**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Because of that, like everyone else, I have a lot of dice in overflow.
Progress started on the next level without claiming the rewards. Unfortunately, that doesn’t help me now that I’ve claimed all the other rewards. I’m still setting on a ton of randomizeres waiting to expire in five or six days.
Nice one.
Changing the mechanics for claiming objective prizes seems like something that should probably have been mentioned.
Dr. Zola
The 8 capacity for dice is pretty arbitrary and you can obviously increase that. There was no notification that we didn't actually have to collect the rewards in order to keep progressing in the quests, not collecting the rewards gives an expiry date of the entire event. So when they're in the stash, they should have the same expiry date. Something else which is an arbitrary timer you put on items - not all items expire at the same rate, regardless of when they are collected, so obviously these timers can be adjusted.
Don't say you can't - just own up and say you wont or don't want to. I'd honestly respect that more.
Don't like it and don't really agree but at least you guys are replying more and more - that's appreciated.
Don't understand the logic behind that either.