Thestoryteller6 ★★
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Re: Hear us kabam, it's time.
It's interesting you feel that way. I think the outrage is felt by the late game players (as I mentioned, the early game is still very fun) and because the whales spend so much on progression they ar… (View Post)5 -
Re: Hear us kabam, it's time.
Actually, this feeling is pretty dangerous because it threatens the core mechanic of MCOC. At its heart, MCOC is successful because of this gambling mechanic. Every 10,000 5-star shards is another ti… (View Post)13 -
Re: Hear us kabam, it's time.
It's because the core reward loop has been broken in the late-game stage. MCOC basically works this way: 1. You play the game. 2. Your reward is to gain chances to acquire amazing champs/rank up amaz… (View Post)12 -
Re: 15.0 Alliance Wars Update Discussion Thread
I would also add that many of the very best competitive games do encourage depth and diversity while still being fair. David Sirlin has written a series of really good articles called Balancing Multi… (View Post)1 -
Android compensation Hyperion arena
I just want to point out a ridiculous side effect of the way the Android compensation was handled. The inventory can only hold 10 stamina refills. The rest go in the stash and expire in 2 weeks. Thos… (View Post)4