**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
Someone blitzing content with 5/50 or R4 5* that are not considered in the top ten would actually be an opinion I'd consider balanced.
Anyone that has fought him will notice that right away but to those that haven't it would be a surprised which might not be a very pleasant news to most of them as they can't parry that attack.
Any possibility that we could either have an in-game ability to see the whole map; or that you might post pictures of the maps on the MCOC website? Since they're going to the trouble of designing Deadpool heads, Mysterio helmets, etc, it would be nice if we could appreciate them without having to stitch together screenshots!
BUT
I think Cav difficulty should have less paths than Uc, because it still gets repetitive. Maybe it should have the same amount of paths like beginner, with health points starting from 80-90k in chapter 1 to 180-200k in chapter 3, and with 3.1/3.2 boss health of 300-350, maybe even 400k.
And before you start, I'm not a "whale" at the slightest, I only have 4 5/65 champs, and I still have a lot of missing top tier heroes (like sparky, medusa, blade etc), yet I still feel the time has come.
If 6.3 and 6.4 continues the same pattern as act 6 so far, we will need those resources
For mid level to End game players what should I try next to progress.