**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Compensation for beating Pre-Nerf Thanos?
This discussion has been closed.
Comments
I dont need fancy compensations, just give me some energy refills because I kept on restarting to learn how to fight him. Probably 12-15 times(lost count)
1. As stated by @SummonerNR no one said it NEEDED to beat the 1st few days. We all know the score as of late, things have been buggy. Well... more so than USUAL anyway. Knowing this, if you find the fight is a little asinine, dial back a couple days and wait for those tips and tricks to come in. No one is holding a gun to your head.
2. For those that are just shy of X situation and couldn't wait for those rewards, the extra effort was needed. Now, should you get something relatively simple for compensation due to the matter at hand? Theoretically, yes. While the fact you could've waited is there, there's also the OTHER fact that this was proven to be bugged. So perhaps a little love from Kabam is in order.
3. Free time. Not everyone has it. So if by chance your free time for the next WEEK was the 1st couple days in which the champ was bugged, how is that your fault? Truthfully, it isn't. So now, on top of the fact your time is limited, you now have to play catchup item wise due to a situation that really shouldn't have been there. Through no fault of your own.
4. At what point is Kabam accountable for their many OOPZ moments? This is the the BIG one for many here. While it's a known fact not everything will be found during testing, it would make sense for a company to take care of its customers. Small revives, and health pots cost them NOTHING to give. Only a bit of time finding those that completed X situation prior to the fix. This is an undeniable fact too. While Kabam shouldn't spoon feed its clientele, they certainly shouldn't starve them either.
Honestly, I see why people are upset, and they're well within their rights to be so. It is true that no one is REQUIRED to blast through the EQ. Although some like to do it that way for whatever reason. It would also make sense to NOT aimlessly blow resources, unless you got income like that. Be it in game or reality to pay for more items with cash. Just the same, sometimes yah gotta do whatchyah gotta do.
This isn't your standard 3.2 for an EQ. It's a 1 fight situation for completion AND exploration. In that being the case, once you've beat him, you needn't do it again. So if that 1 off is bugged, it would make sense to hand off some 'compensation' (ugh... I hate that word) to those who did it while it wasn't working as per design. Will this actually happen? Hard to say. The answer is likely no, but Kabam could surprise us. Honestly, I hope they do. It doesn't directly effect me, but it would inspire more faith across the board IMO.
I figured it want get any easier so better just push it through...
I guess I was wrong and it can get easier if they fix him.
I hope for compensation but I won’t be surprise if they will shut it down again.
And how does the player base taking it slowly help Kabam fix bugs more quickly? If anything people getting in quickly and finding the issue is what let’s Kabam know they even have a bug to fix. They’re certainly not testing and finding them on their own.
The player base shouldn’t have to treat every newly released piece of content like it’s bugged. That’s asinine.
If people are trying it, reporting that there's something wrong and Kabam sees that people aren't playing it, you don't think that would motivate them to fix it sooner rather than later? Not looking for a fight here. It just seems like common sense to me.
And, fyi, it seems that most new content is, indeed, regularly buggy.
But main point was that if you get to a boss and realize you are sunk, don't have the right heroes, need a different strategy, or (Yes) maybe there is some unknown bug causing it to be harder than intended. Well maybe take a step back, you will have only lost basically a bunch of energy (and of course your time spent).
Why continue to try to drive in a nail using a hard salami.
While some small amount of compensation could be valid, anything bigger will obviously get into debate about what form that should be.
* Refund some Revives/Heals, then you’ll get people saying well I spent Units to buy those, and those Potions would just end up expiring in time from Stash anyways.
* Refund Units, and people will say they spent real money to buy Unit Paks, in which to buy the Revives/Heals.
* Refund real-world money and people would say “well, I took time off from work for these first days of EQ, and you gave me a bugged product”.
And what about Boosts used (Loyalty, Units, Money ?)
FYI, ”taking off work” was an actual complaint a while back. I think game either had an extended server outage or other major game-unavailable (?) problem that day, or something special was coming out (or special Arena, was that a Kang arena ?)
why do that ? its like 9 energy to get to him and try again
you have 40 days to complete it, i could understand doing this towards the end of the event but really why do this at the beginning ?
also i would say the cost of those revives and health pots(assuming you used some) is not even worth the rewards from doing this months UC event
Word of advice for future content to save yourself units and revives is don't rush it.
In regards to others
I would also argue that the bug was pretty noticeable if you bothered to read the mechanics. if you didn't notice it then there is a very good chance that you didn't experience it as the bug didn't happen all the time.
I did the fights several times and noticed the bug a few times, at which point i decided to come to the forums and report it and wait for a fix. The issue didn't happen all the time but figured better to stop trying because several times when i got good intercepts on final phase and threw my sp3's i was doing like 1% damage. Once it was fixed i completed it no problems.
https://forums.playcontestofchampions.com/en/discussion/136289/compensation-for-beating-pre-nerf-thanos/p1
10 armor breaks still only last for 1 second while it was stated that there was a problem regarding the downtime of the indestructable with multiple armor breaks. This was posted 3 days ago and that it would be fixed in the next hour... lmao