**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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She-Hulk Heavy Speed Bug Fix [Title Edited for Clarity]
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To not know something like this is “broke,” you’d literally have to have zero knowledge that Content Creators and YouTube exist, no access to the internet, zero awareness of game data that shows players using SheHulk in end game content and probably have never opened the very game you created. Now, that would require some real magic.
Dr. Zola
And don't tell me you are not aware of this when you said you would change the old captain marvel sp2 because of that.
If it was a bug, why you didn’t say anything sooner?
All the community knew that how she works but you expect us to believe you’ve just found out?
How could anyone possibly think this was a bug, when there are over 2 dozen champs in the game that currently have this exact same mechanic. Especially when Kabam just reworked the champ and had her go through an extensive beta testing with 1000s of users and then released its "final product" of her. The beta testing would have been the time for a nerf like this. Not months later after Kabam already gave her the mark of approval and released the "updated" champ to the game. It just makes no sense at all.
Now I just have no idea what to do here. If Kabam does in fact move forward with the nerf, I would think it only fair to allow anyone who ranked her up in the last month or two (since the update) to rank her down and reclaim those resources. Using me as an example here, I used a science awakening gem, 40 sig stones, a science R3-R4 2016 gem and a science R4-R5 gem (from Variant 3). 100%ing variant 3 costs me quite a bit of resources and actual money (buying units). Now it seems like all of that money and time/effort was a huge waste. It's like Kabam is just trying to remove any last bit of fun that was still left in the game.
I really hope Kabam can see this for what it is and try to make it right. Moves like this really pushes end game users away from the game.
Yup. Different speeds, different distances. Champions are not all the same. They can't all counter or interact with other champions/animations equally.
Plenty of opportunities for a mod to poke their head in and say this wasn't intended and being looked into but instead this went on for months and people used their hard to acquire rank up materials unaware until just now.
Unintended or not, communication needs to be a lot better and the transparency has been lacking for years now.
Power and difficulty in the game are relative. The content in the game is targeted at player averages. When the players get collectively stronger, the content gets more difficult and vice versa. Games like this are driven by datamining that tells the developers when they need to increase or decrease difficulty. In a real sense, the game's difficulty is graded on a curve.
When a performance bug "helps" players it only helps some players most of the time, and because content is designed on a curve, in the long run those bugs hurt everyone else. That's why bugs and exploits need to be fixed when they happen: they offer an unintended advantage to some players *over* other players who are then disadvantaged. And because difficulty is graded on a curve, that disadvantage gets ultimately translated into a real penalty over time.
The idea that any bug can "harm" Kabam in this kind of sense is ridiculous. If the players get more power than intended, Kabam just makes the difficulty higher to compensate That's what they are constantly doing anyway. In the long run, it doesn't matter to the game, or to Kabam's revenues, or anything like that. The *only* people harmed by bugs are the players. Either the bug directly harms the players in obvious ways, or it helps a subset of players in an obvious way and indirectly harms everyone else in an unobvious way.
This bug harms players. It just does so in a less obvious way. But the people thinking it shouldn't be fixed are literally like students realizing some people are getting the answers to the test by accident and doing better than they would, and cheering them on not realizing the tests are graded on a curve and every student not getting the answers is automatically getting a worse grade.
And sure, this will draw name calling and a bunch of meaningless disagrees, but if this causes even one out of a hundred people reading it to actually think about the situation instead of just blindly reacting to it, it's worth it.