**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
How is this ok in any way? There is a minuscule amount of champs that can even go unstoppable and clear this node. So far not a single person has been able to solo the node due to the ridiculous power gain.
Falter node is also completely bugged. Congrats on making the worst update to AQ possible.
Simply put cash grab. 4 of us went up against him and each guy lost a champ. Never happens on day one.
Some paths are fine, but some others need a serious adjustment/overhaul.
It's immediately noticeable that this isn't the type of gameplay experience that players will get used to. I've never seen items get burned this fast from such experienced players who have the appropriate counters at 5/65.
If it weren't for people wanting to stick it out until the end of the week to not abandon the other 29 members mid AQ, I think we would have lost some people today. Not just from the alliance, but from the game.
Please take a serious look at all of the feedback everyone is giving about the new nodes and adjust things as quickly as possible.
specials also miss too
enemy would also just get random falters, such as when they use a special?? I would do one parry beginning of fight and get falter
this is broken
The map 5 Hyperion minibosses are ridiculous! Day one and this miniboss node is crazy overpowered. Hyperion + Spite + empathetic lock? Really? You can’t power drain him, you can’t gain any power for half the fight while he gets an SP3 and one shots you? This is fantastic. Fix the game peeps.
1) We want all champions to be used in the game. All champions have a place and all fights can be fought with any champion in the game with the right skill level.
2) it’s never intended to have nodes that only certain champions can be brought to battle
3) we want the game to be fun for everyone
4) we want everyone to be able to advance in the game and improve their rosters and champion collections
I mean these are things that have been told so we all must not be skilled enough I guess.
Honestly, this is probably the worst roll out of an AQ ever. Take action already.
Map 7 is a disaster as everyone has already covered.
All this before a sorry excuse for reward buff too. Typical.
Challenging? Annoyingly. Fun? F nah!
Ghost is a good counter for mesmerize and prove youself node.
You’ve made the game, not fun
Oh wait people tried to tell them that and got shut down?
The same thing happens over and over. Your community base is the best placed to know how difficult things are going to be. You insist on ignoring them and preferring your own evaluations instead, and quite often, you are completely off the mark.
Stop making every single aspect of this game more and more complicated. Have you even paused to understand how top tier alliances function? More often than not it is run by a group of maybe 5 officers, who have to plan paths for each version of map 7 that you release, based on each member's rosters, have to plan defence and also specific counters for respective AW paths. Each change you make is additional work being loaded onto officers. What happens when these officers quite because there is simply too much planning that needs to be done for a game? Alliances will fall apart, members will go to other alliances. What happens when those officers in those alliances quit? More alliances fall apart and so on and so forth. You will reach a point when nobody wants to plan for top tier AQ and AW anymore since its simply too taxing. What then? Create map 7 so nobody does it? Think long term and stop focusing on short term profit.