Summer Of Pain - UPDATED [June 16 - 14:00 PT]
MCOC Team
Administrator, Admin [en] Administrator › Posts: 604
Greetings Summoners!
The wait is finally over, and at long last, the Summer of Pain has Begun!
We are presenting a special challenge for those who have become Cavalier (by completing Act 6 Chapter 1) or higher. Starting June 16, we will be releasing challenging Side-Quests weekly that consist of just ONE fight. But these fights will be against notoriously dangerous, challenging, and frustrating encounters from throughout The Contest!
Each week, for 9 weeks, a new fight will be featured and the previous week’s fight will be removed. So don’t miss a week of punishment! To further increase the difficulty, starting from the 4th week the fights will also have difficult Solo Objectives for you to try and overcome. The final challenge will go live on August 18 and feature horrific highlights from the previous weeks, all leading up to a fight that has likely haunted your dreams before. (Since we’re feeling charitable, that challenge will remain open for TWO whole weeks).
But what is to be gained from all this pain? 1x Gold. What? You want more? Fine. As you win fights and complete the Solo Objectives you’ll collect points that upgrade the rewards you can collect at the end of the event, all the way up to rewards such as a 6-Star Class Nexus Crystal and Tier 5 Class Catalyst Selectors! This is done with Peak Milestones. That means you won't receive any rewards along the way, but at the end of the Summer of Pain, you'll receive rewards based on how many points you earned from each of the Fights and Objectives along the way!
So don’t delay, get ready for fun in the sun as you feel the SUMMER OF PAIN!
EDIT: With the first Quest in the Summer of Pain launching this week, we want to add some clarity regarding who the Quests and Objectives will be available to.
Each week for 9 weeks this Summer, we will be releasing a new addition to the Summer of Pain. These Quests will be available to all Summoners that have earned the title of Cavalier (by completing Act 6 Chapter 1).
Starting with Week 4, we will be introducing Special Objectives that add an extra level of challenge to each of the Quests. These objectives will only be available to Summoners that have earned the title of Thronebreaker (by completing Act 6 Chapter 4, and possessing a Rank 3 6-Star Champion).
This means that if a Cavalier Summoner completes each of the Quests and earns the maximum number of points available to them, they will be able to obtain Milestone #6.
We apologize for missing this information in our earlier communications.
The wait is finally over, and at long last, the Summer of Pain has Begun!
We are presenting a special challenge for those who have become Cavalier (by completing Act 6 Chapter 1) or higher. Starting June 16, we will be releasing challenging Side-Quests weekly that consist of just ONE fight. But these fights will be against notoriously dangerous, challenging, and frustrating encounters from throughout The Contest!
Each week, for 9 weeks, a new fight will be featured and the previous week’s fight will be removed. So don’t miss a week of punishment! To further increase the difficulty, starting from the 4th week the fights will also have difficult Solo Objectives for you to try and overcome. The final challenge will go live on August 18 and feature horrific highlights from the previous weeks, all leading up to a fight that has likely haunted your dreams before. (Since we’re feeling charitable, that challenge will remain open for TWO whole weeks).
But what is to be gained from all this pain? 1x Gold. What? You want more? Fine. As you win fights and complete the Solo Objectives you’ll collect points that upgrade the rewards you can collect at the end of the event, all the way up to rewards such as a 6-Star Class Nexus Crystal and Tier 5 Class Catalyst Selectors! This is done with Peak Milestones. That means you won't receive any rewards along the way, but at the end of the Summer of Pain, you'll receive rewards based on how many points you earned from each of the Fights and Objectives along the way!
So don’t delay, get ready for fun in the sun as you feel the SUMMER OF PAIN!
EDIT: With the first Quest in the Summer of Pain launching this week, we want to add some clarity regarding who the Quests and Objectives will be available to.
Each week for 9 weeks this Summer, we will be releasing a new addition to the Summer of Pain. These Quests will be available to all Summoners that have earned the title of Cavalier (by completing Act 6 Chapter 1).
Starting with Week 4, we will be introducing Special Objectives that add an extra level of challenge to each of the Quests. These objectives will only be available to Summoners that have earned the title of Thronebreaker (by completing Act 6 Chapter 4, and possessing a Rank 3 6-Star Champion).
This means that if a Cavalier Summoner completes each of the Quests and earns the maximum number of points available to them, they will be able to obtain Milestone #6.
We apologize for missing this information in our earlier communications.
Post edited by Kabam Miike on
29
Comments
Dragon man works.
Since I probably wouldn't have the skills to do the objectives, does that mean with 9 weeks, that is 9 points, so the max rewards would be Milestone 6?
Quake (if you can quake she’s probably the easiest)
Ghost
She hulk
Havok
Sorcerer supreme
Dragon man (not seen full solo but have seen close so probably can)
Corvus (not seen solo either but can do some good damage)
So Kabam put the Cavaliers at the same level of difficulty as the Thronebreakers even if they do not have a 6r3. And for this event a 6r3 helps a lot.
That is not fair: it is the Thronebreakers that ask for more harder challenges. Most of the Cavaliers do not even have completed the act 6.
Always against the Cavaliers...
On a related note, I hope that the objectives aren’t to use a certain champ because only having a week to take a certain champ up to r5 or 6r2 just isn’t practical. Say if one of the objectives is to use a five star cyclops to take down the boss, I’d have to take mine up from r1 to r5 in less than seven days. That’s just not practical unless you’re also handing out rank up gems for the objectives.