What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game Try cull obsidian in 6:2 he’s pretty much useless damage output isn’t everything otherwise starlord and proxima would be the best champs in the game Cull can handle 6.2 if you are patient the first fight. After than it can be a breeze. I'm just saying too much damage can imbalance the roster You've definitely never used him in 6.2. Sure there are some paths he can cover if you're willing to keep him topped up with potions. For like at least 80% of it though, he isn't gonna do squat for you Maybe you're just not good with said champ? That can always be a possibility
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game Try cull obsidian in 6:2 he’s pretty much useless damage output isn’t everything otherwise starlord and proxima would be the best champs in the game Cull can handle 6.2 if you are patient the first fight. After than it can be a breeze. I'm just saying too much damage can imbalance the roster You've definitely never used him in 6.2. Sure there are some paths he can cover if you're willing to keep him topped up with potions. For like at least 80% of it though, he isn't gonna do squat for you
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game Try cull obsidian in 6:2 he’s pretty much useless damage output isn’t everything otherwise starlord and proxima would be the best champs in the game Cull can handle 6.2 if you are patient the first fight. After than it can be a breeze. I'm just saying too much damage can imbalance the roster
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game Try cull obsidian in 6:2 he’s pretty much useless damage output isn’t everything otherwise starlord and proxima would be the best champs in the game
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ Pros or cons regardless their damage output is over the top. No more champs like these and the upcoming sunspot. There has to be some sort of balance in the game
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced They have their pros and cons like any champ
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent That is true but let's be honest champs like namor and cull do too much damage. Best to stay balanced
What I don’t like is how they said they may alter a champ up or down I’m assuming this could mean a nerf which if you do this before they are released into the basic means you are pretty much changing it after people have spent
Can we get clarification on the timeframe for new champion changes? The way the announcement reads to me is 3 months for data collection, then notify players of changes, then 3 months of testing before changes go live? Is it 6 months total from the champion release? @Kabam Miike
I think people may be looking too much into the idea of balance. The goal is not to level all Champs so they are interchangeable. There's always going to be heavy hitters. Balance really just means revisiting Champs and filling in any gaps.
Testing won't prevent issues from coming up when they're released into the fray. Things will come up once Champs go live. It's also one thing to release them in EQ. That's a very specific goal. It's another when they're circulated and used in other modes. It's a process of improvement.
I think people may be looking too much into the idea of balance. The goal is not to level all Champs so they are interchangeable. There's always going to be heavy hitters. Balance really just means revisiting Champs and filling in any gaps. They did say balance up or down in the original post like I feel if they make something worse in a champ they’ll have to bring something up as well
Testing won't prevent issues from coming up when they're released into the fray. Things will come up once Champs go live. It's also one thing to release them in EQ. That's a very specific goal. It's another when they're circulated and used in other modes. It's a process of improvement. I get that although there’s one thing with sunspot that’ll piss me off if they change the description after they sell him instead of now For each solar charge expended said attack gains x amount His sp2 consumes 15 charges on the last hit but isn’t getting the damage bonus If this is intended change it in the description now so that specials don’t gain the damage bonus from consuming charges not after they sell him
Testing won't prevent issues from coming up when they're released into the fray. Things will come up once Champs go live. It's also one thing to release them in EQ. That's a very specific goal. It's another when they're circulated and used in other modes. It's a process of improvement. I get that although there’s one thing with sunspot that’ll piss me off if they change the description after they sell him instead of now For each solar charge expended said attack gains x amount His sp2 consumes 15 charges on the last hit but isn’t getting the damage bonus If this is intended change it in the description now so that specials don’t gain the damage bonus from consuming charges not after they sell him Hmm. Can't say either way. I haven't gotten there yet. Finishing a Grind. Is he not getting any bonus, or not enough?
Let’s goooooo ! Long overdue mags buff 👍🏼
So, first I wanted to say thanks to the kabam team for taking another look at human torch, and balancing him to make him slightly more consistent and stronger overall. However, I believe that there are champions that are in need of a buff far more than HT, such as rhino, OG cap, Joe fixit, abomination, miles morales, OG spidey, sentry, antman - just to name the main ones in the science class alone. I like the idea of more consistent balance changes, and was wondering if you could balance champs slightly every month or something, like adding small perks to bad champs, like giving miles morales a damage buff, or fury etc. I think that the state of an ideal champion should be somewhat like archangel, who is insanely good for certain matchups, but does not faceroll almost everything, so I see him as balanced. Also magik is a champ that was fantastically reworked years ago, so that she is absolutely insane, but only in the hands of a skilled player. Champs which require a combo to be built, such as starlord, aegon proxima etc... are also balanced in my opinion, as the champion is only as good as you, the player, is. This new Balance Update cadence is in addition to the Reworks that we're already doing, and could lead to us being able to hit up more of those older Champions in the future as well!This does not mean that Champions released before Annihilus will not be revisited in the future!
So, first I wanted to say thanks to the kabam team for taking another look at human torch, and balancing him to make him slightly more consistent and stronger overall. However, I believe that there are champions that are in need of a buff far more than HT, such as rhino, OG cap, Joe fixit, abomination, miles morales, OG spidey, sentry, antman - just to name the main ones in the science class alone. I like the idea of more consistent balance changes, and was wondering if you could balance champs slightly every month or something, like adding small perks to bad champs, like giving miles morales a damage buff, or fury etc. I think that the state of an ideal champion should be somewhat like archangel, who is insanely good for certain matchups, but does not faceroll almost everything, so I see him as balanced. Also magik is a champ that was fantastically reworked years ago, so that she is absolutely insane, but only in the hands of a skilled player. Champs which require a combo to be built, such as starlord, aegon proxima etc... are also balanced in my opinion, as the champion is only as good as you, the player, is.
Can we get a description of the suit Annihilus is wearing also, just curious if he should have the #metal classification. Champs like Angela holds #metal but doesnt have a full body armor like Annihilus.
Can we get clarification on the timeframe for new champion changes? The way the announcement reads to me is 3 months for data collection, then notify players of changes, then 3 months of testing before changes go live? Is it 6 months total from the champion release? @Kabam Miike That's the timeline we're aiming for. About 3 months after their release, we'll know if they need any Balance Changes. We won't necessarily know what those changes are at the time, but hope to have a general idea of where we see the issue. 3 Months after that, we'll release their update. So the goal is always 6 months after release. Keep in mind that if no Balance Update is required, we won't be making an announcement.
I'm also curious how you measure whether a champion is under-performing?