**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Thecurler ★★★★
Réponses
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I didn’t know there was an in-game option to delete your account. Have a feeling I’ll be using it sooner rather than later. Game is at an all time low for me. Metas, unavoidable damage, ai, inputs, bugs galore. I can’t remember a worse time.
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Is magic thief (in its current form) confirmed for next season?
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End the season. Compensate accordingly. Please get your house in order. This season has been an unmitigated disaster.
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The grandmaster stopped being apologetic about the performance of the contest long ago.
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At this point I’m having a hard time justifying the use of 1 loyalty revives. Zero chance I’m playing aw next season if they continue doubling down on these bs metas.
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They’ve made the game mode utterly miserable and frustrating. Whoever is responsible for designing this did a terrible job.
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I doubt we’ll hear anything until the season has ended. At this point it is what it is. Over 200 deaths in our first war of the season. Neither side really trying.
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It seems they’re going to wait to see the numbers. Participation will be down, item usage (40% revives aside) will be down. Looks like we’re heading for another case of “we told you so”. I have zero experience or knowledge of game design. Lots of experience playing games, and this is not fun at the moment.
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This 100%. War has been awful the past 2 seasons, this coming season looks even worse. Morale is low already. Magic thief is simply not enjoyable to play. If it has been well thought out and the current iteration is as intended, it’s a big concern for the majority of us going forward. The majority at my alliance are well…
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When i read the changes my first thoughts were, how often we’ll be parried by the ai instead. So far, one parry in 4 fights. I hit into Zemo’s (solidly held) block, got parried and clattered. Fully expect this type of interaction to happen frequently throughout the season. Forgot to add, 2 tactic defenders in the first 4…
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Given the ambiguity around the event, it would be a nice gesture if Kabam allowed a grace day or two for those who missed out.
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iPhone 15 pro max and same issues. Combat lag is ridiculous.
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War has always been my favourite game mode. The last tactic was terrible, this one is just as bad, if not worse. With all the other bs in game of late, I’m close to calling it a day. Just not fun. Only playing out of habit and 9+ years invested in the game.
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Sort the matchmaking out as well. Makes no sense to match someone in Arcane 2 when I’m in Gamma 2… well Gamma 3 after that.
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This post gets a nod of approval.
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Head in hands. Op started the thread with “I’m an atheist”. Goes on to point out (rather tenuously imo) something that might be offensive to those of a particular religion. It’s hardly meant to be a Muslim dressed up as a pig. If that was the case, fair enough, complain away… but jeez, talk about overly sensitive. It’s…
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Hands down the dumbest post I’ve ever seen on this forum.
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I hate fighting hulk ragnorok. Always clips me and generally annoys me.
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Ai rotten as ever. Even had a couple of heavy attacks parried today.
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Keep replying. You might eventually get a human response.
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Imo the energy cost is far too much. It doesn’t make any sense to me why they made it so expensive this time around.
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If you didn’t try the fight and attempt to work it out by yourself, yes. I’d say lazy too. If you attempt the fight, can’t figure it out, so go on YouTube for some help, then no, that isn’t lame at all.
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Some of you guys should learn how to read. He didn’t say watching YouTube videos for help was lame… he said not even attempting the content before being shown what to do was lame. Big difference.
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I’m never one to cry for compensation but it’s 2 days since the issue. Plenty of us were affected and wasted resources on bugged fights, unable to do damage and build charges. The least you guys could have done is send out a couple of revives already.
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I just brute forced it with a 6* r4 hulk. Took about 8 revives and I force quit if he threw an sp1 or sp2 before I could stun lock him. Not even going to try sinister 6 (no ranked up Sandman) or robot. Too much going on in game to spend time and resources on something that simply isn’t enjoyable. Thinking back to previous…
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Same issue. Second boss, maestro. No damage, not earning charges for assault. Two 3 minute fights and practically zero damage inflicted. Did all the prompts. This is ridiculous.
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I don’t understand all the complaints in this thread tbh. It’s optional end game content, so if it’s too resource demanding or not enjoyable, don’t do it… the rewards are hardly game changing and the deathless piece is relatively easy to get. Looks like 100% completion of this content is aimed at the top tier sweatiest…
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Makes sense now. It’s notoriously difficult to hit a moving target.
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Interesting you quoted my post then argued against several points I didn’t even make. I didn’t mention difficulty or bugs. However, since you brought it up, I would argue your point over how subjective difficulty is. It’s not as black and white as taking a good player and a bad player, and saying they will have very…