MODOK’s Guaranteed Crit is gone!
My_Superior
Member Posts: 2,086 ★★★★
Every 7th attack MODOK makes is supposed to hit critically but since the last update this no longer happens. It’s as if the game no longer keeps track of this game mechanic.
This is a big problem for his damage output and play style; MODOK is meant to keep track of his attacks and, every 7th, attempt to land a Heavy or Special for big damage. He also has a synergy with Ultron that changes it to every 5th which is easier to keep track of and increases his damage even further.
Unfortunately this synergy isn’t working as the game isn’t “counting” MODOK’s guaranteed critical attacks anymore.
Please restore it to its original functionality.
This is a big problem for his damage output and play style; MODOK is meant to keep track of his attacks and, every 7th, attempt to land a Heavy or Special for big damage. He also has a synergy with Ultron that changes it to every 5th which is easier to keep track of and increases his damage even further.
Unfortunately this synergy isn’t working as the game isn’t “counting” MODOK’s guaranteed critical attacks anymore.
Please restore it to its original functionality.
2
Comments
Would you be able to capture a video to share? From our testing it seems to be working so it would be helpful to have a bit more information.
Every 7th attack is guaranteed to be Critical, but Critical Rating is ignored. If a Special or Heavy Attack is the 7th hit, then all hit events for that attack are Critical. The Singularity Synergy with Ultron reduces this to every 5th hit.
The OP appears to be correct. This is a bug that should be fixed. I used this technique all the time. It's a big source of MODOK's damage.
https://forums.playcontestofchampions.com/en/discussion/11/marvel-contest-of-champions-changelog#latest
Sorry for the delay. This is resolved in the 24.0 update!