Beels ★
Réponses
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thanks for the statistics 101 reminder @DNA. but still it seems you got my pt. regarding the other pt that a champ is a collection of abilities, it is exactly my argument but I am looking at it from a different angle. Namor was a fun champ he damages he heals he negates damage. then kabam said his damage is too op they…
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Namor's healing is strongest when he is low on health. and i understand that scenario terrifies kabam because one can revive 20% and heal up to 50% fast which is bad for business. a good solution for all is to make it a flat 3% all around.
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because they said his healing among the highest then it's true for sure. according to their charts (and ofcourse data can't be biased when you are data mining) namor's healing is almost the median in all scenarios which is slightly above the average. when you nerf an attribute it must be op which is outside of the chart or…
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i am not arguing who is better. i gave example of 2 champs who have small heals and their healing is better than namor. and speaking of losing damage output, they already reduced his damage output. my pt is i got a champ. they said his damage is op and they need to balance his damage. fine. so why did they nerf his healing…
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this healing nerf for namor is a big joke. now he heals 1.5% on average which is close to negligible you may as well remove it all together. champion's sp1 heals about 4%. and red hulk's sp2 heals 5%. if you want to balance a character you bring him down in line with top equivalent , not bring him down to the ground. this…
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this crystal is definitely a downgrade not an upgrade. even the daily ones look worse. at Cavalier level we don't care much for the t4c. its the other stuff we really want and the odds so far look much worse than the uncollected crystals
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also i don't understand the huge PI increase. fighting 25-27k champs on day 1 ain't right
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ppl are complaining about Heimdall and this node when the whole map 6 update is a shitshow. its like they gathered most of the tough bosses master lvl and placed it in 1 map. too many un avoidable damage. and yes i know there are counters to every fight but you can't bring all counters to all fights. now you have to bring…
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lol it seems this is kabam's way of fixing things make them worse. make content harder and less rewarding
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Google mcoc prestige calculator
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Dr. strange a tie w GoG vol1
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actually they are listening, like they have always did.... listen with their deaf ear
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I am starting to believe that this lag and freeze is working as intended
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[/quote] If your goal is just to get the Milestones for Units, etc., then I suggest a different Arena. This Arena is meant of those that are ready to compete for the top rewards.[/quote] well the ones ready to compete for the top rewards are all uncollected already. so it makes sense that the rewards be suitable for them…
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totally agree
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did you read what he said?
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I have a deep feeling that they have mixed the solo with the alliance gifting event. those rewards look like the ones for the solo
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dormamu can be useful. energy damage which means less evade and bleed immune so u take less damage. try to go for 3 hit combo
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the reason ppl prefer to post their problem here instead of opening a ticket. is that at least here they get some reply from other players......
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I have have tested mephisto w and wo DS and his incinerate damage didn't change. unless I did not understand it right how it is supposed to work.
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earth to Kabam