EMERGENCY MAINTENANCE CONCLUDED
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
How many docks does it take for players to stop modding in AW Seasons?
This discussion has been closed.
Comments
Even if an alliance new categorically that their opponents were cheating, they wouldn’t do nothing a just waiting for the cheating alliance to be penalised and be handed the win because season points are also based on attack bonus, exploration and boss kills. If you’re going to sit there and do nothing then you may as well not even worry about the win as you would get more points from 100% maps than the win. No one is suggesting you get full points just what you rightfully earned and win bonus.
That was a hypothetical. It was used to make a point. One that was apparently missed.
That would mean they'd lose every single win bonus. And how exactly would that be fair? Because that's what you're saying you'd be OK with.
Truthfully, if they place some heavy focus on cracking down on these mods, it will become a moot point when they start to diminish in usage
It's mainly an interim deal. Once they 'take out the trash' it will be a rarity that it will be needed. It's not right to lose in a situation where you weren't competing on even ground. So naturally, it should be awarded to those that try their best in seemingly a no win situation.
I can live without them doing this if they bring down the hammer hard on these rotten players. If they don't, it's kind of a necessity in my eyes. Not right to invest a bunch of boosts, health pots, and time into a no win situation. You still have to allocate as many points as possible to remain competitive in the season. Simply put, you're being robbed of the win bonus if you didn't have a fair shot at it. Have had it happen, and it blows.
Truthfully, this impacts EVERYONE in the grand scheme. If they weren't taking up a slot in ranks, each group behind would move up. If they weren't in the equation, everyone would have a fair shot at a win. Until that's the case, something should be done to help balance the equation. Getting your war rating bonked and losing out a points you never had a fair shot at is simply bogus.
If you don't feel the same way, well then enjoy running into a modding Alliance. I can say from experience it's VERY frustrating. Making it known that you'll get stripped of the win everytime and get some ban time might help put a stop to this. As you said, there's 2 outcomes. Win, and lose. If those that cheated are stripped of the win, it should default to the other. That's pretty much the case everywhere else, so why not here is my question?
As I already said, the determination is not that the honest Ally "could have, should have, would have, did" win. The determination is that the cheating Ally won, and did so using means that broke the TOS. What people are proposing, no matter how you look at it, is that Kabam designates them the Winner. I do not agree with that. They lost. Regardless of whether the other side cheated or not, they lost. That's the outcome. Anything outside of that is based on hypothetical outcomes, under the assumption that the honest Ally should have won. You can't determine that based on the wrong actions of the other side. You can gauge based on what they're working with, what the probability of a Win is, and you can (with reasonable certainty) say whether you would have won or not. What you can't do is just hand Rewards based on that assumption, within a system designed to Reward based on progress made. Past tense.
I'd rather you stop doing it as it's going in unreal territory.
Else I'll have to report you for trolling.
Have a good day
Can we not report him for that?
Because literally everyone here who frequents the forum is fed up with his trolling attitude, in guise of having a 'discussion'.
AFAIK, Trolling and having meaningless conversations to incite others is against Kabam's TOS.
The ONLY way to avoid this is if Kabam proved it, and rectified it before matchmaking started next war. Which I doubt would happen. Giving those that did right by the rules the win bonus (with the multiplier that was active during said war) would be a way of helping undo some of the damage done to their potential performance. No one is being handed anything. They're getting back something that was blatantly stolen. Clean and clear. Taking the points away from those who didn't earn them just isn't enough when there's fallout beyond it.
All that aside, the root of the problem needs to be handled with heavier penalties. Simple as that. Penalties need to be severe enough that it will act as a deterrent, and remove the need for rectifying botched results. I'll GLADLY take that happening over getting points back. Theoretically, should be both, but whatever. Putting a stop to it needs to be the prime focus. So what have you for such? Anyone else think a full season lockout for those cheating would help? Put em' in AW jail!!! On charges of thievery, and ruining the integrity of a competition.
The best way to stop it is to disqualify Allies/Players responsible from Season Rewards. That will definitely reduce it. Potential side-effects come with that, like sabotaging Alliances or honest Players being penalized along with them, but let's be honest. That happens now.
"Anything outside of that is based on hypothetical outcomes, under the assumption that the honest Ally should have won. You can't determine that based on the wrong actions of the other side."
@GroundedWisdom
So coming up against a cheating ally, what's gonna happen is this.
A100% chance of the ally playing fairly, to loose.
This one is not a hypothetical outcome. It is real and tangible. We are not assuming that. It WILL happen, no matter how fair you play. Or at most, a draw, IF 30 people in your alliance play on a superhuman level.
So, playing against a cheating ally=100% loss.
And according to you, and I agree to that, that there's no way of determining if the fair ally would have won if the other one wasn't cheating. In other words, a lower % of chance of them winning the war.
What I'm trying to tell you is, that what would be a lesser evil in case I was cheated upon by an ally? A 100% for us to loose all our potential points if we'd won? Or a less than 100% chance, in that hypothetical situation, that we MIGHT have won if both of us weren't cheating, and thus got atleast SOME points out of the war? I.E. getting the winning bonus atleast?
Since I was definitely cheated upon by that ally, AND wronged, I'd personally take option # 2. I'd take the option that I might have hypothetical won the war if none had cheated, rather than given an automatic loss(since they cheated).
Because that's the state of things currently. We are given an automatic loss when matched with someone that are cheating, as we can't win in that situation.
I don't know about you GW, but for me, being given an auto loss is far worse than being given an auto-win(winning bonus).
To the rest who are in the discussion, let’s get back to topic.
When Labyrinth of Legends was released, the Grandmaster vowed to permanently ban players who used cheats in LOL. Maybe he doesn’t care about AW Seasons or alliance mode game content:
Kabam has already made it clear that they won’t revert who wins or loses because there is no way to determine if the alliance who cheated would’ve lost without cheating. You can agree or disagree with this point of view but it is what it is (I personally disagree).
The issue of who gets the win or loss when an alliance is caught cheating is really small compared to the real issue we are facing now- how kabam is going to STOP modding in AW once and for all and make it sustainable.
"For those Alliances, we will be offering a “Bye”. They will be awarded the points, and the rewards for that match. There is a limit to how often an Alliance can be given a Bye, so it cannot be abused."
Hmmm. It's almost like they have addressed previous issues in the game, where groups (up to 3 a week since season 8 changes) get full win rewards for doing nothing, for something out of their control. Weird.
So how is that ok, in your opinion, but trying to address the cheating system and discussing rewards if you face a modding group any different in logic or execution?
"Is that a fair system? Just default your way up? I'm sorry. No matter how you look at it, I disagree with defaults."
The Bye system is literally a default.
I noticed that someone mentioned the possibility that the cheaters are high spenders and thus are protected by such. If you ask me, that's so backwards. Why spend if you're cheating? Then again, stranger things have happened so... eh...
Agreed, let's move beyond the win defaulting hypothetical to the root of the problem. The cheaters. Increased penalties are in dire need now. I reallt hope they consider this. The win defaulting would be a moot point if the root of the problem was dealt with a bit more swiftly. Just my repeated 2 cents now.