There's 2 major changes I would love to see. 1st, and foremost, the removal of 1 link per section (in regards to the left, middle, and right) so Alliances are not REQUIRED to have 9 players available immediately. As it stands, that's the case and it's troublesome for many. Many players can't drop everything to play whenever they're needed. Some flexibility should be there, and as it stands, there's none.2nd, some of these nodes need to be dialed back, or scrapped altogether. Granted, we can see the majority of the Map as there's only 5 hidden nodes now. While that helps with choosing your attack squad, not everyone has every champ, let alone have them ranked. Certain combos seem to require an ideal counter champ, or it's gonna be a heck of a battle. Aegis seems to be particularly troublesome when combined with certain defenders. The Reversed Controls isn't activating right away causing confusion. Not to mention the unknown interaction with Emma Frost. Will she temporarily bring the controls back to normal? Another oddity with Reversed Controls found by an Alliance mate was with Blade vs GR. Danger Sense made it impossible to know when it would work. I believe this was due to ability accuracy reduction. Is this intended? Or an unforeseen interaction? There's other issues that have come to light, and it's taking away from the enjoyment factor of AW. Being told this wasn't intended to be more difficult really makes players question how Kabam came to that conclusion. We didn't even need to play it to know it would be more difficult. Now having played it, there's 1st hand experience. The layout itself isn't the problem. It's the fact it demands 9 players, and may require certain champs to survive without heavy item usage. Having to buy your way through a Map isn't right. Sure, perhaps eventually we could figure it all out. Just the same, when you figure out that it can't be done without X champs you don't have... it really makes the situation feel hopeless. Something no one wants to feel when playing a game that's supposed to bring joy. So hopefully notes sre being taken and suggestions being considered. I know there's other issues as the number of posts are growing.
And to add my own feedback, map 5 hyperion is just sickening. You guys obviously knew what you were doing to make people use items. Is it because hoarding is unhealthy?
And to add my own feedback, map 5 hyperion is just sickening. You guys obviously knew what you were doing to make people use items. Is it because hoarding is unhealthy? That would be better said in the AQ Season 6 thread my good man. This is about the new AW Map here 😉. Although it would seem many agree with you on the Map 5 Hyperion mini Boss.
I'm not debating anything. I amended my original reaction and expressed I think there's something to the reactions. Since then, I've had my view raked through the coals for absolutely no reason at all, other than habit. Lol. Because your not giving any real feedback other than you see other peoples comments. Which is not helpful in any sort of fashion.
I'm not debating anything. I amended my original reaction and expressed I think there's something to the reactions. Since then, I've had my view raked through the coals for absolutely no reason at all, other than habit. Lol.
All good @Buttehrs . Truth be told, many are frustrated, and the tensions are high. This occasionally can cause an oopz moment, lol. Hopefully we get some replies once this war ends on whether or not they're considering making some changes. Once AQ ends, perhaps then we'll hear about Hyperion as well. I guarantee you they aren't. This is definitely related to the economy of the game. They feel that resources are being dispersed too much.
All good @Buttehrs . Truth be told, many are frustrated, and the tensions are high. This occasionally can cause an oopz moment, lol. Hopefully we get some replies once this war ends on whether or not they're considering making some changes. Once AQ ends, perhaps then we'll hear about Hyperion as well.