Alright everybody, we're still looking into this. As it stands, his attack has been changed to be exactly as it was before. His Special has always been extremely difficult to punish, and is meant to be that way, but it was always possible with the most precise of timing.We will continue to look into this.
Hey All,An update on this: We've found something that we believe is causing this issue. We're working on a fix for it now. I will update you all when I have more information, though this may take a little while.
Making sure this topic doesn't die out, Miike told us on 26th of April that he will update us, waiting patiently
Making sure this topic doesn't die out, Miike told us on 26th of April that he will update us, waiting patiently He also said there was no issue. Don’t know what to believe anymore 🤷🏻♂️
If they say they fixed it we are supposed to take their word for it. If it is actually fixed or not is irrelevant to kabam or else why would they delete threads that point out hugs in thr game? We point it out to make it better
Sentinel sp1 is broken long ago. If it will be fixed no one knows. It’s really annoying not to be able to hit him after using dexterity on his second projectile as he blocks relative fast for the time u need to reach him. In my opinion his whole AI is broken as he spams blocks and attack without any particular pattern.
We will be including another fix for the issue with Sentinel recovering too quickly after Special 1 in our next game update. Since this requires a game update, it will be a little bit of time before the new fix is applied. Thank you for your patience and apologies for the extended timeline as we investigated this issue.
Hi all,This issue was addressed in the 21.1.1 update.Bug Fixes- Fixed an issue where Sentinel was able to react faster than intended after completing his Sp1 attack
Hi all,This issue was addressed in the 21.1.1 update.Bug Fixes- Fixed an issue where Sentinel was able to react faster than intended after completing his Sp1 attack If it was fixed, why can I STILL not punish the aq sentinals? I have been forced to stop that tactic and as a result, coupled with the changes to ai behavior, I'm having a hard time taking a sentinal down before it can be able start debuffing me through my block. And, to top it all off, since you guys said it was "fixed" I have lost champs multiple times since then trying to punish but ending up taking a 5 hit combo to the face. Loosing 2 out of 3 champs in section 1 map 5 day 5 is ridiculous when before I was able to clear EVERY aq sentinal I faced with x23 for the entire aq and NEVER need to heal or revive. This is NOT fixed and to claim as such is a bold faced lie