**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Réponses

  • While I was unfamiliar with the term "ranked seasonal restarts" and sought clarification. Now that I have clarified its intended meaning, I can relate I feel pretty familiar with the concept and certain aspects of its impact over time on the older Hearthstone Ranked system. Including Hearthstone not having such a system,…
  • I don't exactly trust Blizzard as a company with regards to their transparency or omniscience. I don't blame them, they are a company and business is complicated. I appreciate and value some number of their communications, but ultimately it continues to be just another vector of input for me at this time. I do not…
  • What are "ranked seasonal restarts"? How familiar are you with Hearthstone between 2013 and 2020? I have time in on both newer MCOC and older Hearthstone. In addition to my "thing" as a designer. So I'm bringing in some measure of context in my review of these matters. So, depending on your knowledge of HS, I can either…
  • The card game Hearthstone has a mode called "Ranked" which is basically the same as MCOC's Battlegrounds. Years after its release, Hearthstone's Ranked was changed to "help players progress in the ladder without having to grind as much, while still making most matches fair." Battlegrounds can learn from this. (NOTE 1: To…
  • I appreciate your response. Based on your feedback, I expect we're not going to be able to reach much of a consensus. I was literally just trying to work with your input to construct models with which to asses claims and stuff. I have a background in economics, accounting, project management, analysis, excel, making…
  • I've drafted last a total of 3 times in my last 26 matches. (And I've only been tracking my draft order for 26 matches) I'm currently on a 9 match streak of drafting first. Did my opponents "earn" the advantage of getting to draft last against me? Getting to choose their defenders last? Do my opponents also perhaps earn…
  • Do you really think that an Uncollected player hoarding Trophy Tokens (TT) is a winning strategy vs. a Paragon player? Suppose an Uncollected (UC) player collects the cap number of TT: 150,000. How many seasons will that take them? Victory Track (VT) provides 45,000 TT per season. So it takes them 3 seasons to get 135,000…
  • Early progression was training wheels. Middle progression was building blocks. But later progression is just pointless excursions into obscurity. Later progression doesn't teach anything substantive and it doesn't tie into the other modes. It creates roadblocks to learning through grind walls, it focuses on exotic one-off…
  • It really is bad game design to gate progression in all your modes through one specific mode. For many reasons. Especially if many of the modes are wildly divergent from the gate mode. It's like requiring an English major to take Calculus. Kabam is starting to see the evidence already. I don't know if they understand that…
  • I appreciate that you state that the current BG system is correct. And I also appreciate others who state it is not correct. It's all subjective. And it all is also helpful feedback. Clearly the BG mode could be configured in any number of ways. To address any number of goals. In the shared public space of community public…
  • I was specifically replying to the Seatin vs. average player thing. If you want me to address the people complaining about BG thing, I can do that. But keep in mind, the following is just an informal analysis and opinion: it's a more complex issue than the Seatin Ability thing, and I don't have lots of the insider data…
  • Seatin studied and trained and taught intensively in MCOC for years with whale resources. It'd be like a professional race car driver entering into an amateur go cart race. I have a college degree and work experience in economics. Is it really fair to expect students at a community college to keep up with me? No.
  • College admissions for many US schools do this type of thing with acceptance rates by GPA and criteria like race/ethnicity, in-state students vs. out-of-state students, etc.
  • People should pay attention to how often they have to draft 1st. If you are being made to draft 1st more often, then the game is screwing you. Drafting 1st is a major disadvantage in the Battlegrounds. I just tracked my last 19 matches. I was made to draft 1st 16 times. The odds of that happening randomly are 0.0022 or…
  • You should add luck, spend, knowledge, and grind to that list. They have all played a huge role in my successes and failures, and they are major potential factors for all players. I'm TB and currently on Diamond 1. And I would be at Vibranium if I had spent more.
  • If Kabam is comfortable with this messaging, I think it would be very helpful for Kabam to adopt and lead BG discussions with this. Many players mistakenly believe that BG is not a mode that is meant to provide roster weighted results. My guess is that "roster overmatched" players will quit the mode. I'm now running into…
  • Battlegrounds should probably be further re-designed to be easy(er). I appreciate the need of presenting the mode as a "competitive" game mode. But ultimately you need to also package in: 1) a way for to provide recent spenders with a sense of pride and accomplishment (PAA). 2) a way for players to keep playing (spending…
  • It's all good. It's a complicated and big sized issue. And people are doing their best. I appreciated and enjoyed your thoughts and responses.
  • Making a "top down" system (one that is based on just core principles and general parameters) will not work for solving BGs. Because rival battling power groups (Kabam, spenders, influencers, niche groups, general users, etc.) want corruption built into the system in a very particular way, to rig the outcome regardless of…
  • Levity aside, my questions above still stand: 1) What criteria should be getting an "advantage" in BG? (what stuff should people get advantages for) 2) What type of advantages should be given? (what advantages are people getting now, what should they be getting) 3) What is the degree and details of those advantages? (what…
  • Thanks for your great posts as well. Yeah, it sounds like we're in the same group. I don't know how the MCOC population or BG player population breaks down %-wise across progression. Or how that has changed over time, etc. The notion that gameplay should promote built-in imbalances is definitely a modern era thing. And it…
  • Gotcha. Just to clarify, I was only suggesting the consideration of Blizzard's Hearthstone's sister mode. As a possible source for concept review and exploration. I think I do seem to have a lower bar with regards to what I would include to consider a potentially good feature. At least when pulling from comparable systems.…
  • I don't understand why you're fixated on UC, rather than just lower accounts in general. Yeah, it seems strange to have a mode that is heavily marketed as "competitive", but that the players still don't know what that's supposed to mean from Kabam. I was trying to clarify which forms of gameplay you are potentially…
  • I am Thronebreaker. Does my opinion count on that? Usually Kabam sets the store values lower for different Progression levels. Which it did. But maybe you want Kabam to drop them more for non-Top Progression Tier accounts. And also, maybe you would prefer them dropping the tier rewards for VT and GC for non-Top Progression…
  • Are you looking for verification that some number of players support the outlook of "There's enough room for everyone. Not 'we matter and they don't'."? Or something else? I am just one player, but I support that point by GroundedWisdom. Though I can also understand if Kabam decides a course of action they feel maxmizes…
  • Well, I wanted to provide a bridge to concepts. So that those with the relevant interest, could have awareness and access to it. I feel pretty good that has now been done. So I am good on my goal. I am happy to provide various forms of input should anyone be interested, but otherwise I am content at this time to leave it…
  • @DNA3000 Hi DNA3000, I suggest you incorporate into your research and modeling, the consideration of how Blizzard's video game Hearthstone has incorporated their sister mode to MCOC's Battlegrounds, called "Ranked". They have been using their "Ranked" system since 2013. Including a major change that occurred in April 1st…
  • @Wong_99 Hi Wong_99, thank you for your post, In answer to your query, I did a brief search and did not find the information. I did find this post and another similar post. So I decided to post onto one of those, and selected this one because it was on point and predated the other similar post. Is there an official or…
  • Kabam is still trying to figure out how to balance battlegrounds: * how to keep average players motivated to play bg, * how to give $ players an advantage to keep them happy (and spending), * how to cram in ways to make Kabam money, * how to keep battlegrounds so that it fills the role it was made for ("competive…