We had another month where the exact same issue came up, well after UC went live. I remember because I remember having the exact same conversation, and low and behold, people got it done. Provide proof.
We had another month where the exact same issue came up, well after UC went live. I remember because I remember having the exact same conversation, and low and behold, people got it done.
I don't think it's going to change at this point. It's live.
I don't think it's going to change at this point. It's live. Ppl are here talking about it bc they don't want things like this. Why are you here? If ppl somehow get it changed so that it costs less energy next time, how does that hurt you? Whats the point in your argument here? Honestly curious
I don't think it's going to change at this point. It's live. Ppl are here talking about it bc they don't want things like this. Why are you here? If ppl somehow get it changed so that it costs less energy next time, how does that hurt you? Whats the point in your argument here? Honestly curious My initial point was that I don't think one less week has anything to do with trying to grab money. Which I still don't. I also don't believe there isn't enough time to do it. Those are valid points I am allowed to make within this discussion. I'm here for the same reason as everyone else, to discuss the game.
I don't think it's going to change at this point. It's live. Ppl are here talking about it bc they don't want things like this. Why are you here? If ppl somehow get it changed so that it costs less energy next time, how does that hurt you? Whats the point in your argument here? Honestly curious My initial point was that I don't think one less week has anything to do with trying to grab money. Which I still don't. I also don't believe there isn't enough time to do it. Those are valid points I am allowed to make within this discussion. I'm here for the same reason as everyone else, to discuss the game. Nobody said you weren't allowed bro. The honestly curious was just that, honest curiosity. Calm down.
The event quest rewards need to be seriously ramped up simply because the game is evolving in a way that only 5 star and 6 star heroes will matter most at a certain time. For newer players like us, growing faster have become even more important for the same reason. I wanna request Kabam to reduce energy costs for event quests and increase rewards like 5 star shards, 6 star shards, t4cc shards, t4b and t2a shards. Just to ensure newer players can grow faster. Also overall huge energy reduction is required from event quests and side quests as there are more contents to explore now for everyone - story quest, back issues etc. This month's eq having less time and same high energy requirements for the same rewards is a major dissapointment for newer players and that's the voice of several newer players like me.
The event quest rewards need to be seriously ramped up simply because the game is evolving in a way that only 5 star and 6 star heroes will matter most at a certain time. For newer players like us, growing faster have become even more important for the same reason. I wanna request Kabam to reduce energy costs for event quests and increase rewards like 5 star shards, 6 star shards, t4cc shards, t4b and t2a shards. Just to ensure newer players can grow faster. Also overall huge energy reduction is required from event quests and side quests as there are more contents to explore now for everyone - story quest, back issues etc. This month's eq having less time and same high energy requirements for the same rewards is a major dissapointment for newer players and that's the voice of several newer players like me. Y'all already can build your roster faster than at any point in the game. 4*s will still matter for all content you have to do as a newer player. What possible difference does Back Issues make to you energy wise? Honestly if your roster grows too fast you will steamroll over content that is there to make you better at the game.
The event quest rewards need to be seriously ramped up simply because the game is evolving in a way that only 5 star and 6 star heroes will matter most at a certain time. For newer players like us, growing faster have become even more important for the same reason. I wanna request Kabam to reduce energy costs for event quests and increase rewards like 5 star shards, 6 star shards, t4cc shards, t4b and t2a shards. Just to ensure newer players can grow faster. Also overall huge energy reduction is required from event quests and side quests as there are more contents to explore now for everyone - story quest, back issues etc. This month's eq having less time and same high energy requirements for the same rewards is a major dissapointment for newer players and that's the voice of several newer players like me. Y'all already can build your roster faster than at any point in the game. 4*s will still matter for all content you have to do as a newer player. What possible difference does Back Issues make to you energy wise? Honestly if your roster grows too fast you will steamroll over content that is there to make you better at the game. What I meant with energy is that the energy cost for monthly and event quest should be reduced so that ppl can distribute some of their time in other contents like story and permanent quests. Anyways, my post was addressed to Kabam, not to you guys.
Where you should actually ramp up montly event quest rewards with more 5 star shards in heroic and master difficulties, you are instead making it more difficult for newer players to even complete these quests. It should be the opposite approach Kabam.
We had another month where the exact same issue came up, well after UC went live. I remember because I remember having the exact same conversation, and low and behold, people got it done. There is something you have to get into your head, @GroundedWisdom : Just because something has been done before (which I´m still not sure about) does not mean we have to accept it now. If WW III started would you say "Oh, keep calm. We´ve already had this twice before!"?On this energy topic: I think the cost of energy should have been lowered. Not only do we have a week less to complete the same amount of content, we also do have the bounty missions at the same time, which cost 12 energy every 8 hours, thus 36 energy (~half of a refill) per day. Lowering the cost of every move by one for this month would have been nice.
We had another month where the exact same issue came up, well after UC went live. I remember because I remember having the exact same conversation, and low and behold, people got it done. There is something you have to get into your head, @GroundedWisdom : Just because something has been done before (which I´m still not sure about) does not mean we have to accept it now. If WW III started would you say "Oh, keep calm. We´ve already had this twice before!"?On this energy topic: I think the cost of energy should have been lowered. Not only do we have a week less to complete the same amount of content, we also do have the bounty missions at the same time, which cost 12 energy every 8 hours, thus 36 energy (~half of a refill) per day. Lowering the cost of every move by one for this month would have been nice. Most people finish within the first 2 weeks of EQ. 3 weeks or 4, are both ample amount of time to do it.
There is a funny irony that goes into the logic of someone saying you have plenty of time, you just need to use energy refills.If you have to use energy refills then there is obviously not enough time.Just stating the obvious
There is a funny irony that goes into the logic of someone saying you have plenty of time, you just need to use energy refills.If you have to use energy refills then there is obviously not enough time.Just stating the obvious There's more than enough time to do it without using Energy Refills. If people are trying to do 2, 3, and 4 Difficulties, it's going to cost. Doing that is optional.