Great. Ronin as a pure attacker is far from ideal either. Please consider balance him as well. You don't know how to play ronin if you think that He kinda isn’t ideal same as massacre very hard playstyle except not a great payoff
Great. Ronin as a pure attacker is far from ideal either. Please consider balance him as well. You don't know how to play ronin if you think that
Great. Ronin as a pure attacker is far from ideal either. Please consider balance him as well.
Great. Ronin as a pure attacker is far from ideal either. Please consider balance him as well. You don't know how to play ronin if you think that He kinda isn’t ideal same as massacre very hard playstyle except not a great payoff Masacre isn't hard at all. You've just got to be aggressive.
I mean, this could be a very good thing but am I the only one worried that this might turn into a “milk the whales and after we make a fortune on new champs, nerf them into the ground?” I don’t know what compensation you would give someone if that were to happen. If they shell out $1,000 for a champ just for the champ to be nerfed 3 months later what is reasonable compensation?
Great. Ronin as a pure attacker is far from ideal either. Please consider balance him as well. You don't know how to play ronin if you think that He kinda isn’t ideal same as massacre very hard playstyle except not a great payoff Ronin is very good and requires very little effort to setup. As far as attackers go, he’s very well designed IMO. Also his sig gives him a defensive option if he ever needed to exercise it. I wish there was a way for him to achieve 100% defensive ability accuracy reduction but other than that he’s very solid.
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game Try cull obsidian in 6:2 he’s pretty much useless damage output isn’t everything otherwise starlord and proxima would be the best champs in the game Cull can handle 6.2 if you are patient the first fight. After than it can be a breeze
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game Try cull obsidian in 6:2 he’s pretty much useless damage output isn’t everything otherwise starlord and proxima would be the best champs in the game
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game Try cull obsidian in 6:2 he’s pretty much useless damage output isn’t everything otherwise starlord and proxima would be the best champs in the game Cull can handle 6.2 if you are patient the first fight. After than it can be a breeze. I'm just saying too much damage can imbalance the roster
Great news! any details on the buffs yet or do we need to wait until their release to find out?Also, if you ever need to tune a champ down, how will this affect players who already ranked them up based on their original abilities? will they be given the chance to reallocate their rankup resources?
Great news! any details on the buffs yet or do we need to wait until their release to find out?Also, if you ever need to tune a champ down, how will this affect players who already ranked them up based on their original abilities? will they be given the chance to reallocate their rankup resources? If a Champion is going to be tuned down, we'll look at that on a case by case basis. But I do want to emphasize again, the goal here is to be very light touch in any of these balance changes.
So, first I wanted to say thanks to the kabam team for taking another look at human torch, and balancing him to make him slightly more consistent and stronger overall. However, I believe that there are champions that are in need of a buff far more than HT, such as rhino, OG cap, Joe fixit, abomination, miles morales, OG spidey, sentry, antman - just to name the main ones in the science class alone. I like the idea of more consistent balance changes, and was wondering if you could balance champs slightly every month or something, like adding small perks to bad champs, like giving miles morales a damage buff, or fury etc. I think that the state of an ideal champion should be somewhat like archangel, who is insanely good for certain matchups, but does not faceroll almost everything, so I see him as balanced. Also magik is a champ that was fantastically reworked years ago, so that she is absolutely insane, but only in the hands of a skilled player. Champs which require a combo to be built, such as starlord, aegon proxima etc... are also balanced in my opinion, as the champion is only as good as you, the player, is.
Great. Ronin as a pure attacker is far from ideal either. Please consider balance him as well. You don't know how to play ronin if you think that He kinda isn’t ideal same as massacre very hard playstyle except not a great payoff Ronin is very good and requires very little effort to setup. As far as attackers go, he’s very well designed IMO. Also his sig gives him a defensive option if he ever needed to exercise it. I wish there was a way for him to achieve 100% defensive ability accuracy reduction but other than that he’s very solid. 100% DAA or at least constantly 80%, stronger sp2 or overall stronger bleed
Great. Ronin as a pure attacker is far from ideal either. Please consider balance him as well. You don't know how to play ronin if you think that He kinda isn’t ideal same as massacre very hard playstyle except not a great payoff Ronin is very good and requires very little effort to setup. As far as attackers go, he’s very well designed IMO. Also his sig gives him a defensive option if he ever needed to exercise it. I wish there was a way for him to achieve 100% defensive ability accuracy reduction but other than that he’s very solid. 100% DAA or at least constantly 80%, stronger sp2 or overall stronger bleed I’m not going to protest a buff for Ronin. If they want to make my favorite champ better I’m all for it. I just simply think he’s underrated and people don’t really take the time to use him and see his potential.