to remain relevant. So with Act 6 coming up I decided to diversify my roster by upgrading a lot more 4*’s than I normally would.Now I’m being told I can’t use 4*’s in Act 6.In other words it was a complete waste of my resources despite the message from Kabam that they will still be relevant.I need rank down tickets to rectify this so I can upgrade my 5* options instead.From my estimation there are 16 4*’s I have recently used resources on that I would not have if Kabam didn’t say they will be relevant.
can some people complaingn they wont be able to do it show screenshots of their 5* and 6* rosters. will help see who can do it and is just complaining and who is honestly not able / ready for it.Here is my topI know i can make it work if i have the skill. You still don't seem to get it so let me put it this way, a 3/45 5 star has similar base stats to a 5/50 4 star. The 5 star would be allowed in Act 6.1 but the 4 star wouldn't. This is an arbitrary distinction being used to justify gatekeeping. It doesn't matter if my roster or your roster is able to handle a challenge; you can't guarantee that someone else will ever have the roster to be able to do it. People use 4 stars to fill in the gaps of their 5 star roster for attacking purposes and providing the synergy is there, lower rarity champions are also used for synergy purposes. This is not the same thing as not having a strong enough roster for the content, new players aren't expected to complete the harder difficulties in monthly quests, and they aren't even allowed to do them until they reach a certain level and have completed relevant content. But unlike leveling up the champions you do have and becoming uncollected, you can't just decide to have the champions you need for the proposed rarity gate in act 6.1.
BORN AGAINCavaliers will have access to a brand new Cavalier Crystal that guarantees at least a 3-Star Champion with a 38% chance at a 4-Star Champion, an 11% chance at a 5-Star Champions, and a rare 1% chance of a 6 Star Champion! These Crystals will be available for 200 units each. Is this correct, or was this supposed to be published on April fools day?If you don't allow any 4* champs in Act 6 (goodbye synergies!) to begin with, then, why are you offering a 3* or 4* champ once you complete Act 6 to get the Cavaliers title in those crystals?It should be get a 5* or 6* or Awakening gem. Are you actually saying that completing Act 6 chapter 1 once should entitle you to buy 5* awakening gems for 200 units a piece? Because I see no other way to parse this post.
BORN AGAINCavaliers will have access to a brand new Cavalier Crystal that guarantees at least a 3-Star Champion with a 38% chance at a 4-Star Champion, an 11% chance at a 5-Star Champions, and a rare 1% chance of a 6 Star Champion! These Crystals will be available for 200 units each. Is this correct, or was this supposed to be published on April fools day?If you don't allow any 4* champs in Act 6 (goodbye synergies!) to begin with, then, why are you offering a 3* or 4* champ once you complete Act 6 to get the Cavaliers title in those crystals?It should be get a 5* or 6* or Awakening gem.
BORN AGAINCavaliers will have access to a brand new Cavalier Crystal that guarantees at least a 3-Star Champion with a 38% chance at a 4-Star Champion, an 11% chance at a 5-Star Champions, and a rare 1% chance of a 6 Star Champion! These Crystals will be available for 200 units each.
Trolls come to the forums just to brag... Like showing their colors by posting their roster which no one asked to see... make some life friends.. moving on...The majority consensus is that restricting 4*s from being able to enter act 6 is unfair in the eyes of the community. Kabam, please give this another look. For a 5* r1 to be more "viable" or admissible than a 4*r5 is skewed.
Important Question:Has there ever been any content that specifically banned lower tiered Champions? Banning higher tiered champs makes sense because people with high tiered rosters will naturally have powerful champs at lower tiers. Conversely banning lower tiers is essentially like banning the vast majority of players from specific content. Of course there’s going to be backlash from the playerbase when you do this.
can some people complaingn they wont be able to do it show screenshots of their 5* and 6* rosters. will help see who can do it and is just complaining and who is honestly not able / ready for it.Here is my topI know i can make it work if i have the skill. You still don't seem to get it so let me put it this way, a 3/45 5 star has similar base stats to a 5/50 4 star. The 5 star would be allowed in Act 6.1 but the 4 star wouldn't. This is an arbitrary distinction being used to justify gatekeeping. It doesn't matter if my roster or your roster is able to handle a challenge; you can't guarantee that someone else will ever have the roster to be able to do it. People use 4 stars to fill in the gaps of their 5 star roster for attacking purposes and providing the synergy is there, lower rarity champions are also used for synergy purposes. This is not the same thing as not having a strong enough roster for the content, new players aren't expected to complete the harder difficulties in monthly quests, and they aren't even allowed to do them until they reach a certain level and have completed relevant content. But unlike leveling up the champions you do have and becoming uncollected, you can't just decide to have the champions you need for the proposed rarity gate in act 6.1. you dont get the point.its a progression gate.a player who has played for less than 12 months will struggle to have the roster.a player who has played for 1-2 should have and if not will be close to.and a player who has played for over 22 years really should have enough. if not they are a very casual player who is not looking to do endgame content.
Here is a proposition: let us bring in the 4* champions, at least for synergies, and prevent us using them by having a same mechanic that you used in labyrinth (the enrage timer).
It is a gateway at the entry to END GAME CONTENT.if you are not up to it,come back when you have wat u need.its not hard to get 5 decent 5* champs.