**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
but the change was much more drastic and made it impossible for some to work with. Now it is not ideal but managble.
i say more than 1% want them but so wat...
if you dont want it sell it.
there is absolutely no reason for them to stop giving it.
it is a free gift for those who do want to collect it..
just cus you dont want it dont tell them to stop giving it to me.
If you’re gonna say those things, back it up.
Edit: obviously not fixit. He’s not available as 5 or 6* because he’s too OP
i know my limitations.
but i am not the best player around.
there may very well be some that copuld.
as i said skill would be the limiting factor.
My Skill would not be great enough. or my wallet large enough for the potions required.
but someone with enough skill / desire could.
all i said was the 4* limitation does nos not someone from doing this.
skill does.
i honestly feel anyone who is truly ready for this end game level content of act 6 will have a roster that they are comfortable enough to use to work around this.
I dont like it 100%.
but i will work with it.
if you are at a progression point to do act 6 i have no doubt you can make it happen.
i dont like this 100% either as it removes options and flexibility but it is wat it is and i will deal with it and make it work.
Here is my top
I know i can make it work if i have the skill.
Now I’m being told I can’t use 4*’s in Act 6.
In other words it was a complete waste of my resources despite the message from Kabam that they will still be relevant.
I need rank down tickets to rectify this so I can upgrade my 5* options instead.
From my estimation there are 16 4*’s I have recently used resources on that I would not have if Kabam didn’t say they will be relevant.
They’re still very relevant for the bulk of the community that hasn’t 100% a5 or variant.
its a progression gate.
a player who has played for less than 12 months will struggle to have the roster.
a player who has played for 1-2 should have and if not will be close to.
and a player who has played for over 22 years really should have enough. if not they are a very casual player who is not looking to do endgame content.
if you are not up to it,
come back when you have wat u need.
its not hard to get 5 decent 5* champs.
Would make much more sense than offering 3* & 4* champs.
The majority consensus is that restricting 4*s from being able to enter act 6 is unfair in the eyes of the community. Kabam, please give this another look. For a 5* r1 to be more "viable" or admissible than a 4*r5 is skewed.
not to brag.
my roster is meh.
it is average for a long term player.
my skill is also average.
i dont think it is the general concensus thatr this is wrong. i see a split in the community.
i also know this was beta tested and made it through the beta test.
it is targeted at at endgame players.
majority of nd game players will not have a problem with this.
a lvl 40 noob having a problem with this means nothing. it is not content for them.
if they are are 3 year vet and still have a problem then its a different story.
put a gate on act 3. no 4* and above. must be 3* and lower.
put a gate on act 4. no 5* allowed.
same with monthly eq.
beginner = no 3* and up
normal = no 4* and up
Heroic = no 5* or 6*
Master = no 6*
4 stars are not prevented from use in Labyrinth, they have an enrage timer; they just don't have the longest available enrage timer.
I ask this because every single summoner's roster is based upon the CHANCE that they pull good champions. There are well over 100 5* in the game, even more 4*, and a lot of these champions are either straight up awful or provide only very specific utility (sometimes only with the help of synergies) that they would be an absolute waste of resources to rank up. Obviously the more 5/6* champions each summoner gets, the BETTER chance they have at pulling a champion that would actually help them complete the content in Act 6 and there are 2 ways to do this: spend time to do quests/arena/AW/AQ to obtain the shards/resources, or pay for grandmaster crystals and hope for the best. EVEN THEN, there is still NO guarantee that the 5 * champs you receive will help you in any way.
So what does all this mean, you may ask. Simple, Kabam is telling you to either 1: WAIT, and get even further behind end-game players in term of progress, or 2: PAY even more money to get a better chance to get what you need right now so you don't fall behind. Ultimately this structure completely favors the payers, and when you a specifically blocking content behind a wall that favors people that pay (NO OTHER CONTENT IN THE GAME HAS A RESTRICTION THAT BENEFITS PEOPLE THAT PAY), then you are specifically in favor of this game stunting its growth of incoming players as any new free to play players are told to get to the back of the bus if they don't get good luck with their first 20 or so 5 stars or first 3 6*.
Ultimately I want you to answer why it benefits ANYONE in the game to block 4* and below from Act 6 content? Especially when there are recorded cases of people using 4* in LOL and Variant.