**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
We have not set an end-date for the new period, but we will update this banner when we have more information.

Comments

  • The root cause of this is simply the confused way in which BG has been implemented. If this were, as initially implied, a PvP mode where players compete for high rank, the solution would be simple: throw everyone into a ranked system like AW and let them fight it out. There'll be terrible mismatches for 3 days and then…
  • Apologies, I meant to say, my Odin crossfight buffs (which I had had on for 3 fights already) were gone.
  • This summer camp thing is really badly designed. I've missed a day because I simply could not figure out how to claim the summer shades. The tab is all the way to the right and there's no indication there there are extra tabs that I can scroll right to find. I literally thought the "1" in the lower right was a bug.
  • Hey Kabam, I finished my first play through yesterday. Rewards aside, I am so excited to start on full exploration. I remember 6.2 just making me feel miserable at the thought of having to full explore. 7.2 is so different. I love the way the nodes make me think hard about which champ to bring in. The fights feel fair. I…
  • Yep facing this issue in AQ as well.
  • Really dislike the new arenas. No point in using my lower star champs anymore, so all the grinding burden is carried by 4 and 6 stars. Fewer low-hanging rewards available - I used it be able to do 8 quick fights total in the 2, 3 and 4 star arenas for 40 units. Now I can't. Matchmaking in the new 6 star arenas makes even…
  • I really dislike this side event. Getting the keys is very tedious. Doing the fights every single day is boring as well. And I don't see the point of the RNG rewards. I've run ten maps in a row and received no 6* shards at all. It's not exciting, it's just demoralising. Mutant Treasure Island was way better. It forced me…
  • Urrrk thanks for the reply I see what you mean. Kabam, if you’re reading this, you may not have accounted for what this would do for the interaction with Sunspot so I hope you can find a way to keep Rulk’s shrug off working with apocalypse while still having sunspots ability work with Rulk. The way it is now is confusing…
  • I have exactly the same problem. With Variant 5 out, this is extremely frustrating and completely derails rank up plans. Can we please have some kind of response?
  • It's got to be Colossus. Every other class has at least one really good choice for the 2015 rank up gem. Mutant does not.
  • Hi Kabam, let me give some feedback on restricting act 6 to only 5 and 6* champions. I understand why you would do such a thing. I understand that as synergies become more and more powerful, you need some way to rein those in. And I assume you also want to future proof act 6 and make it stay challenging for ages. I still…
  • Wait wait wait. You're saying that this event was unfair because it was geared towards players with specific champions and many spare items... And your solution is to allow players to do it one lane at a time... Which you say won't make any difference to the difficulty level? And you say that it would make no difference to…
  • Hey Kabam, just dropping another piece of feedback on dungeon timers. One unintended side effect of the new timers is that I'm very hesitant to help others out with dungeon runs. In the past, when I saw someone looking for a partner, I might help out even if I've done my run. I don't mind using the team I've set aside for…
  • In general the first 20 levels are what make the most difference, the next 20 are kind of okay, and subsequently you hardly get any value out of an increased sig at all. If you have the sig stones to spare, no harm dumping another 20 into him but I'd definitely stop there. And if you prefer to just stay at 20 that's cool…
  • I think I used Iceman for that chapter. His ice armour allows him to tank S3s. Been a very long while so I could be wrong though. In general though, I think rttl is badly designed content. You need more champion variety to get through than to pass LoL easy path, which doesn't make sense to me.
  • The issue isn't just player burnout from playing multiple seasons with little break. A big problem is the very short time that alliances have for recruitment, which then exacerbates the burnout issue and affects entire alliances. Players try to leave alliances after AQ ends. And, in many cases, there's very little advance…
  • Leaving aside the specific nodes given, I don't see how introducing global nodes will help meet your stated aims. If the global node is strong, you penalise people who have used their limited rank up materials on the champs they want to use. If you try to get around this by making the global node weak, then there's no…
  • Completely agree. It's so much more relaxing now! I'm not scrambling to hit the milestones right before bed after a busy day. Anyway, if you love dungeons, there's nothing to stop you from doing extra dungeons, even if you've already hit the milestones. If you hate dungeons, you can hit the milestones while doing fewer of…
  • Really good answer! It made everything a lot clearer and is quite reassuring as well. Even if RDTs aren't given at least I know what Kabam means by "we're looking at all mystic champs". Thanks!
  • I really like this change and think it's good for the game. However, while Kabam "monitors" mystic champions, I'd like to point out it isn't just Dormmamu that is affected by this change. Juggernaut is affected badly by this change. He used to be a pretty tough defender as the attacker would dex back during his unstoppable…
  • Remember guys, there is only one party with the authority to answer questions, and therefore only one party whose answers count. Much as it may be tempting to start a conversation with someone else, his/her opinions are just personal opinions and don't in any way represent the developer's point of view. Best to keep…
  • Not sure if this thread is still being looked at seriously but I'm still keen to see some proper compensation. Ideally, this would be based on the completed activities in the weeks before the overheating problems i.e. if the overheating issues went on for 19 days, then whatever the summoner received over the 19 days before…
  • Hey where are the guys who said we should all keep quiet because "we haven't even seen what's in the packages yet"? You gonna start complaining now or just spin another excuse? Let me guess, "you can't just look at what's in the package, you have to look at it as a whole, including halls of healing"?
  • This is a really good point (and the same point was made but a couple other people)... People who ask, how much is enough, are missing half the point. It's not just about how much, it's about how. It feels really rubbish right now because all the "compensation" is geared towards getting players to sink more hours into the…
  • Words cannot express how pathetic this "compensation" is. It actually fills me with disgust just to think about it. Whoever thought of this should be ashamed.
  • It's overheating again for me too. iPad mini 4, latest iOS.
  • Someone suggested that Magneto's magnetise ability work like Blade's danger sense. I think that would be a great change and would make Magneto much more like he is in the comics.
  • Modok is bugged, and has been bugged since his release. If he's blocking, he can do whatever he wants in the middle of your combo and there's nothing you can do about it. It's just one of those things that Kabam, as usual, can't or won't fix. And, in fact, they continue to put Modok in quests despite (or maybe because of)…
  • It's ridiculous to say "let's wait and see before we judge". When you can see problems coming a mile off, you don't around and wait for them to hit. Most of us posted extensively on how diversity would ruin the game when it first came out. And, what do you know, it actually did, in exactly the way we said it would. Like…