Flipping heck, too much complaining. Be glad rewards are getting better for season 11. What would be a good idea is to bring the new maps out a few wars before season 10 starts so everyone can adjust a bit first
Stating there’s not an intended change in difficulty is a fallacy. Introducing a new map with the current nodes/buffs would be an unintended increase in difficulty as alliances would need to adjust for new paths and time allocation. By adding a new map with new nodes is indeed an intended increase in difficulty.Kabam, please listen to the player base and implement an increase in AW rewards. You could increase individual war rewards and war crystals for season 10, and increase season rewards in season 11. Agreed. I am also still wondering why Kabam won't even release their intended increase to war rewards, even if it is just coming in Season 11. I'm sure just seeing what rewards will come in Season 11 will go someway to satisfying the player base.
Stating there’s not an intended change in difficulty is a fallacy. Introducing a new map with the current nodes/buffs would be an unintended increase in difficulty as alliances would need to adjust for new paths and time allocation. By adding a new map with new nodes is indeed an intended increase in difficulty.Kabam, please listen to the player base and implement an increase in AW rewards. You could increase individual war rewards and war crystals for season 10, and increase season rewards in season 11.
Kabam, please listen to the player base and implement an increase in AW rewards. You could increase individual war rewards and war crystals for season 10, and increase season rewards in season 11.
Stating there’s not an intended change in difficulty is a fallacy. Introducing a new map with the current nodes/buffs would be an unintended increase in difficulty as alliances would need to adjust for new paths and time allocation. By adding a new map with new nodes is indeed an intended increase in difficulty.Kabam, please listen to the player base and implement an increase in AW rewards. You could increase individual war rewards and war crystals for season 10, and increase season rewards in season 11. Agreed. I am also still wondering why Kabam won't even release their intended increase to war rewards, even if it is just coming in Season 11. I'm sure just seeing what rewards will come in Season 11 will go someway to satisfying the player base. Historically, they don't announce things like that until close to the release.
I like the idea of the new map, creates more freedom and should help reduces some of the stress that current AW map creates due to very restrictive options when taking paths and where you can move to from those paths. However the lack of buff to rewards and yet the increase in difficulty in terms of some of the node combinations etc really gives me no incentive to even play season 10. In all honesty everyone is better off focusing more on AQ for next season and not even trying very hard for AW.
Stating there’s not an intended change in difficulty is a fallacy. Introducing a new map with the current nodes/buffs would be an unintended increase in difficulty as alliances would need to adjust for new paths and time allocation. By adding a new map with new nodes is indeed an intended increase in difficulty.Kabam, please listen to the player base and implement an increase in AW rewards. You could increase individual war rewards and war crystals for season 10, and increase season rewards in season 11. Agreed. I am also still wondering why Kabam won't even release their intended increase to war rewards, even if it is just coming in Season 11. I'm sure just seeing what rewards will come in Season 11 will go someway to satisfying the player base. Historically, they don't announce things like that until close to the release. Because this is how it was done in the past is rarely a good answer to calls for change, improvement and increased transparency.
Stating there’s not an intended change in difficulty is a fallacy. Introducing a new map with the current nodes/buffs would be an unintended increase in difficulty as alliances would need to adjust for new paths and time allocation. By adding a new map with new nodes is indeed an intended increase in difficulty.Kabam, please listen to the player base and implement an increase in AW rewards. You could increase individual war rewards and war crystals for season 10, and increase season rewards in season 11. Agreed. I am also still wondering why Kabam won't even release their intended increase to war rewards, even if it is just coming in Season 11. I'm sure just seeing what rewards will come in Season 11 will go someway to satisfying the player base. Historically, they don't announce things like that until close to the release. Because this is how it was done in the past is rarely a good answer to calls for change, improvement and increased transparency. I think you're confusing transparency with total disclosure of everything. There's a difference. Transparency is not releasing info prematurely and telling people what they want to know when they want to know it. Lol. That's a Trial.
This is such [REMOVED PROFANITY] @Kabam Miike nice transparency.... you posted a beta saying only top 800 alliances can beta test this because these changes will only affect teir 1 to 3 alliance maps... now its everyone after the beta?!? That's not transparent at all.. it's a straight up lie.
This is such [REMOVED PROFANITY] @Kabam Miike nice transparency.... you posted a beta saying only top 800 alliances can beta test this because these changes will only affect teir 1 to 3 alliance maps... now its everyone after the beta?!? That's not transparent at all.. it's a straight up lie. That Beta is for Defence Tactics, which is what will only affect High Tier Alliances. The Map update was part of that, but is not what we were testing. Alliance Wars are matched based on a number of factors, and unless you are facing a top Alliance (in which case, your Alliance would have been part of the Beta), neither side has an advantage.
This is such [REMOVED PROFANITY] @Kabam Miike nice transparency.... you posted a beta saying only top 800 alliances can beta test this because these changes will only affect teir 1 to 3 alliance maps... now its everyone after the beta?!? That's not transparent at all.. it's a straight up lie. That Beta is for Defence Tactics, which is what will only affect High Tier Alliances. The Map update was part of that, but is not what we were testing. Alliance Wars are matched based on a number of factors, and unless you are facing a top Alliance (in which case, your Alliance would have been part of the Beta), neither side has an advantage. Actually we hit teir 3 every season and face platinum 1 and 2 alliances regularly and weren't invited, so another lie. Also your post said "new map" not "new map mechanic" or anything about defense tactics which were posted almost a year ago and everyone got to participate in... the only new thin was the map layout... this response is you covering yourselves which it doesn't one bit
This is such [REMOVED PROFANITY] @Kabam Miike nice transparency.... you posted a beta saying only top 800 alliances can beta test this because these changes will only affect teir 1 to 3 alliance maps... now its everyone after the beta?!? That's not transparent at all.. it's a straight up lie. That Beta is for Defence Tactics, which is what will only affect High Tier Alliances. The Map update was part of that, but is not what we were testing. Alliance Wars are matched based on a number of factors, and unless you are facing a top Alliance (in which case, your Alliance would have been part of the Beta), neither side has an advantage. Actually we hit teir 3 every season and face platinum 1 and 2 alliances regularly and weren't invited, so another lie. Also your post said "new map" not "new map mechanic" or anything about defense tactics which were posted almost a year ago and everyone got to participate in... the only new thin was the map layout... this response is you covering yourselves which it doesn't one bit We did have to pull the list of Alliances at a given time, which would mean that Alliances bounce in and out of the top may not have made it in. We will have an Off Season for Alliances to practice as well before the Season Starts, but I get where you're coming from.
This is such [REMOVED PROFANITY] @Kabam Miike nice transparency.... you posted a beta saying only top 800 alliances can beta test this because these changes will only affect teir 1 to 3 alliance maps... now its everyone after the beta?!? That's not transparent at all.. it's a straight up lie. That Beta is for Defence Tactics, which is what will only affect High Tier Alliances. The Map update was part of that, but is not what we were testing. Alliance Wars are matched based on a number of factors, and unless you are facing a top Alliance (in which case, your Alliance would have been part of the Beta), neither side has an advantage. Seems like this season the only thing matching alliances against each other is prestige and nothing else. Quick responses here but how about the other threads where everyone is questioning how wars are being matched in the first place.9 seasons in and it still isn’t right. Instead of focusing on making the map more difficult you should really take a look at match making. My group has faced all REAL top 10 masters alliance this season solely because we’re a top 20 aq alliance yet there are other alliances in tier 1 with low prestige facing gold opponents but they’re getting master rewards.Care to respond before I eventually get banned?
Did they announce how long the offseason will be. Hopefully we have time to get used to the new map.
The rewards for AW were already not worth the effort, it’s why so many alliances are shifting to an AQ focus. This will only divide that further.