**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Every offer is also a message. Unit offers say: you can grind or you can spend. If you grind, your time is worth something to the game. Cash offers say: if you spend, you'll get opportunities non-spenders won't get, because we need you to keep the game running. You have to balance the game between both messages, because you need grinders and you need spenders.
The Sigil offer is, I believe, targeted at mid-level spenders. They are willing to spend more than a buck or two, but they won't spend hundreds of dollars and they often feel like there's no point in spending usually, because on the one hand they can grind most things because their time is worth something, but conversely if they try to get ahead in the game the whales will swamp them out anyway. This offer is, among other things, targeted at them: it says if you're willing to spend ten bucks a month, we'll give you a bunch of things that will be valuable to you, but will probably be less interesting to the whales because they already buy way more than the Sigil contains. And even if they do buy it, they won't be able to get more value than you, because everything is capped. Psychologically, it sends the message that the game cares about their medium money as much as they do the whale money. So they think their money means something, and isn't just an afterthought after the whales. And if they think their money is meaningful, they might spend more of it in the long run.
Good monetization strategy is always about the long game.
Actually, what I wonder is how people can point to the company that makes one of the more successful mobile games out there, that attracts thousands of people to play it and spend in it every day, that made the most successful Marvel licensed property in the space and managed to keep it going for almost five years and running, and say they are out of touch with their customers.
You know I would probably imagine that the Top execs at defunct companies like Toys R US, Circuit City, & quite a few others businesses expressed similar sentiments...Although I would imagine that an organization that implemented a forum to allow their customers to communicate their thoughts & opinions would be wise to consider both the pros & cons of its customers.
You can't make a conclusion until its been released. To them as a company, this is enticing. Time will tell if it worked or not.
Well that was quite a leap across the pond...let me assist w/clearing the murkiness of this water... I am actually discussing the announcement of the tentatively scheduled offer & based on the comments even those who attempt to be pro Sigil the offer is not being wholeheartedly embraced by the community.
After 1 year hiatus from the game, it's nice to see dna3000 is still here. One of the best posters.
Majority of the buyers are gonna be level 60, they should swap it to gold or bc. Just seems such a stupid inclusion.
I mean, for real.
First of all, as always, people have a choice in life.
But are the people losing their minds about Kabam actually charging for a service that helps them employ people who actually MAKE THE GAME just as angry at the guy who plays that game FOR FREE but takes money from other people?
How does that work? What's the difference?
If you're cool with some guy on YouTube getting paid, why aren't you cool with Kabam -- again, the people who actually MAKE THE GAME -- getting paid?
Tiered subscriptions.
More mastery points.
Better odds on the crystals.
Potion & revives are 20% more potent.
Gold drops 20% more.
Have a "Help all" and a "Request help for all" button.
Have the ability to disable all pop-ups that try to sell you something.
Have the ability to turn off all background animation in fights.
... all for the low, low price of $100/month.
Your conclusion could possibly be true. However should consider all feedback from customers that is using this forum that is actually endorsed by them to obtain that valuable feedback. And in business all feedback whether negative or positive is valuable... Regarding my personal spending...I have monthly entertainment budget that is allotted for MCOC. Although lately the offers have either not appealed to me or due to my progression and the progression of the game I can not justify spending a certain amount of money on items that IMO have been drastically devalued due to the games progression...which is my major gripe regarding the announced Sigil ... if the "pro-sigil" summoners feel that overall the Sigil does not offer a large amount of incentives that the "anti-sigil" summoners should be concerned about... Why should I endorse it...In conclusion from "my perspective" I can't comprehend why Kabam is not trying to release a monthly service that the majority of the community would feel it is worth investing their moneys...Just my thoughts.
I digress. Honestly, I don't mind the Sigil if it stays at the current price. Whatever. I'm not adverse to paying that amount for those advantages. What I want to do here is actually put a suggestion out there - somehow, someway, could the folks at Kabam use this to make the Solo Crystals useful in some capacity?? I'd love to see a trade-in at the ISO Black Market for some hero crystal shards or even catalyst fragments. Just a thought. I'll step back out of the discussion now.
Well I am not going to stereotype the entire community based on my personal opinions...however in the end I just don't believe this monthly service will be great asset for my account :-( but at the very least during its initial release the Sigil will be optional & we get a free 7 day trail ;-)
From my observation there is really only one competitive component in MCOC & that is AW all the other components primarily rely on the summoner playing against the AI. Therefore I would rather pay a monthly service for more enticing resources & rewards than worry about the competitive advantages these rewards may or may not have on AW... just my thoughts.
As for spending to keep the game alive, I am in agreement with you that it must happen. That being said, the odd deal for a high cost that many pay for would draw in lots of purchases, without needing to give large boosts in many ways. It has always been that there are money based deals which boost your game, and it always should be that way.
I just feel that this sigil and subscriptions that offer anything major that reliably show up month after month are the wrong direction for the future of this game.