The most worrying thing for Kabam I have no reason to login this month as a closer to endgame player (no pun intended). I have 5 r5 1 six star r2 and can r5 another. I am bored only have to 100% 6.1 and LoL, no side event to keep me interested. War AI is very broken. Map 5 sentinels AI is such a chore in waiting. Last month I had to login often but rewards were worth it. People are not happy I hope they do something or lots of playerbase may leave. I wonder whether this metric will show up for the team, or if people like you (and me) aren’t in their core market anymore for these types of events.
The most worrying thing for Kabam I have no reason to login this month as a closer to endgame player (no pun intended). I have 5 r5 1 six star r2 and can r5 another. I am bored only have to 100% 6.1 and LoL, no side event to keep me interested. War AI is very broken. Map 5 sentinels AI is such a chore in waiting. Last month I had to login often but rewards were worth it. People are not happy I hope they do something or lots of playerbase may leave.
The most worrying thing for Kabam I have no reason to login this month as a closer to endgame player (no pun intended). I have 5 r5 1 six star r2 and can r5 another. I am bored only have to 100% 6.1 and LoL, no side event to keep me interested. War AI is very broken. Map 5 sentinels AI is such a chore in waiting. Last month I had to login often but rewards were worth it. People are not happy I hope they do something or lots of playerbase may leave. I wonder whether this metric will show up for the team, or if people like you (and me) aren’t in their core market anymore for these types of events. To be blunt, this will almost certainly show up in the data, but this always shows up in the data. Some percentage of the playerbase complains about every new piece of content, and I'm sure there are always people who decide not to play it. However, the question is whether that number is significantly different this month than last month, which is the only meaningful thing in the data. Even within the "end game" segment of the playerbase, I would guess it probably isn't.In my experience, all progressional games like this know there will be attrition at the end game. You're simply not going to be able to keep all of the players that reach the end of the progressional ladder, and it is too expensive to even try. You will keep some of them, but the ones most likely to get bored unless content is directly targeted at them are generally the ones you'll eventually lose regardless, no matter what you do. So game developers do so much, and generally no more, because the return on more investment past a certain point drops fast. Every game has this problem: its one of the most interesting conundrums of progressional game development.
That’s where this event (which had a massive movie springboard) feels so off for me. It becomes hard not to see other things—like the calendar—through the Endgame event lens (Emma Frost as the champ? Really? No Last Stand shards?). Does it show up significantly in the engagement numbers? It is hard to imagine the Endgame content keeps eyeballs on screens the way three-times-a-day bounties did. But then again—I’m only guessing.
Worst ever...
It’s endgame - No login calendar, poor mind stone mechanics, high energy use, and the high % of useless rewards makes what should have been a tribute to 11 years and 22 films of an epic saga seem very pathetic. Bring back the bounty missions!
I like a challenge, but only if at least it guarantees nice rewards... why wasting my time and energy to get shards for a crystal that will probably give me gold? If we were talking about an Avengers Crystal, then I could give it a try.
I remember the rumors that the game was shutting down in 2020. It's definitely starting to feel like that. There's been a "coasting to the end" vibe for a couple of months now